D&D 5E A Compilation of Useful Spell Lists (Leugren)

Clockwerk66

First Post
Originally posted by Leugren:

Spells by Class with Annotations
The following list expands upon the list provided within the PHB by adding annotations that I find useful when making spells selections:
 

Bard Spells
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Bard Class:
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Cantrips:
Blade Ward [Abjuration] (V,S) (casting time: 1 action)
Dancing Lights [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Friends [Enchantment] (S,M; Concentration) (casting time: 1 action)
Light [Evocation] (V,M) (casting time: 1 action)
Mage Hand [Conjuration] (V,S) (casting time: 1 action)
Mending [Transmutation] (V,S,M) (casting time: 1 minute)
Message [Transmutation] (V,S,M) (casting time: 1 action)
Minor Illusion [Illusion] (S,M) (casting time: 1 action)
Prestidigitation [Transmutation] (V,S) (casting time: 1 action)
True Strike [Divination] (S; Concentration) (casting time: 1 action)
Vicious Mockery [Enchantment] (V) (casting time: 1 action)
 
Level 1 Spells:
Animal Friendship [Enchantment] (V,S,M) (casting time: 1 action)
Bane [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Charm Person [Enchantment] (V,S) (casting time: 1 action)
Comprehend Languages [Divination] (V,S,M; Ritual) (casting time: 1 action)
Cure Wounds [Evocation] (V,S) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Disguise Self [Illusion] (V,S) (casting time: 1 action)
Dissonant Whispers [Enchantment] (V) (casting time: 1 action)
Faerie Fire [Evocation] (V; Concentration) (casting time: 1 action)
Feather Fall [Transmutation] (V,M) (casting time: 1 reaction)
Healing Word [Evocation] (V) (casting time: 1 bonus action)
Heroism [Enchantment] (V,S; Concentration) (casting time: 1 action)
Identify [Divination] (V,S,M; Ritual, Expensive Components) (casting time: 1 minute)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (casting time: 1 minute)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action)
Silent Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Sleep [Enchantment] (V,S,M) (casting time: 1 action)
Speak with Animals [Divination] (V,S; Ritual) (casting time: 1 action)
Tasha's Hideous Laughter [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Thunderwave [Evocation] (V,S) (casting time: 1 action)
Unseen Servant [Conjuration] (V,S,M; Ritual) (casting time: 1 action)
 
Level 2 Spells:
Animal Messenger [Enchantment] (V,S,M; Ritual) (casting time: 1 action)
Blindness/Deafness [Necromancy] (V) (casting time: 1 action)
Calm Emotions [Enchantment] (V,S; Concentration) (casting time: 1 action)
Cloud of Daggers [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Crown of Madness [Enchantment] (V,S; Concentration) (casting time: 1 action)
Detect Thoughts [Divination] (V,S,M; Concentration) (casting time: 1 action)
Enhance Ability [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Enthrall [Enchantment] (V,S) (casting time: 1 action)
Heat Metal [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Hold Person [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Invisibility [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Knock [Transmutation] (V) (casting time: 1 action)
Lesser Restoration [Abjuration] (V,S) (casting time: 1 action)
Locate Animals or Plants [Divination] (V,S,M; Ritual) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action)
Magic Mouth [Illusion] (V,S,M; Expensive Components) (casting time: 1 minute)
Phantasmal Force [Illusion] (V,S,M; Concentration) (casting time: 1 action)
See invisibility [Divination] (V,S,M) (casting time: 1 action)
Shatter [Evocation] (V,S,M) (casting time: 1 action)
Silence [Illusion] (V,S; Concentration, Ritual) (casting time: 1 action)
Suggestion [Enchantment] (V,M; Concentration) (casting time: 1 action)
Zone of Truth [Enchantment] (V,S) (casting time: 1 action)
 
Level 3 Spells:
Bestow Curse [Necromancy] (V,S; Concentration) (casting time: 1 action)
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
Dispel Magic [Abjuration] (V,S) (casting time: 1 action)
Fear [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action)
Glyph of Warding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour)
Hypnotic Pattern [Illusion] (S,M; Concentration) (casting time: 1 action)
Leomund's Tiny Hut [Evocation] (V,S,M; Ritual) (casting time: 1 minute)
Major Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Nondetection [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Plant Growth [Transmutation] (V,S) (casting time: 1 action OR 8 hours)
Sending [Evocation] (V,S,M) (casting time: 1 action)
Speak with Dead [Necromancy] (V,S,M) (casting time: 1 action)
Speak with Plants [Transmutation] (V,S) (casting time: 1 action)
Stinking Cloud [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Tongues [Divination] (V,M) (casting time: 1 action)
 
Level 4 Spells:
Compulsion [Enchantment] (V,S; Concentration) (casting time: 1 action)
Confusion [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Dimension Door [Conjuration] (V) (casting time: 1 action)
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action)
Greater Invisibility [Illusion] (V,S; Concentration) (casting time: 1 action)
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action)
Mordenkainen's Private Sanctum [Abjuration] (V,S,M) (casting time: 10 minutes)
Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 5 Spells:
Animate Objects [Transmutation] (V,S; Concentration) (casting time: 1 action)
Awaken [Transmutation] (V,S,M; Expensive Components) (casting time: 8 hours)
Dominate Person [Enchantment] (V,S; Concentration) (casting time: 1 action)
Dream [Illusion] (V,S,M) (casting time: 1 minute)
Geas [Enchantment] (V) (casting time: 1 minute)
Greater Restoration [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Hold Monster [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Legend Lore [Divination] (V,S,M; Expensive Components) (casting time: 10 minutes)
Mass Cure Wounds [Conjuration] (V,S) (casting time: 1 action)
Mislead [Illusion] (S; Concentration) (casting time: 1 action)
Modify Memory [Enchantment] (V,S; Concentration) (casting time: 1 action)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour)
Raise Dead [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Scrying [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
Seeming [Illusion] (V,S) (casting time: 1 action)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (casting time: 1 minute)
 
Level 6 Spells:
Eyebite [Necromancy] (V,S; Concentration) (casting time: 1 action)
Find the Path [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 1 minute)
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (casting time: 10 minutes)
Mass Suggestion [Enchantment] (V,M) (casting time: 1 action)
Otto's Irresistible Dance [Enchantment] (V; Concentration) (casting time: 1 action)
Programmed Illusion [Illusion] (V,S,M; Expensive Components) (casting time: 1 action)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 7 Spells:
Etherealness [Transmutation] (V,S) (casting time: 1 action)
Forcecage [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Mirage Arcane [Illusion] (V,S) (casting time: 10 minutes)
Mordenkainen's Magnificent Mansion [Conjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Project Image [Illusion] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Regenerate [Transmutation] (V,S,M) (casting time: 1 minute)
Resurrection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Symbol [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Teleport [Conjuration] (V) (casting time: 1 action)
 
Level 8 Spells:
Dominate Monster [Enchantment] (V,S; Concentration) (casting time: 1 action)
Feeblemind [Enchantment] (V,S,M) (casting time: 1 action)
Glibness [Transmutation] (V) (casting time: 1 action)
Mind Blank [Abjuration] (V,S) (casting time: 1 action)
Power Word Stun [Enchantment] (V) (casting time: 1 action)
 
Level 9 Spells:
Foresight [Divination] (V,S,M) (casting time: 1 minute)
Power Word Heal [Evocation] (V,S) (casting time: 1 action)
Power Word Kill [Enchantment] (V) (casting time: 1 action)
True Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)

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Cleric Spells
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Cleric Class:
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Cantrips:
Guidance [Divination] (V,S; Concentration) (casting time: 1 action)
Light [Evocation] (V,M) (casting time: 1 action)
Mending [Transmutation] (V,S,M) (casting time: 1 minute)
Resistance [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Sacred Flame [Evocation] (V,S) (casting time: 1 action)
Spare the Dying [Necromancy] (V,S) (casting time: 1 action)
Thaumaturgy [Transmutation] (V) (casting time: 1 action)
 
Level 1 Spells:
Bane [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Bless [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Command [Enchantment] (V) (casting time: 1 action)
Create or Destroy Water [Transmutation] (V,S,M) (casting time: 1 action)
Cure Wounds [Evocation] (V,S) (casting time: 1 action)
Detect Evil and Good [Divination] (V,S) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (casting time: 1 action)
Guiding Bolt [Evocation] (V,S) (casting time: 1 action)
Healing Word [Evocation] (V) (casting time: 1 bonus action)
Inflict Wounds [Necromancy] (V,S) (casting time: 1 action)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Purify Food and Drink [Transmutation] (V,S; Ritual) (casting time: 1 action)
Sanctuary [Abjuration] (V,S,M) (casting time: 1 bonus action)
Shield of Faith [Abjuration] (V,S,M; Concentration) (casting time: 1 bonus action)
 
Level 2 Spells:
Aid [Abjuration] (V,S,M) (casting time: 1 action)
Augury [Divination] (V,S,M; Ritual, Expensive Components) (casting time: 1 minute)
Blindness/Deafness [Necromancy] (V) (casting time: 1 action)
Calm Emotions [Enchantment] (V,S; Concentration) (casting time: 1 action)
Continual Flame [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Enhance Ability [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Find Traps [Divination] (V,S) (casting time: 1 action)
Gentle Repose [Necromancy] (V,S,M; Ritual) (casting time: 1 action)
Hallow [Evocation] (V,S,M; Expensive Components) (casting time: 24 hours)
Hold Person [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Lesser Restoration [Abjuration] (V,S) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action)
Prayer of Healing [Evocation] (V) (casting time: 10 minutes)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action)
Silence [Illusion] (V,S; Concentration, Ritual) (casting time: 1 action)
Spiritual Weapon [Evocation] (V,S) (casting time: 1 bonus action)
Warding Bond [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Zone of Truth [Enchantment] (V,S) (casting time: 1 action)
 
Level 3 Spells:
Animate Dead [Necromancy] (V,S,M) (casting time: 1 minute)
Beacon of Hope [Abjuration] (V,S; Concentration) (casting time: 1 action)
Bestow Curse [Necromancy] (V,S; Concentration) (casting time: 1 action)
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
Create Food and Water [Conjuration] (V,S) (casting time: 1 action)
Daylight [Evocation] (V,S) (casting time: 1 action)
Dispel Magic [Abjuration] (V,S) (casting time: 1 action)
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action)
Glyph of Warding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Mass Healing Word [Evocation] (V) (casting time: 1 bonus action)
Meld Into Stone [Transmutation] (V,S; Ritual) (casting time: 1 action)
Protection from Energy [Abjuration] (V,S; Concentration) (casting time: 1 action)
Remove Curse [Abjuration] (V,S) (casting time: 1 action)
Revivify [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Sending [Evocation] (V,S,M) (casting time: 1 action)
Speak with Dead [Necromancy] (V,S,M) (casting time: 1 action)
Spirit Guardians [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Tongues [Divination] (V,M) (casting time: 1 action)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
 
Level 4 Spells:
Banishment [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Control Water [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Death Ward [Abjuration] (V,S) (casting time: 1 action)
Divination [Divination] (V,S,M; Ritual, Expensive Components) (casting time: 1 action)
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action)
Guardian of Faith [Conjuration] (V) (casting time: 1 action)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action)
Stone Shape [Transmutation] (V,S,M) (casting time: 1 action)
 
