How are monsters changing in 4e? Are they still going to be advanceable without tacking on class levels? Are the types mostly unchanged? Are they going to be mostly true to their past edition incarnations, or are they being retconned "Monster Makeover" style?
Are the classes customizable as they made in Saga, or have them become more rigid? How the game is supposed to reduce preparation time - less info needed for monsters, less spells and skills, or does it rely entirely on electronic applications?