Round 7: Brightleaf has 7 hp and is bloodied and immobilized. Riardon has 16 hp. Corrin will use his Second Chance power and force a reroll on the crit. He has 17 hp minus any damage from the cold orb if it hits again. If he goes down to 13 hp, he is bloodied.
Riardon will move under the shade at 15N5E and fire at Indiana. 20+6+2, Crit! 14+4 quarry damage. He will designate Dariana as his new quarry.
Corrin will crit the helpless Indiana for 8, getting rid of him. He will mark Dariana, then move to 25N55E.
Brightleaf will use his second wind, bringing him to 12 hp, no longer bloodied, and +2 to all defenses. Then he will try to escape the grapple using untrained Acrobatics vs. Reflex.
6+4=10, he fails.
Riardon will move under the shade at 15N5E and fire at Indiana. 20+6+2, Crit! 14+4 quarry damage. He will designate Dariana as his new quarry.
Corrin will crit the helpless Indiana for 8, getting rid of him. He will mark Dariana, then move to 25N55E.
Brightleaf will use his second wind, bringing him to 12 hp, no longer bloodied, and +2 to all defenses. Then he will try to escape the grapple using untrained Acrobatics vs. Reflex.
6+4=10, he fails.
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