Level 5 Spells:
Commune [Divination] (V,S,M; Ritual) (casting time: 1 minute)
Contagion [Necromancy] (V,S) (casting time: 1 action)
Dispel Evil and Good [Abjuration] (V,S,M) (casting time: 1 action)
Flame Strike [Evocation] (V,S,M) (casting time: 1 action)
Geas [Enchantment] (V) (casting time: 1 minute)
Greater Restoration [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Insect Plague [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Legend Lore [Divination] (V,S,M; Expensive Components) (casting time: 10 minutes)
Mass Cure Wounds [Conjuration] (V,S) (casting time: 1 action)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour)
Raise Dead [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Scrying [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
 
Level 6 Spells:
Blade Barrier [Evocation] (V,S; Concentration) (casting time: 1 action)
Create Undead [Necromancy] (V,S,M; Expensive Components) (casting time: 1 minute)
Find the Path [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 1 minute)
Forbiddance [Abjuration] (V,S,M; Ritual, Expensive Components) (casting time: 10 minutes)
Harm [Necromancy] (V,S) (casting time: 1 action)
Heal [Evocation] (V,S) (casting time: 1 action)
Heroes' Feast [Conjuration] (V,S,M; Expensive Components) (casting time: 10 minutes)
Planar Ally [Conjuration] (V,S) (casting time: 10 minutes)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action)
Word of Recall [Conjuration] (V) (casting time: 1 action)
 
Level 7 Spells:
Conjure Celestial [Conjuration] (V,S; Concentration) (casting time: 1 minute)
Divine Word [Evocation] (V) (casting time: 1 bonus action)
Etherealness [Transmutation] (V,S) (casting time: 1 action)
Fire Storm [Evocation] (V,S) (casting time: 1 action)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Regenerate [Transmutation] (V,S,M) (casting time: 1 minute)
Resurrection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Symbol [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
 
Level 8 Spells:
Antimagic Field [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Control Weather [Transmutation] (V,S,M; Concentration) (casting time: 10 minutes)
Earthquake [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Holy Aura [Abjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
 
Level 9 Spells:
Astral Projection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Gate [Conjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Mass Heal [Conjuration] (V,S) (casting time: 1 action)
True Resurrection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)

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Druid Spells
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Druid Class:
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Cantrips:
Druidcraft [Transmutation] (V,S) (casting time: 1 action)
Guidance [Divination] (V,S; Concentration) (casting time: 1 action)
Mending [Transmutation] (V,S,M) (casting time: 1 minute)
Poison Spray [Conjuration] (V,S) (casting time: 1 action)
Produce Flame [Conjuration] (V,S) (casting time: 1 action)
Resistance [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Shillelagh [Transmutation] (V,S,M) (casting time: 1 bonus action)
Thorn Whip [Transmutation] (V,S,M) (casting time: 1 action)
 
Level 1 Spells:
Animal Friendship [Enchantment] (V,S,M) (casting time: 1 action)
Charm Person [Enchantment] (V,S) (casting time: 1 action)
Create or Destroy Water [Transmutation] (V,S,M) (casting time: 1 action)
Cure Wounds [Evocation] (V,S) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (casting time: 1 action)
Entangle [Conjuration] (V,S; Concentration) (casting time: 1 action)
Faerie Fire [Evocation] (V; Concentration) (casting time: 1 action)
Fog Cloud [Conjuration] (V,S; Concentration) (casting time: 1 action)
Goodberry [Transmutation] (V,S,M) (casting time: 1 action)
Healing Word [Evocation] (V) (casting time: 1 bonus action)
Jump [Transmutation] (V,S,M) (casting time: 1 action)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action)
Purify Food and Drink [Transmutation] (V,S; Ritual) (casting time: 1 action)
Speak with Animals [Divination] (V,S; Ritual) (casting time: 1 action)
Thunderwave [Evocation] (V,S) (casting time: 1 action)
 
Level 2 Spells:
Animal Messenger [Enchantment] (V,S,M; Ritual) (casting time: 1 action)
Barkskin [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Beast Sense [Divination] (S; Concentration, Ritual) (casting time: 1 action)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action)
Enhance Ability [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Find Traps [Divination] (V,S) (casting time: 1 action)
Flame Blade [Evocation] (V,S,M; Concentration) (casting time: 1 bonus action)
Flaming Sphere [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Gust of Wind [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Heat Metal [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Hold Person [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Lesser Restoration [Abjuration] (V,S) (casting time: 1 action)
Locate Animals or Plants [Divination] (V,S,M; Ritual) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action)
Moonbeam [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Pass without Trace [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action)
Spike Growth [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 3 Spells:
Call Lightning [Conjuration] (V,S; Concentration) (casting time: 1 action)
Conjure Animals [Conjuration] (V,S; Concentration) (casting time: 1 action)
Daylight [Evocation] (V,S) (casting time: 1 action)
Dispel Magic [Abjuration] (V,S) (casting time: 1 action)
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action)
Meld Into Stone [Transmutation] (V,S; Ritual) (casting time: 1 action)
Plant Growth [Transmutation] (V,S) (casting time: 1 action OR 8 hours)
Protection from Energy [Abjuration] (V,S; Concentration) (casting time: 1 action)
Sleet Storm [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Speak with Plants [Transmutation] (V,S) (casting time: 1 action)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
Wind Wall [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 4 Spells:
Blight [Necromancy] (V,S) (casting time: 1 action)
Confusion [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Conjure Minor Elementals [Conjuration] (V,S; Concentration) (casting time: 1 minute)
Conjure Woodland Beings [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Control Water [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Dominate Beast [Enchantment] (V,S; Concentration) (casting time: 1 action)
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action)
Giant Insect [Transmutation] (V,S; Concentration) (casting time: 1 action)
Grasping Vine [Conjuration] (V,S; Concentration) (casting time: 1 bonus action)
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes)
Ice Storm [Evocation] (V,S,M) (casting time: 1 action)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action)
Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Stone Shape [Transmutation] (V,S,M) (casting time: 1 action)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Wall of Fire [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 5 Spells:
Antilife Shell [Abjuration] (V,S; Concentration) (casting time: 1 action)
Awaken [Transmutation] (V,S,M; Expensive Components) (casting time: 8 hours)
Commune with Nature [Divination] (V,S; Ritual) (casting time: 1 minute)
Conjure Elemental [Conjuration] (V,S,M; Concentration) (casting time: 1 minute)
Contagion [Necromancy] (V,S) (casting time: 1 action)
Geas [Enchantment] (V) (casting time: 1 minute)
Greater Restoration [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Insect Plague [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Mass Cure Wounds [Conjuration] (V,S) (casting time: 1 action)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour)
Reincarnate [Transmutation] (V,S,M; Expensive Components) (casting time: 1 hour)
Scrying [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
Tree Stride [Conjuration] (V,S; Concentration) (casting time: 1 action)
Wall of Stone [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 6 Spells:
Conjure Fey [Conjuration] (V,S; Concentration) (casting time: 1 minute)
Find the Path [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 1 minute)
Heal [Evocation] (V,S) (casting time: 1 action)
Heroes' Feast [Conjuration] (V,S,M; Expensive Components) (casting time: 10 minutes)
Move Earth [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Sunbeam [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Transport via Plants [Conjuration] (V,S) (casting time: 1 action)
Wall of Thorns [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Wind Walk [Transmutation] (V,S,M) (casting time: 1 minute)
 
Level 7 Spells:
Fire Storm [Evocation] (V,S) (casting time: 1 action)
Mirage Arcane [Illusion] (V,S) (casting time: 10 minutes)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Regenerate [Transmutation] (V,S,M) (casting time: 1 minute)
Reverse Gravity [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 8 Spells:
Animal Shapes [Transmutation] (V,S; Concentration) (casting time: 1 action)
Antipathy/Sympathy [Enchantment] (V,S,M) (casting time: 1 hour)
Control Weather [Transmutation] (V,S,M; Concentration) (casting time: 10 minutes)
Earthquake [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Feeblemind [Enchantment] (V,S,M) (casting time: 1 action)
Sunburst [Evocation] (V,S,M) (casting time: 1 action)
Tsunami [Conjuration] (V,S; Concentration) (casting time: 1 minute)
 
Level 9 Spells:
Foresight [Divination] (V,S,M) (casting time: 1 minute)
Shapechange [Transmutation] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Storm of Vengeance [Conjuration] (V,S; Concentration) (casting time: 1 action)
True Resurrection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)

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Clockwerk66

First Post
Originally posted by Leugren:

Spells by Class with Annotations (cont'd)
 

Paladin Spells
[sblock]---------------------------------------------------
Paladin Class:
---------------------------------------------------
 
Level 1 Spells:
Bless [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Command [Enchantment] (V) (casting time: 1 action)
Compelled Duel [Enchantment] (V; Concentration) (casting time: 1 bonus action)
Cure Wounds [Evocation] (V,S) (casting time: 1 action)
Detect Evil and Good [Divination] (V,S) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (casting time: 1 action)
Divine Favor [Evocation] (V,S; Concentration) (casting time: 1 bonus action)
Heroism [Enchantment] (V,S; Concentration) (casting time: 1 action)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Purify Food and Drink [Transmutation] (V,S; Ritual) (casting time: 1 action)
Searing Smite [Evocation] (V; Concentration) (casting time: 1 bonus action)
Shield of Faith [Abjuration] (V,S,M; Concentration) (casting time: 1 bonus action)
Thunderous Smite [Evocation] (V; Concentration) (casting time: 1 bonus action)
Wrathful Smite [Evocation] (V; Concentration) (casting time: 1 bonus action)
 
Level 2 Spells:
Aid [Abjuration] (V,S,M) (casting time: 1 action)
Branding Smite [Evocation] (V; Concentration) (casting time: 1 bonus action)
Find Steed [Conjuration] (V,S) (casting time: 10 minutes)
Lesser Restoration [Abjuration] (V,S) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action)
Magic Weapon [Transmutation] (V,S; Concentration) (casting time: 1 bonus action)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action)
Zone of Truth [Enchantment] (V,S) (casting time: 1 action)
 
Level 3 Spells:
Aura of Vitality [Evocation] (V; Concentration) (casting time: 1 action)
Blinding Smite [Evocation] (V; Concentration) (casting time: 1 bonus action)
Create Food and Water [Conjuration] (V,S) (casting time: 1 action)
Crusader's Mantle [Evocation] (V; Concentration) (casting time: 1 action)
Daylight [Evocation] (V,S) (casting time: 1 action)
Dispel Magic [Abjuration] (V,S) (casting time: 1 action)
Elemental Weapon [Transmutation] (V,S; Concentration) (casting time: 1 action)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Remove Curse [Abjuration] (V,S) (casting time: 1 action)
Revivify [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 4 Spells:
Aura of Life [Abjuration] (V; Concentration) (casting time: 1 action)
Aura of Purity [Abjuration] (V; Concentration) (casting time: 1 action)
Banishment [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Death Ward [Abjuration] (V,S) (casting time: 1 action)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action)
Staggering Smite [Evocation] (V; Concentration) (casting time: 1 bonus action)
 
