Glyfair
Explorer
Ari has posted the following in his blog and I hadn't seen this referenced elsewhere.
As written it sounds interesting. As described it could be awesome, or it could be stupid. Definitely interesting.
Social encounters. For those who don't just want to RP such things without some mechanical impact, the game has rules for non-combat encounters. The example given was social interaction. Unlike 3E, where negotiation amounts to a single Diplomacy check, it's treated almost like a combat in 4E. I make a skill check, but I also tell the DM what/how I'm doing. The opponent responds with behavior (and a check) of his own. I counter with a new check, and new words. And so forth.
As written it sounds interesting. As described it could be awesome, or it could be stupid. Definitely interesting.
Last edited: