thundershot
Adventurer
I've been working on my own "Ninjas, Pirates, & Dinosaurs" for my campaign, and I'm running into Savage Progressions/Level Adjustment problems with the dinosaurs...
Using the Anthro template in SS, I converted a few dinos. I noticed that none of the LA for the examples go beyond +3 (with 3 HD), so I tried not to do this. But I think I might have to in order to keep them in check. I also removed from the example Improved Grab and Swallow Whole in order to keep the LA down.
T-Rex
Medium Monstrous Humanoid
Str +2
Low-light vision, Darkvision 60 ft.
There are no other special abilities... but I feel that there should be more LA to them. Maybe 8 instead of 6. There are a lot of other people out there who are much better at this than I am, so I figured I'd give it a posting.... I'll post the others I have after this one gets squared away.
Thanks
Chris
Using the Anthro template in SS, I converted a few dinos. I noticed that none of the LA for the examples go beyond +3 (with 3 HD), so I tried not to do this. But I think I might have to in order to keep them in check. I also removed from the example Improved Grab and Swallow Whole in order to keep the LA down.
T-Rex
Medium Monstrous Humanoid
Str +2
Low-light vision, Darkvision 60 ft.
Code:
Level Hit Dice BAB Fort Ref Will Skills Special
1 1d8 +1 +0 +2 +2 2x4 Feat, +2 nat armor, bite 2d4
2 1d8 +1 +0 +2 +2 - +2 Str, +2 Con, +2 Wis
3 2d8 +2 +0 +3 +3 2 +2 Str, +2 Dex, +2 Cha
4 2d8 +2 +0 +3 +3 - +2 Str, +2 Con, +2 Wis
5 3d8 +3 +1 +3 +3 2 Feat, +2 Str, +2 Dex, +2 Cha
6 3d8 +3 +1 +3 +3 - Large size, bite 2d6, Speed 40 ft., +2 Con, +2 Wis
There are no other special abilities... but I feel that there should be more LA to them. Maybe 8 instead of 6. There are a lot of other people out there who are much better at this than I am, so I figured I'd give it a posting.... I'll post the others I have after this one gets squared away.
Thanks
Chris