Level 5 Spells:
Banishing Smite [Abjuration] (V; Concentration) (casting time: 1 bonus action)
Circle of Power [Abjuration] (V; Concentration) (casting time: 1 action)
Destructive Wave [Evocation] (V) (casting time: 1 action)
Dispel Evil and Good [Abjuration] (V,S,M) (casting time: 1 action)
Geas [Enchantment] (V) (casting time: 1 minute)
Raise Dead [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)

[/sblock] 

Ranger Spells
[sblock]---------------------------------------------------
Ranger Class:
---------------------------------------------------
 
Level 1 Spells:
Alarm [Abjuration] (V,S,M; Ritual) (casting time: 1 minute)
Animal Friendship [Enchantment] (V,S,M) (casting time: 1 action)
Cure Wounds [Evocation] (V,S) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (casting time: 1 action)
Ensnaring Strike [Conjuration] (V; Concentration) (casting time: 1 bonus action)
Fog Cloud [Conjuration] (V,S; Concentration) (casting time: 1 action)
Goodberry [Transmutation] (V,S,M) (casting time: 1 action)
Hail of Thorns [Conjuration] (V) (casting time: 1 bonus action)
Hunter's Mark [Divination] (V; Concentration) (casting time: 1 bonus action)
Jump [Transmutation] (V,S,M) (casting time: 1 action)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action)
Speak with Animals [Divination] (V,S; Ritual) (casting time: 1 action)
 
Level 2 Spells:
Animal Messenger [Enchantment] (V,S,M; Ritual) (casting time: 1 action)
Barkskin [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Beast Sense [Divination] (S; Concentration, Ritual) (casting time: 1 action)
Cordon of Arrows [Transmutation] (V,S,M) (casting time: 1 action)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action)
Find Traps [Divination] (V,S) (casting time: 1 action)
Lesser Restoration [Abjuration] (V,S) (casting time: 1 action)
Locate Animals or Plants [Divination] (V,S,M; Ritual) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action)
Pass without Trace [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action)
Silence [Illusion] (V,S; Concentration, Ritual) (casting time: 1 action)
Spike Growth [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 3 Spells:
Conjure Animals [Conjuration] (V,S; Concentration) (casting time: 1 action)
Conjure Barrage [Conjuration] (V,S,M) (casting time: 1 action)
Daylight [Evocation] (V,S) (casting time: 1 action)
Lightning Arrow [Transmutation] (V,S; Concentration) (casting time: 1 bonus action)
Nondetection [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Plant Growth [Transmutation] (V,S) (casting time: 1 action OR 8 hours)
Protection from Energy [Abjuration] (V,S; Concentration) (casting time: 1 action)
Speak with Plants [Transmutation] (V,S) (casting time: 1 action)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
Wind Wall [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 4 Spells:
Conjure Woodland Beings [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action)
Grasping Vine [Conjuration] (V,S; Concentration) (casting time: 1 bonus action)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
 
Level 5 Spells:
Commune with Nature [Divination] (V,S; Ritual) (casting time: 1 minute)
Conjure Volley [Conjuration] (V,S,M) (casting time: 1 action)
Swift Quiver [Transmutation] (V,S,M; Concentration) (casting time: 1 bonus action)
Tree Stride [Conjuration] (V,S; Concentration) (casting time: 1 action)

[/sblock] 

Sorcerer Spells
[sblock]---------------------------------------------------
Sorcerer Class:
---------------------------------------------------
 
Cantrips:
Acid Splash [Conjuration] (V,S) (casting time: 1 action)
Blade Ward [Abjuration] (V,S) (casting time: 1 action)
Chill Touch [Necromancy] (V,S) (casting time: 1 action)
Dancing Lights [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Fire Bolt [Evocation] (V,S) (casting time: 1 action)
Friends [Enchantment] (S,M; Concentration) (casting time: 1 action)
Light [Evocation] (V,M) (casting time: 1 action)
Mage Hand [Conjuration] (V,S) (casting time: 1 action)
Mending [Transmutation] (V,S,M) (casting time: 1 minute)
Message [Transmutation] (V,S,M) (casting time: 1 action)
Minor Illusion [Illusion] (S,M) (casting time: 1 action)
Poison Spray [Conjuration] (V,S) (casting time: 1 action)
Prestidigitation [Transmutation] (V,S) (casting time: 1 action)
Ray of Frost [Evocation] (V,S) (casting time: 1 action)
Shocking Grasp [Evocation] (V,S) (casting time: 1 action)
True Strike [Divination] (S; Concentration) (casting time: 1 action)
 
Level 1 Spells:
Burning Hands [Evocation] (V,S) (casting time: 1 action)
Charm Person [Enchantment] (V,S) (casting time: 1 action)
Chromatic Orb [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Color Spray [Illusion] (V,S,M) (casting time: 1 action)
Comprehend Languages [Divination] (V,S,M; Ritual) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Disguise Self [Illusion] (V,S) (casting time: 1 action)
Expeditious Retreat [Transmutation] (V,S; Concentration) (casting time: 1 bonus action)
False Life [Necromancy] (V,S,M) (casting time: 1 action)
Feather Fall [Transmutation] (V,M) (casting time: 1 reaction)
Fog Cloud [Conjuration] (V,S; Concentration) (casting time: 1 action)
Jump [Transmutation] (V,S,M) (casting time: 1 action)
Mage Armor [Abjuration] (V,S,M) (casting time: 1 action)
Magic Missile [Evocation] (V,S) (casting time: 1 action)
Ray of Sickness [Necromancy] (V,S) (casting time: 1 action)
Shield [Abjuration] (V,S) (casting time: 1 reaction)
Silent Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Sleep [Enchantment] (V,S,M) (casting time: 1 action)
Thunderwave [Evocation] (V,S) (casting time: 1 action)
Witch Bolt [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 2 Spells:
Alter Self [Transmutation] (V,S; Concentration) (casting time: 1 action)
Blindness/Deafness [Necromancy] (V) (casting time: 1 action)
Blur [Illusion] (V; Concentration) (casting time: 1 action)
Cloud of Daggers [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Crown of Madness [Enchantment] (V,S; Concentration) (casting time: 1 action)
Darkness [Evocation] (V,M; Concentration) (casting time: 1 action)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action)
Detect Thoughts [Divination] (V,S,M; Concentration) (casting time: 1 action)
Enhance Ability [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Enlarge/Reduce [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Gust of Wind [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Hold Person [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Invisibility [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Knock [Transmutation] (V) (casting time: 1 action)
Levitate [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Mirror Image [Illusion] (V,S) (casting time: 1 action)
Misty Step [Conjuration] (V) (casting time: 1 bonus action)
Phantasmal Force [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Scorching Ray [Evocation] (V,S) (casting time: 1 action)
See invisibility [Divination] (V,S,M) (casting time: 1 action)
Shatter [Evocation] (V,S,M) (casting time: 1 action)
Spider Climb [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Suggestion [Enchantment] (V,M; Concentration) (casting time: 1 action)
Web [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
 
Level 3 Spells:
Blink [Transmutation] (V,S) (casting time: 1 action)
Call Lightning [Conjuration] (V,S; Concentration) (casting time: 1 action)
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
Counterspell [Abjuration] (S) (casting time: 1 reaction)
Daylight [Evocation] (V,S) (casting time: 1 action)
Dispel Magic [Abjuration] (V,S) (casting time: 1 action)
Fear [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Fireball [Evocation] (V,S,M) (casting time: 1 action)
Fly [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Gaseous Form [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Haste [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Hypnotic Pattern [Illusion] (S,M; Concentration) (casting time: 1 action)
Lightning Bolt [Evocation] (V,S,M) (casting time: 1 action)
Major Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Protection from Energy [Abjuration] (V,S; Concentration) (casting time: 1 action)
Sleet Storm [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Slow [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Stinking Cloud [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Tongues [Divination] (V,M) (casting time: 1 action)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
 
Level 4 Spells:
Banishment [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Blight [Necromancy] (V,S) (casting time: 1 action)
Confusion [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Dimension Door [Conjuration] (V) (casting time: 1 action)
Dominate Beast [Enchantment] (V,S; Concentration) (casting time: 1 action)
Greater Invisibility [Illusion] (V,S; Concentration) (casting time: 1 action)
Ice Storm [Evocation] (V,S,M) (casting time: 1 action)
Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Wall of Fire [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 5 Spells:
Animate Objects [Transmutation] (V,S; Concentration) (casting time: 1 action)
Cone of Cold [Evocation] (V,S,M) (casting time: 1 action)
Creation [Illusion] (V,S,M) (casting time: 1 minute)
Dominate Person [Enchantment] (V,S; Concentration) (casting time: 1 action)
Hold Monster [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Insect Plague [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Seeming [Illusion] (V,S) (casting time: 1 action)
Telekinesis [Transmutation] (V,S; Concentration) (casting time: 1 action)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (casting time: 1 minute)
Wall of Stone [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 6 Spells:
Arcane Gate [Conjuration] (V,S; Concentration) (casting time: 1 action)
Circle of Death [Necromancy] (V,S,M; Expensive Components) (casting time: 1 action)
Disintegrate [Transmutation] (V,S,M) (casting time: 1 action)
Eyebite [Necromancy] (V,S; Concentration) (casting time: 1 action)
Globe of Invulnerability [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Mass Suggestion [Enchantment] (V,M) (casting time: 1 action)
Move Earth [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Sunbeam [Evocation] (V,S,M; Concentration) (casting time: 1 action)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 7 Spells:
Delayed Blast Fireball [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Etherealness [Transmutation] (V,S) (casting time: 1 action)
Finger of Death [Necromancy] (V,S) (casting time: 1 action)
Fire Storm [Evocation] (V,S) (casting time: 1 action)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Prismatic Spray [Evocation] (V,S) (casting time: 1 action)
Reverse Gravity [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Teleport [Conjuration] (V) (casting time: 1 action)
 
Level 8 Spells:
Cloudkill [Conjuration] (V,S; Concentration) (casting time: 1 action)
Dominate Monster [Enchantment] (V,S; Concentration) (casting time: 1 action)
Earthquake [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Incendiary Cloud [Conjuration] (V,S; Concentration) (casting time: 1 action)
Power Word Stun [Enchantment] (V) (casting time: 1 action)
Sunburst [Evocation] (V,S,M) (casting time: 1 action)
 
Level 9 Spells:
Gate [Conjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Meteor Swarm [Evocation] (V,S) (casting time: 1 action)
Power Word Kill [Enchantment] (V) (casting time: 1 action)
Time Stop [Transmutation] (V) (casting time: 1 action)
Wish [Conjuration] (V) (casting time: 1 action)

[/sblock] 

Warlock Spells
[sblock]---------------------------------------------------
Warlock Class:
---------------------------------------------------
 
Cantrips:
Blade Ward [Abjuration] (V,S) (casting time: 1 action)
Chill Touch [Necromancy] (V,S) (casting time: 1 action)
Eldritch Blast [Evocation] (V,S) (casting time: 1 action)
Friends [Enchantment] (S,M; Concentration) (casting time: 1 action)
Mage Hand [Conjuration] (V,S) (casting time: 1 action)
Minor Illusion [Illusion] (S,M) (casting time: 1 action)
Poison Spray [Conjuration] (V,S) (casting time: 1 action)
Prestidigitation [Transmutation] (V,S) (casting time: 1 action)
True Strike [Divination] (S; Concentration) (casting time: 1 action)
 
