[sblock=DM notes: Please Ignore]
The leader lashes out at Prime and Zhane, missing both, obviously flustered by recent events.
THEY ARE ALL HERE...RIPE FOR THE PICKING!! SHOOT YOU SCUM OR DIE! YOU KNOW WHAT HAPPENS WHEN YOU DISOBEY ME!!!
NO! yells a familiar voice. Just then 10 goblins with bows step out from their hidding places. In unison the drop their bows and arrows. YOU NOT HURT US ANY MORE! . The snipers moves slowly towards the north entrance. The one you captured looks at the party You not hurt us if we go...yes?
AGGGHHHH! I WILL KILL YOU ALL! The leader slowly moves backwards towards the narrow passege.
[sblock=Mechanics]
Heros
Drew: hit for 5
Prime: miss, mark, save vs ongoing and blind, all temp hp gone
Vermitrax: miss
Sharpe: Miss
Pet Dragon:
Gellan: Enters thunder hooves rage: hits for 24
Timber Wolf:
Zharne: Hits for 14
Total Damage to Enemy:
Leader hit for 43 and slowed
Baddies turn:
Leader:
attack: Dance of the leader:
1d20+12 vs Prime AC: miss
effect: shift 2 and attack Zharne: 1d20+12 vs AC: 1d10+6: miss
movement: shift to current location
Total Damage to Allies:
[/sblock]
[sblock=map]
map
[/sblock]
[sblock=Stats]
Palyers
Prime:
Defenses: AC: 23, Fort: 19, Ref: 16, Will: 16 Binded: (SAVE ENDS); 5 ongoing (SAVE ENDS)
HP: 58/58 THP 3: Bloodied: 29, Surge value:14, Surges left: 11/13
Gellan:
Defenses: AC: 20, Fort: 19, Ref: 17, Will: 14 DAZED (SAVE ENDS)
HP: 42/51,THP 14: Bloodied 25, Surge Value 12, Surges left 8/9
Sharpe:
AC 18, Fort: 15, Ref: 13, Will: 17
HP 40/40, THP: Bloodied 20 Surge Value 10; Surges left 10/11
Malifixindalaunt: Dragon Mount
AC 20; Fort: 20; Ref: 17; Will: 17 Speed 4, fly 8 (clumsy)
HP 60/60 THP 14; Bloodied 30
Vermitrax:
AC 20; Fort: 18, Ref: 20, Will 20
HP 38/38 THP 14 Bloodied 19 Surge Value 9; Surges left 9/9
Resist 5 Cold 10 Force
Zharne:
AC 20 THP 5; Fort: 15, Ref: 18, Will 18
HP 47/51 THP 14 Bloodied 25 Surge Value 12(14 in Beastform); Surges left 9/9
Resist 5 Cold
Timber Wolf:
AC 20; Fort: 15, Ref: 18, Will 18
HP 51/51
Drew:
AC 21 Fortitude 15 Reflex 19 Will 15
HP 23/34 THP 0 Bloodied 17 Surge Value 8 Surges left 6/8
Enemies:
Guard 1: DEAD
Guard 2: DEAD
Ogre Savage: DEAD
Hobgoblin 1: DEAD
Hobgoblin 2: DEAD
Hobgoblin 3: DEAD
Goblin Mage 1: DEAD
Goblin Mage 2: DEAD
Goblin 1: DEAD
Goblin 2: DEAD
Goblin 3: DEAD
Goblin 4: DEAD
Goblin 5: 1/1
Hobgoblin Leader: 83/162 (slowed)
[/sblock]
[sblock=Enemies]
Hobgoblin Leader
HP 162; Bloodied 81
AC 22; Fortitude 19, Reflex 19, Will 19
Saving Throws +2
Speed 7
Action Points: USED
© Wounding Bastard Sword (standard; at-will) Weapon
+12 vs. AC (crit 19-20); 1d10+ 6 damage (crit 1d10+ 12) and
ongoing 5 damage (save ends).
+ Dance of the Leader (standard; at-will) Weapon Longsword
+12 vs. AC (crit 19-20); 1d10 + 6 damage (crit 1d6 + 12). Effect:
The leader shifts 2 squares after the attack and
makes one more attack against the same target or a different
one. The leader then shifts 2 squares. USED
Peerless Tumbler (move; recharge :X ji)
The Leader shifts 4 squares, ignoring difficult
terrain.
[/sblock]
[sblock=Adventure Summary]
Motives
Find Lord Weinfurter dead or alive
Locate and retrieve an orb
Fought off an ambush by a shambling mound and a black dragon.
Kidnapped a sniper. Learned some info about a gang of goblins with a V scare
Sniper says help help party if they help him get home
Party attack goblin stronghold, killing ogre and many guards
[/sblock]
ooc: It's your turn.
