billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
I might eventually start a House Rules thread on this topic, but first I wanted to hear what other gamers have experienced on this topic.
I have a group of 7th level PCs:
* A warforged fighter/warforged juggernaut. AC 23.
* A half-orc dragon shaman. AC 20.
* A human summoner. AC 17.
* A human wizard. AC 12.
* aaaand an aasimar sorcerer 3/zen archer monk 4.
The aasimar's AC is 10 + 6 Wisdom + 2 Dex + 1 monk = 19. Typically she adds mage armor (+4 armor), and when she knows trouble's a-brewing she'll add on shield (+4 shield) and reduce person (an extra +1 Dex and +1 size), for a total of AC 29. She asked about the Qiggong Monk, which would have let her trade out slow fall for barkskin, adding another +2, and when I actually looked at her math and realized how ridiculous she was, she pointed out that she hasn't even taken Dodge.
Oh, and her attack bonus as a Zen Archer is +12 (base 4, +6 Wisdom, +1 weapon focus, +1 enhancement), which is the same as the fighter. Plus she runs faster and doesn't have to engage in melee. She has a +7 Reflex save (the fighter has +1).
Now maybe I've drunk too much D&D Next kool-aid, but I hate the amount of math and stacking of weird bonuses that goes on in 3.5/PF. Has anyone successfully fixed the problem? Do I just need to send high level wizards with empowered Magic Missiles at her?
Magic missile won't do you much good since shield negates them. Whenever she's got that shield up, magic missiles are useless.
OK, so her AC is stratospheric (compared to her peers). So what's her damage output? Reduce person will step her down a die on all attacks in return for that +2 to AC she's getting. Her damage with her unarmed attacks is probably relatively weak if she's so heavily invested in wisdom and I'm guessing she doesn't get a strength modifier on her bow. So she's hard to hit, hits frequently, but probably puts out only a relatively little but constant amount of damage. Frankly, that's not all that bad. Maybe it's a little frustrating since you can't hit her, but your ego shouldn't figure into it. Let her be the teflon monk if that's what she wants to be. Can she save the party's butts if they and their weaker defenses fall?
What I would suggest from here is telling her to start investing in things other than her defense for the next several levels since it's clear she's already mastered that task. As DM, it's well within your power to rein in a player diverging substantially in power from his or her peers. Use it.