Level 1 Spells:
Armor of Agathys [Abjuration] (V,S,M) (casting time: 1 action)
Arms of Hadar [Conjuration] (V,S) (casting time: 1 action)
Charm Person [Enchantment] (V,S) (casting time: 1 action)
Comprehend Languages [Divination] (V,S,M; Ritual) (casting time: 1 action)
Expeditious Retreat [Transmutation] (V,S; Concentration) (casting time: 1 bonus action)
Hellish Rebuke [Evocation] (V,S) (casting time: 1 reaction)
Hex [Enchantment] (V,S,M; Concentration) (casting time: 1 bonus action)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (casting time: 1 minute)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Unseen Servant [Conjuration] (V,S,M; Ritual) (casting time: 1 action)
Witch Bolt [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 2 Spells:
Cloud of Daggers [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Crown of Madness [Enchantment] (V,S; Concentration) (casting time: 1 action)
Darkness [Evocation] (V,M; Concentration) (casting time: 1 action)
Enthrall [Enchantment] (V,S) (casting time: 1 action)
Hold Person [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Invisibility [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Mirror Image [Illusion] (V,S) (casting time: 1 action)
Misty Step [Conjuration] (V) (casting time: 1 bonus action)
Ray of Enfeeblement [Necromancy] (V,S; Concentration) (casting time: 1 action)
Shatter [Evocation] (V,S,M) (casting time: 1 action)
Spider Climb [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Suggestion [Enchantment] (V,M; Concentration) (casting time: 1 action)
 
Level 3 Spells:
Counterspell [Abjuration] (S) (casting time: 1 reaction)
Dispel Magic [Abjuration] (V,S) (casting time: 1 action)
Fear [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Fly [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Gaseous Form [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Hunger of Hadar [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Hypnotic Pattern [Illusion] (S,M; Concentration) (casting time: 1 action)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Major Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Remove Curse [Abjuration] (V,S) (casting time: 1 action)
Tongues [Divination] (V,M) (casting time: 1 action)
Vampiric Touch [Necromancy] (V,S; Concentration) (casting time: 1 action)
 
Level 4 Spells:
Banishment [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Blight [Necromancy] (V,S) (casting time: 1 action)
Dimension Door [Conjuration] (V) (casting time: 1 action)
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes)
 
Level 5 Spells:
Contact Other Plane [Divination] (V; Ritual) (casting time: 1 minute)
Dream [Illusion] (V,S,M) (casting time: 1 minute)
Hold Monster [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Scrying [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
 
Level 6 Spells:
Arcane Gate [Conjuration] (V,S; Concentration) (casting time: 1 action)
Circle of Death [Necromancy] (V,S,M; Expensive Components) (casting time: 1 action)
Conjure Fey [Conjuration] (V,S; Concentration) (casting time: 1 minute)
Create Undead [Necromancy] (V,S,M; Expensive Components) (casting time: 1 minute)
Eyebite [Necromancy] (V,S; Concentration) (casting time: 1 action)
Flesh to Stone [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Mass Suggestion [Enchantment] (V,M) (casting time: 1 action)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 7 Spells:
Etherealness [Transmutation] (V,S) (casting time: 1 action)
Finger of Death [Necromancy] (V,S) (casting time: 1 action)
Forcecage [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 8 Spells:
Demiplane [Conjuration] (S) (casting time: 1 action)
Dominate Monster [Enchantment] (V,S; Concentration) (casting time: 1 action)
Feeblemind [Enchantment] (V,S,M) (casting time: 1 action)
Glibness [Transmutation] (V) (casting time: 1 action)
Power Word Stun [Enchantment] (V) (casting time: 1 action)
 
Level 9 Spells:
Astral Projection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Foresight [Divination] (V,S,M) (casting time: 1 minute)
Imprisonment [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Power Word Kill [Enchantment] (V) (casting time: 1 action)
True Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)

[/sblock] 

Wizard Spells
[sblock]---------------------------------------------------
Wizard Class:
---------------------------------------------------
 
Cantrips:
Acid Splash [Conjuration] (V,S) (casting time: 1 action)
Blade Ward [Abjuration] (V,S) (casting time: 1 action)
Chill Touch [Necromancy] (V,S) (casting time: 1 action)
Dancing Lights [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Fire Bolt [Evocation] (V,S) (casting time: 1 action)
Friends [Enchantment] (S,M; Concentration) (casting time: 1 action)
Light [Evocation] (V,M) (casting time: 1 action)
Mage Hand [Conjuration] (V,S) (casting time: 1 action)
Mending [Transmutation] (V,S,M) (casting time: 1 minute)
Message [Transmutation] (V,S,M) (casting time: 1 action)
Minor Illusion [Illusion] (S,M) (casting time: 1 action)
Poison Spray [Conjuration] (V,S) (casting time: 1 action)
Prestidigitation [Transmutation] (V,S) (casting time: 1 action)
Ray of Frost [Evocation] (V,S) (casting time: 1 action)
Shocking Grasp [Evocation] (V,S) (casting time: 1 action)
True Strike [Divination] (S; Concentration) (casting time: 1 action)
 
Level 1 Spells:
Alarm [Abjuration] (V,S,M; Ritual) (casting time: 1 minute)
Burning Hands [Evocation] (V,S) (casting time: 1 action)
Charm Person [Enchantment] (V,S) (casting time: 1 action)
Chromatic Orb [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Color Spray [Illusion] (V,S,M) (casting time: 1 action)
Comprehend Languages [Divination] (V,S,M; Ritual) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Disguise Self [Illusion] (V,S) (casting time: 1 action)
Expeditious Retreat [Transmutation] (V,S; Concentration) (casting time: 1 bonus action)
False Life [Necromancy] (V,S,M) (casting time: 1 action)
Feather Fall [Transmutation] (V,M) (casting time: 1 reaction)
Find Familiar [Conjuration] (V,S,M; Ritual, Expensive Components) (casting time: 1 hour)
Fog Cloud [Conjuration] (V,S; Concentration) (casting time: 1 action)
Grease [Conjuration] (V,S,M) (casting time: 1 action)
Identify [Divination] (V,S,M; Ritual, Expensive Components) (casting time: 1 minute)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (casting time: 1 minute)
Jump [Transmutation] (V,S,M) (casting time: 1 action)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action)
Mage Armor [Abjuration] (V,S,M) (casting time: 1 action)
Magic Missile [Evocation] (V,S) (casting time: 1 action)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Ray of Sickness [Necromancy] (V,S) (casting time: 1 action)
Shield [Abjuration] (V,S) (casting time: 1 reaction)
Silent Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Sleep [Enchantment] (V,S,M) (casting time: 1 action)
Tasha's Hideous Laughter [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Tenser's Floating Disk [Conjuration] (V,S,M; Ritual) (casting time: 1 action)
Thunderwave [Evocation] (V,S) (casting time: 1 action)
Unseen Servant [Conjuration] (V,S,M; Ritual) (casting time: 1 action)
Witch Bolt [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 2 Spells:
Alter Self [Transmutation] (V,S; Concentration) (casting time: 1 action)
Arcane Lock [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Blindness/Deafness [Necromancy] (V) (casting time: 1 action)
Blur [Illusion] (V; Concentration) (casting time: 1 action)
Cloud of Daggers [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Continual Flame [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Crown of Madness [Enchantment] (V,S; Concentration) (casting time: 1 action)
Darkness [Evocation] (V,M; Concentration) (casting time: 1 action)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action)
Detect Thoughts [Divination] (V,S,M; Concentration) (casting time: 1 action)
Enlarge/Reduce [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Flaming Sphere [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Gentle Repose [Necromancy] (V,S,M; Ritual) (casting time: 1 action)
Gust of Wind [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Hold Person [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Invisibility [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Knock [Transmutation] (V) (casting time: 1 action)
Levitate [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action)
Magic Mouth [Illusion] (V,S,M; Expensive Components) (casting time: 1 minute)
Magic Weapon [Transmutation] (V,S; Concentration) (casting time: 1 bonus action)
Melf's Acid Arrow [Evocation] (V,S,M) (casting time: 1 action)
Mirror Image [Illusion] (V,S) (casting time: 1 action)
Misty Step [Conjuration] (V) (casting time: 1 bonus action)
Nystul's Magic Aura [Illusion] (V,S,M) (casting time: 1 action)
Phantasmal Force [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Ray of Enfeeblement [Necromancy] (V,S; Concentration) (casting time: 1 action)
Rope Trick [Transmutation] (V,S,M) (casting time: 1 action)
Scorching Ray [Evocation] (V,S) (casting time: 1 action)
See invisibility [Divination] (V,S,M) (casting time: 1 action)
Shatter [Evocation] (V,S,M) (casting time: 1 action)
Spider Climb [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Suggestion [Enchantment] (V,M; Concentration) (casting time: 1 action)
Web [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
 
Level 3 Spells:
Animate Dead [Necromancy] (V,S,M) (casting time: 1 minute)
Bestow Curse [Necromancy] (V,S; Concentration) (casting time: 1 action)
Blink [Transmutation] (V,S) (casting time: 1 action)
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
Counterspell [Abjuration] (S) (casting time: 1 reaction)
Dispel Magic [Abjuration] (V,S) (casting time: 1 action)
Fear [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action)
Fireball [Evocation] (V,S,M) (casting time: 1 action)
Fly [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Gaseous Form [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Glyph of Warding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour)
Haste [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Hypnotic Pattern [Illusion] (S,M; Concentration) (casting time: 1 action)
Leomund's Tiny Hut [Evocation] (V,S,M; Ritual) (casting time: 1 minute)
Lightning Bolt [Evocation] (V,S,M) (casting time: 1 action)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Major Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Nondetection [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Phantom Steed [Illusion] (V,S; Ritual) (casting time: 1 minute)
Protection from Energy [Abjuration] (V,S; Concentration) (casting time: 1 action)
Remove Curse [Abjuration] (V,S) (casting time: 1 action)
Sending [Evocation] (V,S,M) (casting time: 1 action)
Sleet Storm [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Slow [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Stinking Cloud [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Tongues [Divination] (V,M) (casting time: 1 action)
Vampiric Touch [Necromancy] (V,S; Concentration) (casting time: 1 action)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
 
