LordGraz'zt
First Post
Interested to hear peoples thoughts on this.
One thing I really like about PbP is that it allows both players and the DM to develop the PC's and NPC's personalities moreso than playing at the tabletop.
The downsides of PbP is the obvious glacial pace at which it moves.
I have been giving some thought to combining the two methods for one game - the split would be, for the most part, PC interactions and interactions with NPC's would occur through PbP while combat and exploration would occur on a virtual tabletop (Roll20/MapTool/OpenRPG).
Obviously there would be some scheduling issues, but for the purposes of this conversation lets assume that is not a problem.
Has anyone taken this approach to their gaming before? How did it work?
As a hypothetical what are peoples thoughts on this style of game?
One thing I really like about PbP is that it allows both players and the DM to develop the PC's and NPC's personalities moreso than playing at the tabletop.
The downsides of PbP is the obvious glacial pace at which it moves.
I have been giving some thought to combining the two methods for one game - the split would be, for the most part, PC interactions and interactions with NPC's would occur through PbP while combat and exploration would occur on a virtual tabletop (Roll20/MapTool/OpenRPG).
Obviously there would be some scheduling issues, but for the purposes of this conversation lets assume that is not a problem.
Has anyone taken this approach to their gaming before? How did it work?
As a hypothetical what are peoples thoughts on this style of game?