Peraion Graufalke
First Post
Fair enough. Some things aren't clear-cut.I'm not sure that all of those are necessarily errors.
You're right, those are my typos for a change. I corrected my summary above.Where did you come up with +9 Bluff and +10 Diplomacy for Jarvix? I figure he should have +10 Bluff (Tiefling), and only +8 Diplomacy.
I compared it with the sheet for Mantis Eaglehawk (from the PA Dark Sun podcasts) who wields an iron bastard sword with a proficiency bonus of +3. (The masterwork stuff would start at paragon tier, anyway.)Is it possible that Phye's iron spear has a +3 proficiency bonus? Maybe (since the default weapons are non-metal) metal weapons get a +1 in Dark Sun, like a masterwork kind of deal?
That's why I put "NOTE" in front, but even the Character Builder does the Quick Battlemind build right. IMO that's an error similar to creating a tactical warlord with Int 10 and Cha 16; someone mixed up the secondaries.While Shikirr's build is certainly suboptimal, it might be by design, and not strictly speaking an "error". Also, maybe Thri-Kreen get a +3 to Athletics?
I also think it's very unlikely for a race to have +3 racial bonuses. To date, they've all had +2, no exceptions.
Yes, it's possible. However, I suspect it's a systematical error due to the fact that every pre-gen has 4 skills regardless of class; just look at the ranger.Is it possible that Yuka gains one of those trained skills as a bonus for being a Mul?
I'd be glad if someone from WotC could double-check this stuff. I sure don't have the Dark Sun rules in front of me, that's why I can only reverse-engineer the characters.
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