Level 4 Spells:
Arcane Eye [Divination] (V,S,M; Concentration) (casting time: 1 action)
Banishment [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Blight [Necromancy] (V,S) (casting time: 1 action)
Confusion [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Conjure Minor Elementals [Conjuration] (V,S; Concentration) (casting time: 1 minute)
Control Water [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Dimension Door [Conjuration] (V) (casting time: 1 action)
Evard's Black Tentacles [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Fabricate [Transmutation] (V,S) (casting time: 10 minutes)
Fire Shield [Evocation] (V,S,M) (casting time: 1 action)
Greater Invisibility [Illusion] (V,S; Concentration) (casting time: 1 action)
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes)
Ice Storm [Evocation] (V,S,M) (casting time: 1 action)
Leomund's Secret Chest [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action)
Mordenkainen's Faithful Hound [Conjuration] (V,S,M) (casting time: 1 action)
Mordenkainen's Private Sanctum [Abjuration] (V,S,M) (casting time: 10 minutes)
Otiluke's Resilient Sphere [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Phantasmal Killer [Illusion] (V,S; Concentration) (casting time: 1 action)
Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Stone Shape [Transmutation] (V,S,M) (casting time: 1 action)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Wall of Fire [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 5 Spells:
Animate Objects [Transmutation] (V,S; Concentration) (casting time: 1 action)
Bigby's Hand [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Cone of Cold [Evocation] (V,S,M) (casting time: 1 action)
Conjure Elemental [Conjuration] (V,S,M; Concentration) (casting time: 1 minute)
Contact Other Plane [Divination] (V; Ritual) (casting time: 1 minute)
Creation [Illusion] (V,S,M) (casting time: 1 minute)
Dominate Person [Enchantment] (V,S; Concentration) (casting time: 1 action)
Dream [Illusion] (V,S,M) (casting time: 1 minute)
Geas [Enchantment] (V) (casting time: 1 minute)
Hold Monster [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Legend Lore [Divination] (V,S,M; Expensive Components) (casting time: 10 minutes)
Mislead [Illusion] (S; Concentration) (casting time: 1 action)
Modify Memory [Enchantment] (V,S; Concentration) (casting time: 1 action)
Passwall [Transmutation] (V,S,M) (casting time: 1 action)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour)
Rary's Telepathic Bond [Divination] (V,S,M; Ritual) (casting time: 1 action)
Scrying [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
Seeming [Illusion] (V,S) (casting time: 1 action)
Telekinesis [Transmutation] (V,S; Concentration) (casting time: 1 action)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (casting time: 1 minute)
Wall of Force [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Wall of Stone [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 6 Spells:
Arcane Gate [Conjuration] (V,S; Concentration) (casting time: 1 action)
Chain Lightning [Evocation] (V,S,M) (casting time: 1 action)
Circle of Death [Necromancy] (V,S,M; Expensive Components) (casting time: 1 action)
Contingency [Evocation] (V,S,M; Expensive Components) (casting time: 10 minutes)
Create Undead [Necromancy] (V,S,M; Expensive Components) (casting time: 1 minute)
Disintegrate [Transmutation] (V,S,M) (casting time: 1 action)
Drawmij's Instant Summons [Conjuration] (V,S,M; Ritual, Expensive Components) (casting time: 1 minute)
Eyebite [Necromancy] (V,S; Concentration) (casting time: 1 action)
Flesh to Stone [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Globe of Invulnerability [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (casting time: 10 minutes)
Magic Jar [Necromancy] (V,S,M; Expensive Components) (casting time: 1 minute)
Mass Suggestion [Enchantment] (V,M) (casting time: 1 action)
Move Earth [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Otilike's Freezing Sphere [Evocation] (V,S,M) (casting time: 1 action)
Otto's Irresistible Dance [Enchantment] (V; Concentration) (casting time: 1 action)
Programmed Illusion [Illusion] (V,S,M; Expensive Components) (casting time: 1 action)
Sunbeam [Evocation] (V,S,M; Concentration) (casting time: 1 action)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action)
Wall of Ice [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 7 Spells:
Delayed Blast Fireball [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Etherealness [Transmutation] (V,S) (casting time: 1 action)
Finger of Death [Necromancy] (V,S) (casting time: 1 action)
Forcecage [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Mirage Arcane [Illusion] (V,S) (casting time: 10 minutes)
Mordenkainen's Magnificent Mansion [Conjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Mordenkainen's Sword [Evocation] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Prismatic Spray [Evocation] (V,S) (casting time: 1 action)
Project Image [Illusion] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Reverse Gravity [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Sequester [Transmutation] (V,S,M; Expensive Components) (casting time: 1 action)
Simulacrum [Illusion] (V,S,M; Expensive Components) (casting time: 12 hours)
Symbol [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Teleport [Conjuration] (V) (casting time: 1 action)
 
Level 8 Spells:
Antimagic Field [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Antipathy/Sympathy [Enchantment] (V,S,M) (casting time: 1 hour)
Clone [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Cloudkill [Conjuration] (V,S; Concentration) (casting time: 1 action)
Control Weather [Transmutation] (V,S,M; Concentration) (casting time: 10 minutes)
Demiplane [Conjuration] (S) (casting time: 1 action)
Dominate Monster [Enchantment] (V,S; Concentration) (casting time: 1 action)
Feeblemind [Enchantment] (V,S,M) (casting time: 1 action)
Incendiary Cloud [Conjuration] (V,S; Concentration) (casting time: 1 action)
Maze [Conjuration] (V,S; Concentration) (casting time: 1 action)
Mind Blank [Abjuration] (V,S) (casting time: 1 action)
Power Word Stun [Enchantment] (V) (casting time: 1 action)
Sunburst [Evocation] (V,S,M) (casting time: 1 action)
Telepathy [Evocation] (V,S,M) (casting time: 1 action)
 
Level 9 Spells:
Astral Projection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Foresight [Divination] (V,S,M) (casting time: 1 minute)
Gate [Conjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Imprisonment [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Meteor Swarm [Evocation] (V,S) (casting time: 1 action)
Power Word Kill [Enchantment] (V) (casting time: 1 action)
Prismatic Wall [Abjuration] (V,S) (casting time: 1 action)
Shapechange [Transmutation] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Time Stop [Transmutation] (V) (casting time: 1 action)
True Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Weird [Illusion] (V,S; Concentration) (casting time: 1 action)
Wish [Conjuration] (V) (casting time: 1 action)

[/sblock]
 

Clockwerk66

First Post
Originally posted by Leugren:

Spells by Level with Annotations
 

Spells by Level
[sblock]
---------------------------------------------------
Cantrips:
---------------------------------------------------Acid Splash [Conjuration] (V,S) (Sorcerer, Wizard) (casting time: 1 action)
Blade Ward [Abjuration] (V,S) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Chill Touch [Necromancy] (V,S) (Sorcerer, Warlock, Wizard) (casting time: 1 action)
Dancing Lights [Evocation] (V,S,M; Concentration) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Druidcraft [Transmutation] (V,S) (Druid) (casting time: 1 action)
Eldritch Blast [Evocation] (V,S) (Warlock) (casting time: 1 action)
Fire Bolt [Evocation] (V,S) (Sorcerer, Wizard) (casting time: 1 action)
Friends [Enchantment] (S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Guidance [Divination] (V,S; Concentration) (Cleric, Druid) (casting time: 1 action)
Light [Evocation] (V,M) (Bard, Cleric, Sorcerer, Wizard) (casting time: 1 action)
Mage Hand [Conjuration] (V,S) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Mending [Transmutation] (V,S,M) (Bard, Cleric, Druid, Sorcerer, Wizard) (casting time: 1 minute)
Message [Transmutation] (V,S,M) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Minor Illusion [Illusion] (S,M) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Poison Spray [Conjuration] (V,S) (Druid, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Prestidigitation [Transmutation] (V,S) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Produce Flame [Conjuration] (V,S) (Druid) (casting time: 1 action)
Ray of Frost [Evocation] (V,S) (Sorcerer, Wizard) (casting time: 1 action)
Resistance [Abjuration] (V,S,M; Concentration) (Cleric, Druid) (casting time: 1 action)
Sacred Flame [Evocation] (V,S) (Cleric) (casting time: 1 action)
Shillelagh [Transmutation] (V,S,M) (Druid) (casting time: 1 bonus action)
Shocking Grasp [Evocation] (V,S) (Sorcerer, Wizard) (casting time: 1 action)
Spare the Dying [Necromancy] (V,S) (Cleric) (casting time: 1 action)
Thaumaturgy [Transmutation] (V) (Cleric) (casting time: 1 action)
Thorn Whip [Transmutation] (V,S,M) (Druid) (casting time: 1 action)
True Strike [Divination] (S; Concentration) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Vicious Mockery [Enchantment] (V) (Bard) (casting time: 1 action)
 
---------------------------------------------------
Level 1 Spells:
---------------------------------------------------
Alarm [Abjuration] (V,S,M; Ritual) (Ranger, Wizard) (casting time: 1 minute)
Animal Friendship [Enchantment] (V,S,M) (Bard, Druid, Ranger) (casting time: 1 action)
Armor of Agathys [Abjuration] (V,S,M) (Warlock) (casting time: 1 action)
Arms of Hadar [Conjuration] (V,S) (Warlock) (casting time: 1 action)
Bane [Enchantment] (V,S,M; Concentration) (Bard, Cleric) (casting time: 1 action)
Bless [Enchantment] (V,S,M; Concentration) (Cleric, Paladin) (casting time: 1 action)
Burning Hands [Evocation] (V,S) (Sorcerer, Wizard) (casting time: 1 action)
Charm Person [Enchantment] (V,S) (Bard, Druid, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Chromatic Orb [Evocation] (V,S,M; Expensive Components) (Sorcerer, Wizard) (casting time: 1 action)
Color Spray [Illusion] (V,S,M) (Sorcerer, Wizard) (casting time: 1 action)
Command [Enchantment] (V) (Cleric, Paladin) (casting time: 1 action)
Compelled Duel [Enchantment] (V; Concentration) (Paladin) (casting time: 1 bonus action)
Comprehend Languages [Divination] (V,S,M; Ritual) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Create or Destroy Water [Transmutation] (V,S,M) (Cleric, Druid) (casting time: 1 action)
Cure Wounds [Evocation] (V,S) (Bard, Cleric, Druid, Paladin, Ranger) (casting time: 1 action)
Detect Evil and Good [Divination] (V,S) (Cleric, Paladin) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard) (casting time: 1 action)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (Cleric, Druid, Paladin, Ranger) (casting time: 1 action)
Disguise Self [Illusion] (V,S) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Dissonant Whispers [Enchantment] (V) (Bard) (casting time: 1 action)
Divine Favor [Evocation] (V,S; Concentration) (Paladin) (casting time: 1 bonus action)
Ensnaring Strike [Conjuration] (V; Concentration) (Ranger) (casting time: 1 bonus action)
Entangle [Conjuration] (V,S; Concentration) (Druid) (casting time: 1 action)
Expeditious Retreat [Transmutation] (V,S; Concentration) (Sorcerer, Warlock, Wizard) (casting time: 1 bonus action)
Faerie Fire [Evocation] (V; Concentration) (Bard, Druid) (casting time: 1 action)
False Life [Necromancy] (V,S,M) (Sorcerer, Wizard) (casting time: 1 action)
Feather Fall [Transmutation] (V,M) (Bard, Sorcerer, Wizard) (casting time: 1 reaction)
Find Familiar [Conjuration] (V,S,M; Ritual, Expensive Components) (Wizard) (casting time: 1 hour)
Fog Cloud [Conjuration] (V,S; Concentration) (Druid, Ranger, Sorcerer, Wizard) (casting time: 1 action)
Goodberry [Transmutation] (V,S,M) (Druid, Ranger) (casting time: 1 action)
Grease [Conjuration] (V,S,M) (Wizard) (casting time: 1 action)
Guiding Bolt [Evocation] (V,S) (Cleric) (casting time: 1 action)
Hail of Thorns [Conjuration] (V) (Ranger) (casting time: 1 bonus action)
Healing Word [Evocation] (V) (Bard, Cleric, Druid) (casting time: 1 bonus action)
Hellish Rebuke [Evocation] (V,S) (Warlock) (casting time: 1 reaction)
Heroism [Enchantment] (V,S; Concentration) (Bard, Paladin) (casting time: 1 action)
Hex [Enchantment] (V,S,M; Concentration) (Warlock) (casting time: 1 bonus action)
Hunter's Mark [Divination] (V; Concentration) (Ranger) (casting time: 1 bonus action)
Identify [Divination] (V,S,M; Ritual, Expensive Components) (Bard, Wizard) (casting time: 1 minute)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (Bard, Warlock, Wizard) (casting time: 1 minute)
Inflict Wounds [Necromancy] (V,S) (Cleric) (casting time: 1 action)
Jump [Transmutation] (V,S,M) (Druid, Ranger, Sorcerer, Wizard) (casting time: 1 action)
Longstrider [Transmutation] (V,S,M) (Bard, Druid, Ranger, Wizard) (casting time: 1 action)
Mage Armor [Abjuration] (V,S,M) (Sorcerer, Wizard) (casting time: 1 action)
Magic Missile [Evocation] (V,S) (Sorcerer, Wizard) (casting time: 1 action)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration) (Cleric, Paladin, Warlock, Wizard) (casting time: 1 action)
Purify Food and Drink [Transmutation] (V,S; Ritual) (Cleric, Druid, Paladin) (casting time: 1 action)
Ray of Sickness [Necromancy] (V,S) (Sorcerer, Wizard) (casting time: 1 action)
Sanctuary [Abjuration] (V,S,M) (Cleric) (casting time: 1 bonus action)
Searing Smite [Evocation] (V; Concentration) (Paladin) (casting time: 1 bonus action)
Shield [Abjuration] (V,S) (Sorcerer, Wizard) (casting time: 1 reaction)
Shield of Faith [Abjuration] (V,S,M; Concentration) (Cleric, Paladin) (casting time: 1 bonus action)
Silent Image [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Sleep [Enchantment] (V,S,M) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Speak with Animals [Divination] (V,S; Ritual) (Bard, Druid, Ranger) (casting time: 1 action)
Tasha's Hideous Laughter [Enchantment] (V,S,M; Concentration) (Bard, Wizard) (casting time: 1 action)
Tenser's Floating Disk [Conjuration] (V,S,M; Ritual) (Wizard) (casting time: 1 action)
Thunderous Smite [Evocation] (V; Concentration) (Paladin) (casting time: 1 bonus action)
Thunderwave [Evocation] (V,S) (Bard, Druid, Sorcerer, Wizard) (casting time: 1 action)
Unseen Servant [Conjuration] (V,S,M; Ritual) (Bard, Warlock, Wizard) (casting time: 1 action)
Witch Bolt [Evocation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard) (casting time: 1 action)
Wrathful Smite [Evocation] (V; Concentration) (Paladin) (casting time: 1 bonus action)
 
