[sblock=OOC]
I'm going to need a marching order, eventually.
I think Raiyek would gravitate towards the front, but if we'd prefer him somewhere else that's fine too.
Okay, please place yourself somewhere along the southern edge of the map, no more than two squares north of the bottom edge. No one can take any actions until everyone is placed. The brightest squares have torches lit in their vicinity. Next to those are the yellow squares, which have normal vision due to the torchlight. The gray is dim light, and the dark gray is darkness. The spaces with brown spots indicate habitation; trash, various pieces of cloth assembled into makeshift beds, refuse, and the like. Squares cluttered like so are considered difficult terrain.
Some questions: is the map 5ft per square? Seems like some pretty dim torches, and small beds and such, but maybe I'm just looking at it wrong. According to the PHB, these torches are about as bright as candles
Also, am I right in thinking that this whole area is basically the flat, dried up creek bed underneath the bridge? Out of curiosity, which way does the bridge go? (ie. it's attached to the ground at the top and bottom of the map, or whatever.)
Edit: Upon rereading your description, it seems the bridge goes east to west. So, with the north walled off, we're basically standing at the mouth of a little urban cave.[/sblock]As the group marches to the bridge, Raiyek tries to strike up a little conversation.
"I think our best chance here is if she had friends who stayed here too. Any sort of physical clues are likely to be long gone after six weeks, so I think we should try to find more people who knew Rebekkah and talk to them. Does that sound good?"
[sblock=OOC2]
Initiative: 1d20+2+2=16. Don't forget the +2 from Les, everyone.
(Have I mentioned that I love warlords?
)
I'll start at B9, in the glory of the light! (Well... sort of.) I have low-light vision, so I should be OK without additional light. I'll leave that part up to the rest of you.[/sblock]
[sblock=Raiyek stats]
Raiyek Meliam - Male Elf Paladin (Palladys) 1
Passive Perception: 20,
Passive Insight: 18; Low-light vision
AC:20,
Fort:15,
Reflex:16,
Will:15 --
Speed:6
HP:26/27,
Bloodied:13,
Surge Value:6,
Surges Left:10/11
Resist 5 poison
Action Points: 0, Second Wind: not used
Powers
Valiant Strike, Holy Strike, Divine Challenge, Lay on Hands (3/3)
Piercing Smite, Channel Divinity, Elven Accuracy, Hunter's Quarry
Paladin's Judgment
Group Awareness: All non-elf allies within 5 squares of Raiyek gain a +1 bonus to Perception.[/sblock]