Jack99
Adventurer
I asked a few questions in my campaign thread (link in sig, in case anyone is curious), and figured I would ask here as well.
Thanks in advance.
We had a little talk about Font of Life (again). According to WotC, Font of Life applies to death saves (I asked during the first Twitter Thursday), and whoever I talked to was pretty adamant on the subject. So that's how we play it. Anyway, this caused an issue during the game. The warden went down, and he started to roll death saves. He rolled twice per round, no matter the result, but after a couple of rounds, it struck me.
The warden shouldn't get the end of turn roll, if he passes the font of life death save. If he does, it would just become a bonus-try-to-pop-a-surge-roll.
Agree? (This is all assuming that you accept the fact that Font of Life applies to death saves)
Speaking of dying rules, there is something that has annoyed me for a while. A dying character has a chance to pop a surge and rejoin combat. A stabilized character can do nothing of the sort, and is left completely at the mercy of his companions' choices. Is this *fair*? Is it merely a balance, meaning that as long as you can die, you can get back, but the moment there is no chance of dying, you should no longer be able to get back in the game on your own?
Thoughts?
Thanks in advance.