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Level 2 Spells:
---------------------------------------------------
Aid [Abjuration] (V,S,M) (Cleric, Paladin) (casting time: 1 action)
Alter Self [Transmutation] (V,S; Concentration) (Sorcerer, Wizard) (casting time: 1 action)
Animal Messenger [Enchantment] (V,S,M; Ritual) (Bard, Druid, Ranger) (casting time: 1 action)
Arcane Lock [Abjuration] (V,S,M; Expensive Components) (Wizard) (casting time: 1 action)
Augury [Divination] (V,S,M; Ritual, Expensive Components) (Cleric) (casting time: 1 minute)
Barkskin [Transmutation] (V,S,M; Concentration) (Druid, Ranger) (casting time: 1 action)
Beast Sense [Divination] (S; Concentration, Ritual) (Druid, Ranger) (casting time: 1 action)
Blindness/Deafness [Necromancy] (V) (Bard, Cleric, Sorcerer, Wizard) (casting time: 1 action)
Blur [Illusion] (V; Concentration) (Sorcerer, Wizard) (casting time: 1 action)
Branding Smite [Evocation] (V; Concentration) (Paladin) (casting time: 1 bonus action)
Calm Emotions [Enchantment] (V,S; Concentration) (Bard, Cleric) (casting time: 1 action)
Cloud of Daggers [Conjuration] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Continual Flame [Evocation] (V,S,M; Expensive Components) (Cleric, Wizard) (casting time: 1 action)
Cordon of Arrows [Transmutation] (V,S,M) (Ranger) (casting time: 1 action)
Crown of Madness [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Darkness [Evocation] (V,M; Concentration) (Sorcerer, Warlock, Wizard) (casting time: 1 action)
Darkvision [Transmutation] (V,S,M) (Druid, Ranger, Sorcerer, Wizard) (casting time: 1 action)
Detect Thoughts [Divination] (V,S,M; Concentration) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Enhance Ability [Transmutation] (V,S,M; Concentration) (Bard, Cleric, Druid, Sorcerer) (casting time: 1 action)
Enlarge/Reduce [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard) (casting time: 1 action)
Enthrall [Enchantment] (V,S) (Bard, Warlock) (casting time: 1 action)
Find Steed [Conjuration] (V,S) (Paladin) (casting time: 10 minutes)
Find Traps [Divination] (V,S) (Cleric, Druid, Ranger) (casting time: 1 action)
Flame Blade [Evocation] (V,S,M; Concentration) (Druid) (casting time: 1 bonus action)
Flaming Sphere [Conjuration] (V,S,M; Concentration) (Druid, Wizard) (casting time: 1 action)
Gentle Repose [Necromancy] (V,S,M; Ritual) (Cleric, Wizard) (casting time: 1 action)
Gust of Wind [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard) (casting time: 1 action)
Hallow [Evocation] (V,S,M; Expensive Components) (Cleric) (casting time: 24 hours)
Heat Metal [Transmutation] (V,S,M; Concentration) (Bard, Druid) (casting time: 1 action)
Hold Person [Enchantment] (V,S,M; Concentration) (Bard, Cleric, Druid, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Invisibility [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Knock [Transmutation] (V) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Lesser Restoration [Abjuration] (V,S) (Bard, Cleric, Druid, Paladin, Ranger) (casting time: 1 action)
Levitate [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard) (casting time: 1 action)
Locate Animals or Plants [Divination] (V,S,M; Ritual) (Bard, Druid, Ranger) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (Bard, Cleric, Druid, Paladin, Ranger, Wizard) (casting time: 1 action)
Magic Mouth [Illusion] (V,S,M; Expensive Components) (Bard, Wizard) (casting time: 1 minute)
Magic Weapon [Transmutation] (V,S; Concentration) (Paladin, Wizard) (casting time: 1 bonus action)
Melf's Acid Arrow [Evocation] (V,S,M) (Wizard) (casting time: 1 action)
Mirror Image [Illusion] (V,S) (Sorcerer, Warlock, Wizard) (casting time: 1 action)
Misty Step [Conjuration] (V) (Sorcerer, Warlock, Wizard) (casting time: 1 bonus action)
Moonbeam [Evocation] (V,S,M; Concentration) (Druid) (casting time: 1 action)
Nystul's Magic Aura [Illusion] (V,S,M) (Wizard) (casting time: 1 action)
Pass without Trace [Abjuration] (V,S,M; Concentration) (Druid, Ranger) (casting time: 1 action)
Phantasmal Force [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Prayer of Healing [Evocation] (V) (Cleric) (casting time: 10 minutes)
Protection from Poison [Abjuration] (V,S) (Cleric, Druid, Paladin, Ranger) (casting time: 1 action)
Ray of Enfeeblement [Necromancy] (V,S; Concentration) (Warlock, Wizard) (casting time: 1 action)
Rope Trick [Transmutation] (V,S,M) (Wizard) (casting time: 1 action)
Scorching Ray [Evocation] (V,S) (Sorcerer, Wizard) (casting time: 1 action)
See invisibility [Divination] (V,S,M) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Shatter [Evocation] (V,S,M) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Silence [Illusion] (V,S; Concentration, Ritual) (Bard, Cleric, Ranger) (casting time: 1 action)
Spider Climb [Transmutation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard) (casting time: 1 action)
Spike Growth [Transmutation] (V,S,M; Concentration) (Druid, Ranger) (casting time: 1 action)
Spiritual Weapon [Evocation] (V,S) (Cleric) (casting time: 1 bonus action)
Suggestion [Enchantment] (V,M; Concentration) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Warding Bond [Abjuration] (V,S,M; Expensive Components) (Cleric) (casting time: 1 action)
Web [Conjuration] (V,S,M; Concentration) (Sorcerer, Wizard) (casting time: 1 action)
Zone of Truth [Enchantment] (V,S) (Bard, Cleric, Paladin) (casting time: 1 action)
 
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Level 3 Spells:
---------------------------------------------------
Animate Dead [Necromancy] (V,S,M) (Cleric, Wizard) (casting time: 1 minute)
Aura of Vitality [Evocation] (V; Concentration) (Paladin) (casting time: 1 action)
Beacon of Hope [Abjuration] (V,S; Concentration) (Cleric) (casting time: 1 action)
Bestow Curse [Necromancy] (V,S; Concentration) (Bard, Cleric, Wizard) (casting time: 1 action)
Blinding Smite [Evocation] (V; Concentration) (Paladin) (casting time: 1 bonus action)
Blink [Transmutation] (V,S) (Sorcerer, Wizard) (casting time: 1 action)
Call Lightning [Conjuration] (V,S; Concentration) (Druid, Sorcerer) (casting time: 1 action)
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Sorcerer, Wizard) (casting time: 10 minutes)
Conjure Animals [Conjuration] (V,S; Concentration) (Druid, Ranger) (casting time: 1 action)
Conjure Barrage [Conjuration] (V,S,M) (Ranger) (casting time: 1 action)
Counterspell [Abjuration] (S) (Sorcerer, Warlock, Wizard) (casting time: 1 reaction)
Create Food and Water [Conjuration] (V,S) (Cleric, Paladin) (casting time: 1 action)
Crusader's Mantle [Evocation] (V; Concentration) (Paladin) (casting time: 1 action)
Daylight [Evocation] (V,S) (Cleric, Druid, Paladin, Ranger, Sorcerer) (casting time: 1 action)
Dispel Magic [Abjuration] (V,S) (Bard, Cleric, Druid, Paladin, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Elemental Weapon [Transmutation] (V,S; Concentration) (Paladin) (casting time: 1 action)
Fear [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Feign Death [Necromancy] (V,S,M; Ritual) (Bard, Cleric, Druid, Wizard) (casting time: 1 action)
Fireball [Evocation] (V,S,M) (Sorcerer, Wizard) (casting time: 1 action)
Fly [Transmutation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard) (casting time: 1 action)
Gaseous Form [Transmutation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard) (casting time: 1 action)
Glyph of Warding [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard) (casting time: 1 hour)
Haste [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard) (casting time: 1 action)
Hunger of Hadar [Conjuration] (V,S,M; Concentration) (Warlock) (casting time: 1 action)
Hypnotic Pattern [Illusion] (S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Leomund's Tiny Hut [Evocation] (V,S,M; Ritual) (Bard, Wizard) (casting time: 1 minute)
Lightning Arrow [Transmutation] (V,S; Concentration) (Ranger) (casting time: 1 bonus action)
Lightning Bolt [Evocation] (V,S,M) (Sorcerer, Wizard) (casting time: 1 action)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (Cleric, Paladin, Warlock, Wizard) (casting time: 1 minute)
Major Image [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Mass Healing Word [Evocation] (V) (Cleric) (casting time: 1 bonus action)
Meld Into Stone [Transmutation] (V,S; Ritual) (Cleric, Druid) (casting time: 1 action)
Nondetection [Abjuration] (V,S,M; Expensive Components) (Bard, Ranger, Wizard) (casting time: 1 action)
Phantom Steed [Illusion] (V,S; Ritual) (Wizard) (casting time: 1 minute)
Plant Growth [Transmutation] (V,S) (Bard, Druid, Ranger) (casting time: 1 action OR 8 hours)
Protection from Energy [Abjuration] (V,S; Concentration) (Cleric, Druid, Ranger, Sorcerer, Wizard) (casting time: 1 action)
Remove Curse [Abjuration] (V,S) (Cleric, Paladin, Warlock, Wizard) (casting time: 1 action)
Revivify [Conjuration] (V,S,M; Expensive Components) (Cleric, Paladin) (casting time: 1 action)
Sending [Evocation] (V,S,M) (Bard, Cleric, Wizard) (casting time: 1 action)
Sleet Storm [Conjuration] (V,S,M; Concentration) (Druid, Sorcerer, Wizard) (casting time: 1 action)
Slow [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard) (casting time: 1 action)
Speak with Dead [Necromancy] (V,S,M) (Bard, Cleric) (casting time: 1 action)
Speak with Plants [Transmutation] (V,S) (Bard, Druid, Ranger) (casting time: 1 action)
Spirit Guardians [Conjuration] (V,S,M; Concentration) (Cleric) (casting time: 1 action)
Stinking Cloud [Conjuration] (V,S,M; Concentration) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Tongues [Divination] (V,M) (Bard, Cleric, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Vampiric Touch [Necromancy] (V,S; Concentration) (Warlock, Wizard) (casting time: 1 action)
Water Breathing [Transmutation] (V,S,M; Ritual) (Druid, Ranger, Sorcerer, Wizard) (casting time: 1 action)
Water Walk [Transmutation] (V,S,M; Ritual) (Cleric, Druid, Ranger, Sorcerer) (casting time: 1 action)
Wind Wall [Evocation] (V,S,M; Concentration) (Druid, Ranger) (casting time: 1 action)
 
