CrimsonFlameWielder
First Post
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The creatures scatter to the winds, quite literally, as Corragan's powerful spell knocks the kruthik creatures to their backs. Upon instinct, most of them burrowed into the ground in fear of the unknown assailants that knocked them over. Only the newly formed hatchlings, swarming around Ignatz, and the Queen herself, remain above the packed rock and soil floor. The Queen sprays a blast of acid upon Ignatz and Sha'kar, leaving them weakened and burning.
[sblock=Actions]
Kruthik Queen:
Move- Moves to R46.
Standard - Uses Acid Spray vs Ignatz & Sha'kar, rolling 24 vs Ignatz Fort, and 19 vs Sha'kar's Fort, dealing 5 acid damage, ongoing 5 acid & weakened (save ends) to both.
Kruthik Princess:
Recharge acid spray - fails.
Move - Moves from Q44 to S45, triggering Corragan's secondary attack and falls prone.
Move - Burrows into the ground, disappearing from sight.
Kswarm2
Standard - Charge Ignatz (moving to R47), hitting AC 27 for 10 damage (see queen's aura).
NOTE: At the beginning of Ignatz turn, he will take 6 damage from the swarm's aura.
Kswarm3
Move: Move to S46, triggering Corragan's secondary attack, causing the swarm to fall prone.
Move: Stand up again.
NOTE: At the beginning of Ignatz turn, he will take 6 damage from the swarm's aura.
Sentinel3
Move: moves to P47, triggering Corragan's secondary attack, causing it to fall prone.
Move: Burrows into the ground, disappearing from sight.
Sentinel4
Move: Moves to Q47, triggering Corragan's secondary attack, causing it to fall prone.
Move: Burrows into the ground, disappearing from sight.
[sblock=Status]
Terrain: All of the rocks are difficult terrain unless you have a climb speed or can hover/fly over them.
STATUS:
Ignatz: 47/48 damage. STATUS: Bloodied, Weakened & Ongoing 5 Acid (save ends both), Beast Form, Thunderhoof Rage! Within aura of two swarms. Will take 6 damage from each swarm at start of turn.
Boris (aka TCO) - UNDAMAGED & NORMAL
Sha'Kar - 5/46 Status: Weakened & Ongoing 5 Acid (save ends both).
Corragan - UNDAMAGED & NORMAL
Dina - UNDAMAGED & NORMAL
Kruthik Queen - Normal
Kruthik Princess - Prone; Burrowing; Hidden
Kruthik Sentinel (P45) - DEAD
Kruthik Sentinel (R45) - DEAD
Kruthik Sentinel 3 - Prone; Burrowing; Hidden
Kruthik Sentinel 4 - Prone; Burrowing; Hidden
Kruthik Swarm (W56) - DEAD
Kruthik Swarm (R47) - Normal
Kruthik Swarm 3 - 40/55 damage; Status - Bloodied.
Sentinels: HP 32; AC 16 Fort 14, Ref 16, Will 13
Swarm: HP 55; AC 15 Fort 15 Ref 15 Will 12; 1/2 damage from melee/ranged damage; vulnerable 5 from area/burst/blast attacks.
Princess: HP 110; AC 20, Fort 20, Ref 19, will 16
Queen: HP 148; AC 22, Fort 21, Ref 20, Will 17
Kruthik Queen Stats:
HP 148 AC 22 Fort 21 Ref 20 Will 17
- MBA: Claw +11 vs AC; 1d10+5 damage
- Hive Frenzy (Aura 2): Kruthik within the aura deal double damage with basic attacks.
- Acid Spray - At Will. Close Blast 5 (enemies); +9 vs Fort; 1d6+4 acid damage, ongoing 5 acid & weakened (save ends).
Kruthik Princess Stats:
HP 110 AC 20 Fort 20 Ref 19 Will 16
- MBA: Claw +9 vs AC; 1d10+4 damage
- Hive Frenzy (Aura 2): Kruthik within the aura deal double damage with basic attacks.
- Acid Spray - recharge 5/6: +7 vs Fortitude; 2d6 acid damage & ongoing 5 acid + weakened (save ends both)
Kruthik Sentinel Stats:
HP 32 AC 16 Fort 14 Ref 16 Will 13
- MBA: Claw +7 vs AC; 1d8 damage and the target is grabbed. While grabbing a target, the Sentinel has +2 AC and Reflex, but can only attack the target grabbed. The target being grabbed takes 6 damage (instead of 2 damage) from it's Gnashing Horde aura if it ends its turn adjacent to the Kruthik Sentinel.
- Gnashing Horde (Aura 1): Enemies who END their turn adjacent to the Sentinel take 2 damage (see MBA above for exception).
Kruthik Swarm Stats:
HP 55 AC 15 Fort 15 Ref 15 Will 12; 1/2 damage from melee/ranged damage; Vulnerable 5 from area/burst/blast attacks.
MBA: Claw +7 vs AC; 1d6 +2 damage.
Aura 1: Enemies who START their turn adjacent to the Kruthik swarm take 6 damage!
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