[/sblock]
The leader lashes out at Prime and Zhane, missing both, obviously flustered by recent events.
THEY ARE ALL HERE...RIPE FOR THE PICKING!! SHOOT YOU SCUM OR DIE! YOU KNOW WHAT HAPPENS WHEN YOU DISOBEY ME!!!
NO! yells a familiar voice. Just then 10 goblins with bows step out from their hidding places. In unison the drop their bows and arrows. YOU NOT HURT US ANY MORE! . The snipers moves slowly towards the north entrance. The one you captured looks at the party You not hurt us if we go...yes?
AGGGHHHH! I WILL KILL YOU ALL! The leader slowly moves backwards towards the narrow passege.
[sblock=Mechanics]
Heros
Drew: hit for 5
Prime: miss, mark, save vs ongoing and blind, all temp hp gone
Vermitrax: miss
Sharpe: Miss
Pet Dragon:
Gellan: Enters thunder hooves rage: hits for 24
Timber Wolf:
Zharne: Hits for 14
Total Damage to Enemy:
Leader hit for 43 and slowed
Baddies turn:
Leader:
attack: Dance of the leader:
1d20+12 vs Prime AC: miss
effect: shift 2 and attack Zharne: 1d20+12 vs AC: 1d10+6: miss
movement: shift to current location
Total Damage to Allies:
[/sblock]
[sblock=map]
map
[/sblock]
[sblock=Stats]
Palyers
Prime:
Defenses: AC: 23, Fort: 19, Ref: 16, Will: 16 Binded: (SAVE ENDS); 5 ongoing (SAVE ENDS)
HP: 58/58 THP 3: Bloodied: 29, Surge value:14, Surges left: 11/13
Gellan:
Defenses: AC: 20, Fort: 19, Ref: 17, Will: 14 DAZED (SAVE ENDS)
HP: 42/51,THP 14: Bloodied 25, Surge Value 12, Surges left 8/9
Sharpe:
AC 18, Fort: 15, Ref: 13, Will: 17
HP 40/40, THP: Bloodied 20 Surge Value 10; Surges left 10/11
Malifixindalaunt: Dragon Mount
AC 20; Fort: 20; Ref: 17; Will: 17 Speed 4, fly 8 (clumsy)
HP 60/60 THP 14; Bloodied 30
Vermitrax:
AC 20; Fort: 18, Ref: 20, Will 20
HP 38/38 THP 14 Bloodied 19 Surge Value 9; Surges left 9/9
Resist 5 Cold 10 Force
Zharne:
AC 20 THP 5; Fort: 15, Ref: 18, Will 18
HP 47/51 THP 14 Bloodied 25 Surge Value 12(14 in Beastform); Surges left 9/9
Resist 5 Cold
Timber Wolf:
AC 20; Fort: 15, Ref: 18, Will 18
HP 51/51
Drew:
AC 21 Fortitude 15 Reflex 19 Will 15
HP 23/34 THP 0 Bloodied 17 Surge Value 8 Surges left 6/8
Enemies:
Guard 1: DEAD
Guard 2: DEAD
Ogre Savage: DEAD
Hobgoblin 1: DEAD
Hobgoblin 2: DEAD
Hobgoblin 3: DEAD
Goblin Mage 1: DEAD
Goblin Mage 2: DEAD
Goblin 1: DEAD
Goblin 2: DEAD
Goblin 3: DEAD
Goblin 4: DEAD
Goblin 5: 1/1
Hobgoblin Leader: 83/162 (slowed)
[/sblock]
[sblock=Enemies]
Hobgoblin Leader
HP 162; Bloodied 81
AC 22; Fortitude 19, Reflex 19, Will 19
Saving Throws +2
Speed 7
Action Points: USED
© Wounding Bastard Sword (standard; at-will) Weapon
+12 vs. AC (crit 19-20); 1d10+ 6 damage (crit 1d10+ 12) and
ongoing 5 damage (save ends).
+ Dance of the Leader (standard; at-will) Weapon Longsword
+12 vs. AC (crit 19-20); 1d10 + 6 damage (crit 1d6 + 12). Effect:
The leader shifts 2 squares after the attack and
makes one more attack against the same target or a different
one. The leader then shifts 2 squares. USED
Peerless Tumbler (move; recharge :X ji)
The Leader shifts 4 squares, ignoring difficult
terrain.
[/sblock]
[sblock=Adventure Summary]
Motives
Find Lord Weinfurter dead or alive
Locate and retrieve an orb
Fought off an ambush by a shambling mound and a black dragon.
Kidnapped a sniper. Learned some info about a gang of goblins with a V scare
Sniper says help help party if they help him get home
Party attack goblin stronghold, killing ogre and many guards
[/sblock]
ooc: It's your turn.
[/sblock]
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