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Level 4 Spells:
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Arcane Eye [Divination] (V,S,M; Concentration) (Wizard) (casting time: 1 action)
Aura of Life [Abjuration] (V; Concentration) (Paladin) (casting time: 1 action)
Aura of Purity [Abjuration] (V; Concentration) (Paladin) (casting time: 1 action)
Banishment [Abjuration] (V,S,M; Concentration) (Cleric, Paladin, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Blight [Necromancy] (V,S) (Druid, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Compulsion [Enchantment] (V,S; Concentration) (Bard) (casting time: 1 action)
Confusion [Enchantment] (V,S,M; Concentration) (Bard, Druid, Sorcerer, Wizard) (casting time: 1 action)
Conjure Minor Elementals [Conjuration] (V,S; Concentration) (Druid, Wizard) (casting time: 1 minute)
Conjure Woodland Beings [Conjuration] (V,S,M; Concentration) (Druid, Ranger) (casting time: 1 action)
Control Water [Transmutation] (V,S,M; Concentration) (Cleric, Druid, Wizard) (casting time: 1 action)
Death Ward [Abjuration] (V,S) (Cleric, Paladin) (casting time: 1 action)
Dimension Door [Conjuration] (V) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Divination [Divination] (V,S,M; Ritual, Expensive Components) (Cleric) (casting time: 1 action)
Dominate Beast [Enchantment] (V,S; Concentration) (Druid, Sorcerer) (casting time: 1 action)
Evard's Black Tentacles [Conjuration] (V,S,M; Concentration) (Wizard) (casting time: 1 action)
Fabricate [Transmutation] (V,S) (Wizard) (casting time: 10 minutes)
Fire Shield [Evocation] (V,S,M) (Wizard) (casting time: 1 action)
Freedom of Movement [Abjuration] (V,S,M) (Bard, Cleric, Druid, Ranger) (casting time: 1 action)
Giant Insect [Transmutation] (V,S; Concentration) (Druid) (casting time: 1 action)
Grasping Vine [Conjuration] (V,S; Concentration) (Druid, Ranger) (casting time: 1 bonus action)
Greater Invisibility [Illusion] (V,S; Concentration) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Guardian of Faith [Conjuration] (V) (Cleric) (casting time: 1 action)
Hallucinatory Terrain [Illusion] (V,S,M) (Bard, Druid, Warlock, Wizard) (casting time: 10 minutes)
Ice Storm [Evocation] (V,S,M) (Druid, Sorcerer, Wizard) (casting time: 1 action)
Leomund's Secret Chest [Conjuration] (V,S,M; Expensive Components) (Wizard) (casting time: 1 action)
Locate Creature [Divination] (V,S,M; Concentration) (Bard, Cleric, Druid, Paladin, Ranger, Wizard) (casting time: 1 action)
Mordenkainen's Faithful Hound [Conjuration] (V,S,M) (Wizard) (casting time: 1 action)
Mordenkainen's Private Sanctum [Abjuration] (V,S,M) (Bard, Wizard) (casting time: 10 minutes)
Otiluke's Resilient Sphere [Evocation] (V,S,M; Concentration) (Wizard) (casting time: 1 action)
Phantasmal Killer [Illusion] (V,S; Concentration) (Wizard) (casting time: 1 action)
Polymorph [Transmutation] (V,S,M; Concentration) (Bard, Druid, Sorcerer, Wizard) (casting time: 1 action)
Staggering Smite [Evocation] (V; Concentration) (Paladin) (casting time: 1 bonus action)
Stone Shape [Transmutation] (V,S,M) (Cleric, Druid, Wizard) (casting time: 1 action)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (Druid, Ranger, Sorcerer, Wizard) (casting time: 1 action)
Wall of Fire [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard) (casting time: 1 action)
 
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Level 5 Spells:
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Animate Objects [Transmutation] (V,S; Concentration) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Antilife Shell [Abjuration] (V,S; Concentration) (Druid) (casting time: 1 action)
Awaken [Transmutation] (V,S,M; Expensive Components) (Bard, Druid) (casting time: 8 hours)
Banishing Smite [Abjuration] (V; Concentration) (Paladin) (casting time: 1 bonus action)
Bigby's Hand [Evocation] (V,S,M; Concentration) (Wizard) (casting time: 1 action)
Circle of Power [Abjuration] (V; Concentration) (Paladin) (casting time: 1 action)
Commune [Divination] (V,S,M; Ritual) (Cleric) (casting time: 1 minute)
Commune with Nature [Divination] (V,S; Ritual) (Druid, Ranger) (casting time: 1 minute)
Cone of Cold [Evocation] (V,S,M) (Sorcerer, Wizard) (casting time: 1 action)
Conjure Elemental [Conjuration] (V,S,M; Concentration) (Druid, Wizard) (casting time: 1 minute)
Conjure Volley [Conjuration] (V,S,M) (Ranger) (casting time: 1 action)
Contact Other Plane [Divination] (V; Ritual) (Warlock, Wizard) (casting time: 1 minute)
Contagion [Necromancy] (V,S) (Cleric, Druid) (casting time: 1 action)
Creation [Illusion] (V,S,M) (Sorcerer, Wizard) (casting time: 1 minute)
Destructive Wave [Evocation] (V) (Paladin) (casting time: 1 action)
Dispel Evil and Good [Abjuration] (V,S,M) (Cleric, Paladin) (casting time: 1 action)
Dominate Person [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Dream [Illusion] (V,S,M) (Bard, Warlock, Wizard) (casting time: 1 minute)
Flame Strike [Evocation] (V,S,M) (Cleric) (casting time: 1 action)
Geas [Enchantment] (V) (Bard, Cleric, Druid, Paladin, Wizard) (casting time: 1 minute)
Greater Restoration [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Druid) (casting time: 1 action)
Hold Monster [Enchantment] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Insect Plague [Conjuration] (V,S,M; Concentration) (Cleric, Druid, Sorcerer) (casting time: 1 action)
Legend Lore [Divination] (V,S,M; Expensive Components) (Bard, Cleric, Wizard) (casting time: 10 minutes)
Mass Cure Wounds [Conjuration] (V,S) (Bard, Cleric, Druid) (casting time: 1 action)
Mislead [Illusion] (S; Concentration) (Bard, Wizard) (casting time: 1 action)
Modify Memory [Enchantment] (V,S; Concentration) (Bard, Wizard) (casting time: 1 action)
Passwall [Transmutation] (V,S,M) (Wizard) (casting time: 1 action)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Druid, Wizard) (casting time: 1 hour)
Raise Dead [Necromancy] (V,S,M; Expensive Components) (Bard, Cleric, Paladin) (casting time: 1 hour)
Rary's Telepathic Bond [Divination] (V,S,M; Ritual) (Wizard) (casting time: 1 action)
Reincarnate [Transmutation] (V,S,M; Expensive Components) (Druid) (casting time: 1 hour)
Scrying [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Druid, Warlock, Wizard) (casting time: 10 minutes)
Seeming [Illusion] (V,S) (Bard, Sorcerer, Wizard) (casting time: 1 action)
Swift Quiver [Transmutation] (V,S,M; Concentration) (Ranger) (casting time: 1 bonus action)
Telekinesis [Transmutation] (V,S; Concentration) (Sorcerer, Wizard) (casting time: 1 action)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (Bard, Sorcerer, Wizard) (casting time: 1 minute)
Tree Stride [Conjuration] (V,S; Concentration) (Druid, Ranger) (casting time: 1 action)
Wall of Force [Evocation] (V,S,M; Concentration) (Wizard) (casting time: 1 action)
Wall of Stone [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard) (casting time: 1 action)
 
