One of the very interesting things to come out of the past year's releases (and GenCon, of course) is that D&D is moving to be more than just the RPG again. Obviously, the disastrous management of the computer game rights hasn't helped Wizards promote D&D outside of the RPG, but the inclusion of boardgames strongly linked to the D&D brand is, in my opinion, a positive step.
So, what boardgames do we have so far, and what's coming out?
First of all, we have the D&D Adventure System Games:
- Castle Ravenloft
- Wrath of Ashardalon
- Legend of Drizzt (forthcoming)
These have been pretty big successes for Wizards, helped by a nifty system, fast play and good production values. More than most boardgames, they also provide a jumping-in point for the RPG, as they share many mechanics with the RPG.
The other released game (so far) is Conquest of Nerath, a light wargame which sits a little above Risk (and a little below Axis and Allies) on the complexity and strategic scale. I will admit that as someone who plays more serious wargames (all the way up to ASL), this game hasn't done all that much for me, but it's a nicely produced game that will fit the needs of many.
That's all quite nice, but Wizards have also announced that they're working on a Waterdeep-themed Eurogame, Lords of Waterdeep. This is a big departure for D&D-type games, but one which meets with my wholehearted approval.
Unusually, Wizards also announced that Dungeon of Dread, which looked a lot like Descent/Heroscape, D&D-style, had been cancelled due to quality problems with the product. That's actually quite heartening - it'd be very easy to push out a line of inferior D&D boardgames and flood (and destroy) the market.
The actual RPG releases of late have been an odd bunch; I'm really getting the feeling that the folk at Wizards realised that they'd misstepped, and pulled back to consider everything. I'd describe a lot of the recent releases as more experimental; I'm going to be fascinated to see how Mystery of Gardmore Abbey works, because it has the potential to be the best adventure they've released. Or the worst.
Cheers!
So, what boardgames do we have so far, and what's coming out?
First of all, we have the D&D Adventure System Games:
- Castle Ravenloft
- Wrath of Ashardalon
- Legend of Drizzt (forthcoming)
These have been pretty big successes for Wizards, helped by a nifty system, fast play and good production values. More than most boardgames, they also provide a jumping-in point for the RPG, as they share many mechanics with the RPG.
The other released game (so far) is Conquest of Nerath, a light wargame which sits a little above Risk (and a little below Axis and Allies) on the complexity and strategic scale. I will admit that as someone who plays more serious wargames (all the way up to ASL), this game hasn't done all that much for me, but it's a nicely produced game that will fit the needs of many.
That's all quite nice, but Wizards have also announced that they're working on a Waterdeep-themed Eurogame, Lords of Waterdeep. This is a big departure for D&D-type games, but one which meets with my wholehearted approval.
Unusually, Wizards also announced that Dungeon of Dread, which looked a lot like Descent/Heroscape, D&D-style, had been cancelled due to quality problems with the product. That's actually quite heartening - it'd be very easy to push out a line of inferior D&D boardgames and flood (and destroy) the market.
The actual RPG releases of late have been an odd bunch; I'm really getting the feeling that the folk at Wizards realised that they'd misstepped, and pulled back to consider everything. I'd describe a lot of the recent releases as more experimental; I'm going to be fascinated to see how Mystery of Gardmore Abbey works, because it has the potential to be the best adventure they've released. Or the worst.
Cheers!