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D&D (2024) How Does Greyhawk Fit In To The New Edition?

Dungeon Master’s Guide contains a sample setting—and that setting is, indeed, Greyhawk.

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According to Game Informer — “the surprising importance and inclusions of what is arguably the oldest D&D campaign setting of them all – Greyhawk.”

So how does Greyhawk fit in? According to GI, the new 2024 Dungeon Master’s Guide contains a sample setting—and that setting is, indeed, Greyhawk. Not only that, but the book will come with a double-sided poster map with the City of Greyhawk on one side and the Flannaes on the other—the eastern part of one of Oerth’s four continents.
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Even as the multiverse of D&D worlds sees increased attention, the Dungeon Master's Guide also offers a more discrete setting to get gaming groups started. After very few official releases in the last couple of decades, the world of Greyhawk takes center stage. The book fleshes out Greyhawk to illustrate how to create campaign settings of your own. Greyhawk was the original D&D game world crafted by D&D co-creator Gary Gygax, and a worthy setting to revisit on the occassion of D&D's golden anniversary. It's a world bristling with classic sword and sorcery concepts, from an intrigue-laden central city to wide tracts of uncharted wilderness. Compared to many D&D campaign settings, it's smaller and less fleshed out, and that's sort of the point; it begs for DMs to make it their own. The book offers ample info to bring Greyhawk to life but leaves much undetailed. For those eager to take the plunge, an included poster map of the Greyhawk setting sets the tone, and its reverse reveals a map of the city of the same name. "A big draw to Greyhawk is it's the origin place for such heroes as Mordenkainen, Tasha, and others," Perkins says. "There's this idea that the players in your campaign can be the next great world-hopping, spell-crafting heroes of D&D. It is the campaign where heroes are born."
- Game Informer​

 

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Come on man, it's not zero chance. And what purpose does exaggeration serve?
I mean, I'm trying to come up with a reason why they wouldn't, and can't think of one. Every single precedent so far in this edition points to that when a setting gets an actual setting guide in print, that setting is released for use on the DMs Guild. It's no secret that fans have been clamoring for it to be on the DMs Guild for quite some time. And what would they gain, and how much would they lose, by continuing to forbid its use there?
 

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Yaarel

🇮🇱He-Mage
Folks would really be wise to tamp down any hopes that the 2024 Greyhawk will resemble the classic incarnation. That way you can be pleasantly surprised if they do, and self-satisfied that you called it right if they don't.

(Personally, I expect something pretty broad-strokes, just enough to be recognizably Greyhawk but not detailed enough to irritate anyone.)
I think (hope) there will be deep detail about specific places, including the Free City of Greyhawk.

By focusing upclose at choice regions it is possible to reconstruct a contemporary edition of Oerth.

Also, each of these regional settings can plug into any world setting that the DM happens to be using.
 



Yaarel

🇮🇱He-Mage
How many pages do you consider necessary for "deep detail?"
For example, if most of the Greyhawk section page count in the 2024 (2025) DMs Guide is to flesh out the map of the city, that seems about right.

The page count seems to also include exposition about how to build a city like Greyhawk, and the various decision points. As it should.
 

Whizbang Dustyboots

Gnometown Hero
For example, if most of the Greyhawk section page count in the 2024 (2025) DMs Guide is to flesh out the map of the city, that seems about right.

The page count seems to also include exposition about how to build a city like Greyhawk, and the various decision points. As it should.
OK, so two pages? Twenty-four? Thirty-six?

How many pages do you consider necessary for the "deep detail" you're hoping for?
 

Yaarel

🇮🇱He-Mage
OK, so two pages? Twenty-four? Thirty-six?

How many pages do you consider necessary for the "deep detail" you're hoping for?
The estimates seem to be between 8 and 16 pages?

Enough detail to give solid references about places of interest. Enough "blank spaces" that gives the DM enough room to fill in oneself.


I prefer the "points of light" approach, to give go-tos for a D&D community to share, and busy DMs to lean on, and still enough space for creative DM "world builders" to make their own.

I need to be able to populate the city easily with my own characters who are of interest, as well as the player characters and their relationships. I am less of a fan of a "census" "biography" approach that lists every citizen of the town with their statblock and motives in detail − since I need more fluidity and customizability. Even so, I do appreciate examples of public figures who are readymade, such as politicians, prominent guild members, officers − with statblocks and some story − as long as it is easy for me to decide whether to include them or not.
 


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