Your most damage possible with At-will

Parabellum

First Post
So, what is the highest damage possible you get an at-will to do at any tier, but preferably level 11 and 21? At level 21, I've calculated the average damage of a genasi melee ranger using a firewind blade with morninglord and Radiant One epic destiny to be 147.5, without any consumables or temporary powers, or with action points and multi-attacking and so on (which can be factored in later). I don't claim to know how to do the most damage, but this is what I've got so far. The basic gist of the build is exploiting the firewind blade and fire + radiant damage to do ridiculous amounts of damage. You get also get to about 125 with stormwarden and maybe higher, as stormwarden eventually does lightning damage equal to their dexterity modifier and this can be converted to/added on by thunder and some other items. Any elemental damage types benefit from feats and other bonuses, so it increases substantially with items, feats and other bonuses. This is compared to the normal 67.5 damage or so, with a craghammer or war axe. It roughly correlates to the same damage on average when using the bastard sword due to the bonus in +hit, as a bastard sword does 5.5 damage instead.

So, a normal Ranger does, at level 21, with level 21 or so items, and of course doubling the enhancement and other bonuses, does 4[W], 6.5 (26) + Enhancement bonus (10) + Elemental feat bonus (8) + Iron armbands of power (8) + Two-weapon fighting (2) + 3d8 Hunter's Quarry (13.5) = 67.5 damage, -2 damage if you use weapon focus or a similar feat. This is nothing to scoff at and aside from the chance to hit, more or less the most damage you can do in the game with just the base class stats. The doubling of the enhancement bonus, iron arm bands of power and so on really increases later in the game, especially when you get higher level items. This end up being fairly high and well above that of most other strikers, albeit on par with a rogue when hit chance is factored for (such as targeting reflex).


The first main benefit of the Genasi Ranger build is the firewind blade (Elemental Chaos), which does 1 + the item's enhancement bonus extra fire damage (5, at level 21), when you hit with a fire attack. This sadly does not convert your damage in to fire damage, but allows you to damage one adjacent enemy, which can include the target of the attack or not (in a separate attack, which is important, and triggers with both blades) when you damage the target with a fire attack. The Genasi feat, Shocking Flame, let's all of your melee attacks deal either Thunder or Fire damage and +2/4 bonus at level 11 and 21 respectively, which gives all of your melee attacks access to fire damage and a nice extra bonus to attacks. Bear in mind, however, this is fire damage, so all of your feats, item bonuses, and other benefits get added on top of this. So, using Primordial adept (2) and Fiery Blood (4), you gain an extra 6 damage on top of this, which I'm sure is not even the highest it can go. This of course increases the damage to the Firewind's blade extra damage from 5 to 11, and then this is doubled for attacking twice, dealing an extra 22 damage. When combined with primordial adept and shocking flame we get an extra

Primordial Adept (4) + Shocking Flame (8) + Firewind Blade (22) = 34 + 63.5 damage = 97.5 damage, for your average damage with an at-will. Again, I'm sure it could be boosted with various consumables or temporary powers, such as the Paladin's Blessed weapon ability, which allows you to deal 1d6 extra radiant damage with every attack, gives a +1 to hit and a chance to crit on an 18. Other such powers exist which can temporarily boost the damage. Pretty much all of this can be found in the Heroes of the Elemental Chaos book. Anyways!


97.5 damage is nothing to scoff at, especially with it being elemental, or fire damage. But, Here's where things REALLY get crazy. Morninglord (FRPG) allows you to deal 10 extra damage with any attack that's radiant, which obviously benefits an attack if it's radiant damage. This doesn't really get useful for the build until level 21 since your main goal is to deal fire damage, with the Radiant one Epic destiny (Dragon Magazine 366), which allows you to deal extra fire and radiant damage to a target whom you have combat advantage against, equal to your intelligence modifier. At first glance, this doesn't appear particularly useful for a ranger, until you realize that the genasi has +2 to strength and intelligence and instead of scaling dexterity you can scale intelligence as your secondary defense-boosting attribute, and can easily have an intelligence score of 22 by this level, granting a +6 bonus. At first glance, this doesn't seem like all that much extra damage, until you realize that elemental damage stacks with all your other bonuses. By this level you can also pick up the Gifts of the queen items (AV 2), which give a bonus to radiant damage equal to the amount of items you have (realistically up to 2-3), in addition to some other items but these stand out the most. So, this roughly equates to:

Intelligence modifier (6) + Queen items (3), + Feat Bonus (4) + Primordial Adept (2)+ Morninglord (10) = 25 damage, x2 for multi striking, or an additional 50 extra damage. 97.5 + 50 = 147.5 damage, so you can deal 147.5 damage, on average, with at-wills, and a maximum damage of 176, or +28.5, if you crit or roll high. The blessed weapon utility power from the paladin can add an extra 33 damage, as can various other utilities that grant bonuses to damage, although of course this is temporary. The Flames of Devotion paladin daily attack power (also from multiclassing paladin) allows you to deal an extra 2d6 fire damage ,which gains the bonus of your fire damage bonuses (or does 5 + 7=12 average extra damage per hit, for an extra 24 damage). Certain stances, consumables and other temporary powers, including action point multi-attacking, can deal ridiculous amounts of damage, and even without it you have nearly enough to kill most characters your level in a single attack.



147.5 damage, and that's without an temporary powers or consumables, just a standard flat-out at-will. Compared to about 67.5 that other strikers do. So, what do you guys think, and what is your maximum damage output? You can also theoretically remove firewind blade once you have morninglord and deal radiant damage (possible by using gifts of the queen items to convert lightning damage in to radiant, and dealing radiant damage instead with the genasi Shocking flame feat, although you'll do slightly less damage), or boost it's damage even more as well by finding other bonuses to fire and radiant damage. In the end it can vary a bit, but this is the most damage I've been find to be able to do, so far. Also conveniently at level 21 you can pick up two-weapon defense and two-weapon fighting as your dexterity can be at 13 to qualify for these and other feats. This isn't calculating +hit, which I'm sure could be higher and is at least +3 with the heavy blade bastard sword. As well with iron arm bands of power at level 26, you can add an extra 4 damage to boost it to 151.5 damage, and then there are other potential bonuses that can be picked up, I'm sure.
 
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Parabellum

First Post
Level 11

Using the same basic gist but lacking the epic destiny bonuses, at level 11 you can deal 2[W], 5.5 (11) + Enhancement (4) + Elemental bonus (6) + Bracers (4) + 2d8 Quarry (9) + Two-weapon fighting (2) = 36 damage

With the Genasi Shocking Flame feat adding a bonus (4) + Primordial Adept (4) extra damage, for 36 + 8 = 44 damage,

With a bonus of Firewind Blade (1+2=3), + Elemental bonus (3) + Primordial Adept (2) = 8x2 = 16 extra damage, +44 = 60 damage


Or, a total of 36 + 8 + 16 = 60 damage, and that's just a standard bonus to the at-will, without any potential paragon benefits kicking in. Morninglord and most other paragon paths don't really have a bonus kick in until 16 or over, and the Morninglord + Radiant One combo, along with the boost in a damage from a lot of other items, don't really kick in until well past level 11, with over level 11 items. But I'm sure it's possible to do more.
 
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