Chiaroscuro23
First Post
I've been invited to play in an Age of Worms game, and am thinking about what type of PC to play. I don't play a lot of pre-written modules in general, so I'm not really used to fitting my PC into the plot instead of the other way 'round. But that's what I want to do here. What sort of character classes or PC motivations would fit well with the adventure?
I'm going to sit down with the DM and talk shop soon, of course, and I know that you folks can't substitute for the DM when talking plot. But I'd like to get some initial thoughts on the subject, so I'm asking you guys anyway. Mostly about what character classes would be good, I guess.
For example, a game with a lot of dungeon delving needs a rogue to find traps. (I'm kind of thinking an Indiana Jones-type rogue would work well, though of course rogues don't get Knowledge as a class skill, and D&D is not Indy-type pulp.) On the other hand, a game with lots of undead (as AoW presumably is) makes rogues kind of useless, and suggests paladins or clerics would be good. Campaigns in cities or dungeons make druids less appropriate.
So: going into AoW, does any of that stuff recommend me to one character class over another?
-C.
I'm going to sit down with the DM and talk shop soon, of course, and I know that you folks can't substitute for the DM when talking plot. But I'd like to get some initial thoughts on the subject, so I'm asking you guys anyway. Mostly about what character classes would be good, I guess.
For example, a game with a lot of dungeon delving needs a rogue to find traps. (I'm kind of thinking an Indiana Jones-type rogue would work well, though of course rogues don't get Knowledge as a class skill, and D&D is not Indy-type pulp.) On the other hand, a game with lots of undead (as AoW presumably is) makes rogues kind of useless, and suggests paladins or clerics would be good. Campaigns in cities or dungeons make druids less appropriate.
So: going into AoW, does any of that stuff recommend me to one character class over another?
-C.