Originally posted by eyebreaker:
Where can I find the tables/charts for the 2nd edition attacks per turn?
I tried a google and came up wth no help.
Originally posted by aelryinth:
All classes start with 1 at/rd
Fighter/7, Ranger and Pal/8 gain 3/2.
Fighter/13+, Ranger and Pal/15+ gain 2 at/rd.
Weapon specialization gives you +1/2.
Two weapon fighting gives you one attack with the off hand (used to double your attacks)
I think that pretty much sums it up. Missile weapons granted a number of attacks based on the kind of missile, and THAT list I don't have. Bows were 2/rd, however. I don't remember how specialization affected them, other then elven archer specialists eventually got 4 arrows/rd.
==Aelryinth
Originally posted by eyebreaker:
Thank you aelryinth. Much appreciated.
Where can I find the tables/charts for the 2nd edition attacks per turn?
I tried a google and came up wth no help.
Originally posted by aelryinth:
All classes start with 1 at/rd
Fighter/7, Ranger and Pal/8 gain 3/2.
Fighter/13+, Ranger and Pal/15+ gain 2 at/rd.
Weapon specialization gives you +1/2.
Two weapon fighting gives you one attack with the off hand (used to double your attacks)
I think that pretty much sums it up. Missile weapons granted a number of attacks based on the kind of missile, and THAT list I don't have. Bows were 2/rd, however. I don't remember how specialization affected them, other then elven archer specialists eventually got 4 arrows/rd.
==Aelryinth
Originally posted by eyebreaker:
Thank you aelryinth. Much appreciated.