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Level 6 Spells:
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Arcane Gate [Conjuration] (V,S; Concentration) (Sorcerer, Warlock, Wizard) (casting time: 1 action)
Blade Barrier [Evocation] (V,S; Concentration) (Cleric) (casting time: 1 action)
Chain Lightning [Evocation] (V,S,M) (Wizard) (casting time: 1 action)
Circle of Death [Necromancy] (V,S,M; Expensive Components) (Sorcerer, Warlock, Wizard) (casting time: 1 action)
Conjure Fey [Conjuration] (V,S; Concentration) (Druid, Warlock) (casting time: 1 minute)
Contingency [Evocation] (V,S,M; Expensive Components) (Wizard) (casting time: 10 minutes)
Create Undead [Necromancy] (V,S,M; Expensive Components) (Cleric, Warlock, Wizard) (casting time: 1 minute)
Disintegrate [Transmutation] (V,S,M) (Sorcerer, Wizard) (casting time: 1 action)
Drawmij's Instant Summons [Conjuration] (V,S,M; Ritual, Expensive Components) (Wizard) (casting time: 1 minute)
Eyebite [Necromancy] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Find the Path [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Druid) (casting time: 1 minute)
Flesh to Stone [Transmutation] (V,S,M; Concentration) (Warlock, Wizard) (casting time: 1 action)
Forbiddance [Abjuration] (V,S,M; Ritual, Expensive Components) (Cleric) (casting time: 10 minutes)
Globe of Invulnerability [Abjuration] (V,S,M; Concentration) (Sorcerer, Wizard) (casting time: 1 action)
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (Bard, Wizard) (casting time: 10 minutes)
Harm [Necromancy] (V,S) (Cleric) (casting time: 1 action)
Heal [Evocation] (V,S) (Cleric, Druid) (casting time: 1 action)
Heroes' Feast [Conjuration] (V,S,M; Expensive Components) (Cleric, Druid) (casting time: 10 minutes)
Magic Jar [Necromancy] (V,S,M; Expensive Components) (Wizard) (casting time: 1 minute)
Mass Suggestion [Enchantment] (V,M) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Move Earth [Transmutation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard) (casting time: 1 action)
Otilike's Freezing Sphere [Evocation] (V,S,M) (Wizard) (casting time: 1 action)
Otto's Irresistible Dance [Enchantment] (V; Concentration) (Bard, Wizard) (casting time: 1 action)
Planar Ally [Conjuration] (V,S) (Cleric) (casting time: 10 minutes)
Programmed Illusion [Illusion] (V,S,M; Expensive Components) (Bard, Wizard) (casting time: 1 action)
Sunbeam [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard) (casting time: 1 action)
Transport via Plants [Conjuration] (V,S) (Druid) (casting time: 1 action)
True Seeing [Divination] (V,S,M; Expensive Components) (Bard, Cleric, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Wall of Ice [Evocation] (V,S,M; Concentration) (Wizard) (casting time: 1 action)
Wall of Thorns [Conjuration] (V,S,M; Concentration) (Druid) (casting time: 1 action)
Wind Walk [Transmutation] (V,S,M) (Druid) (casting time: 1 minute)
Word of Recall [Conjuration] (V) (Cleric) (casting time: 1 action)
 
---------------------------------------------------
Level 7 Spells:
---------------------------------------------------
Conjure Celestial [Conjuration] (V,S; Concentration) (Cleric) (casting time: 1 minute)
Delayed Blast Fireball [Evocation] (V,S,M; Concentration) (Sorcerer, Wizard) (casting time: 1 action)
Divine Word [Evocation] (V) (Cleric) (casting time: 1 bonus action)
Etherealness [Transmutation] (V,S) (Bard, Cleric, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Finger of Death [Necromancy] (V,S) (Sorcerer, Warlock, Wizard) (casting time: 1 action)
Fire Storm [Evocation] (V,S) (Cleric, Druid, Sorcerer) (casting time: 1 action)
Forcecage [Evocation] (V,S,M; Expensive Components) (Bard, Warlock, Wizard) (casting time: 1 action)
Mirage Arcane [Illusion] (V,S) (Bard, Druid, Wizard) (casting time: 10 minutes)
Mordenkainen's Magnificent Mansion [Conjuration] (V,S,M; Expensive Components) (Bard, Wizard) (casting time: 1 minute)
Mordenkainen's Sword [Evocation] (V,S,M; Concentration, Expensive Components) (Wizard) (casting time: 1 action)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (Cleric, Druid, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Prismatic Spray [Evocation] (V,S) (Sorcerer, Wizard) (casting time: 1 action)
Project Image [Illusion] (V,S,M; Concentration, Expensive Components) (Bard, Wizard) (casting time: 1 action)
Regenerate [Transmutation] (V,S,M) (Bard, Cleric, Druid) (casting time: 1 minute)
Resurrection [Necromancy] (V,S,M; Expensive Components) (Bard, Cleric) (casting time: 1 hour)
Reverse Gravity [Transmutation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard) (casting time: 1 action)
Sequester [Transmutation] (V,S,M; Expensive Components) (Wizard) (casting time: 1 action)
Simulacrum [Illusion] (V,S,M; Expensive Components) (Wizard) (casting time: 12 hours)
Symbol [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard) (casting time: 1 minute)
Teleport [Conjuration] (V) (Bard, Sorcerer, Wizard) (casting time: 1 action)
 
---------------------------------------------------
Level 8 Spells:
---------------------------------------------------
Animal Shapes [Transmutation] (V,S; Concentration) (Druid) (casting time: 1 action)
Antimagic Field [Abjuration] (V,S,M; Concentration) (Cleric, Wizard) (casting time: 1 action)
Antipathy/Sympathy [Enchantment] (V,S,M) (Druid, Wizard) (casting time: 1 hour)
Clone [Necromancy] (V,S,M; Expensive Components) (Wizard) (casting time: 1 hour)
Cloudkill [Conjuration] (V,S; Concentration) (Sorcerer, Wizard) (casting time: 1 action)
Control Weather [Transmutation] (V,S,M; Concentration) (Cleric, Druid, Wizard) (casting time: 10 minutes)
Demiplane [Conjuration] (S) (Warlock, Wizard) (casting time: 1 action)
Dominate Monster [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Earthquake [Evocation] (V,S,M; Concentration) (Cleric, Druid, Sorcerer) (casting time: 1 action)
Feeblemind [Enchantment] (V,S,M) (Bard, Druid, Warlock, Wizard) (casting time: 1 action)
Glibness [Transmutation] (V) (Bard, Warlock) (casting time: 1 action)
Holy Aura [Abjuration] (V,S,M; Concentration, Expensive Components) (Cleric) (casting time: 1 action)
Incendiary Cloud [Conjuration] (V,S; Concentration) (Sorcerer, Wizard) (casting time: 1 action)
Maze [Conjuration] (V,S; Concentration) (Wizard) (casting time: 1 action)
Mind Blank [Abjuration] (V,S) (Bard, Wizard) (casting time: 1 action)
Power Word Stun [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Sunburst [Evocation] (V,S,M) (Druid, Sorcerer, Wizard) (casting time: 1 action)
Telepathy [Evocation] (V,S,M) (Wizard) (casting time: 1 action)
Tsunami [Conjuration] (V,S; Concentration) (Druid) (casting time: 1 minute)
 
---------------------------------------------------
Level 9 Spells:
---------------------------------------------------
Astral Projection [Necromancy] (V,S,M; Expensive Components) (Cleric, Warlock, Wizard) (casting time: 1 hour)
Foresight [Divination] (V,S,M) (Bard, Druid, Warlock, Wizard) (casting time: 1 minute)
Gate [Conjuration] (V,S,M; Concentration, Expensive Components) (Cleric, Sorcerer, Wizard) (casting time: 1 action)
Imprisonment [Abjuration] (V,S,M; Expensive Components) (Warlock, Wizard) (casting time: 1 minute)
Mass Heal [Conjuration] (V,S) (Cleric) (casting time: 1 action)
Meteor Swarm [Evocation] (V,S) (Sorcerer, Wizard) (casting time: 1 action)
Power Word Heal [Evocation] (V,S) (Bard) (casting time: 1 action)
Power Word Kill [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard) (casting time: 1 action)
Prismatic Wall [Abjuration] (V,S) (Wizard) (casting time: 1 action)
Shapechange [Transmutation] (V,S,M; Concentration, Expensive Components) (Druid, Wizard) (casting time: 1 action)
Storm of Vengeance [Conjuration] (V,S; Concentration) (Druid) (casting time: 1 action)
Time Stop [Transmutation] (V) (Sorcerer, Wizard) (casting time: 1 action)
True Polymorph [Transmutation] (V,S,M; Concentration) (Bard, Warlock, Wizard) (casting time: 1 action)
True Resurrection [Necromancy] (V,S,M; Expensive Components) (Cleric, Druid) (casting time: 1 hour)
Weird [Illusion] (V,S; Concentration) (Wizard) (casting time: 1 action)
Wish [Conjuration] (V) (Sorcerer, Wizard) (casting time: 1 action)

[/sblock]
 

Clockwerk66

First Post
Originally posted by Leugren:

Non-Instantaneous Spells That Don't Require Concentration to Maintain
Many of these spells can be construed as buffs or debuffs which bypass the usual Concentration requirement.  I have broken them out by class.
 

Non-Instantaneous Spells That Do No Require Concentration
[sblock]---------------------------------------------------
Bard Class:
---------------------------------------------------
 
Cantrips:
Blade Ward [Abjuration] (V,S) (casting time: 1 action) (duration: 1 round)
Light [Evocation] (V,M) (casting time: 1 action) (duration: 1 hour)
Mage Hand [Conjuration] (V,S) (casting time: 1 action) (duration: 1 minute)
Message [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 round)
Minor Illusion [Illusion] (S,M) (casting time: 1 action) (duration: 1 minute)
Prestidigitation [Transmutation] (V,S) (casting time: 1 action) (duration: 1 hour)
 
Level 1 Spells:
Animal Friendship [Enchantment] (V,S,M) (casting time: 1 action) (duration: 24 hours)
Charm Person [Enchantment] (V,S) (casting time: 1 action) (duration: 1 hour)
Comprehend Languages [Divination] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
Disguise Self [Illusion] (V,S) (casting time: 1 action) (duration: 1 hour)
Feather Fall [Transmutation] (V,M) (casting time: 1 reaction) (duration: 1 minute)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (casting time: 1 minute) (duration: 10 days)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Sleep [Enchantment] (V,S,M) (casting time: 1 action) (duration: 1 minute)
Speak with Animals [Divination] (V,S; Ritual) (casting time: 1 action) (duration: 10 minutes)
Unseen Servant [Conjuration] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
 
Level 2 Spells:
Animal Messenger [Enchantment] (V,S,M; Ritual) (casting time: 1 action) (duration: 24 hours)
Blindness/Deafness [Necromancy] (V) (casting time: 1 action) (duration: 1 minute)
Enthrall [Enchantment] (V,S) (casting time: 1 action) (duration: 1 minute)
See invisibility [Divination] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Zone of Truth [Enchantment] (V,S) (casting time: 1 action) (duration: 10 minutes)
 
Level 3 Spells:
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
Leomund's Tiny Hut [Evocation] (V,S,M; Ritual) (casting time: 1 minute) (duration: 8 hours)
Nondetection [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action) (duration: 8 hours)
Sending [Evocation] (V,S,M) (casting time: 1 action) (duration: 1 round)
Speak with Dead [Necromancy] (V,S,M) (casting time: 1 action) (duration: 10 minutes)
Speak with Plants [Transmutation] (V,S) (casting time: 1 action) (duration: 10 minutes)
Tongues [Divination] (V,M) (casting time: 1 action) (duration: 1 hour)
 
Level 4 Spells:
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes) (duration: 24 hours)
Mordenkainen's Private Sanctum [Abjuration] (V,S,M) (casting time: 10 minutes) (duration: 24 hours)
 
Level 5 Spells:
Dream [Illusion] (V,S,M) (casting time: 1 minute) (duration: 8 hours)
Geas [Enchantment] (V) (casting time: 1 minute) (duration: 30 days)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour) (duration: 24 hours)
Seeming [Illusion] (V,S) (casting time: 1 action) (duration: 8 hours)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (casting time: 1 minute) (duration: 1 round)
 
Level 6 Spells:
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (casting time: 10 minutes) (duration: 24 hours)
Mass Suggestion [Enchantment] (V,M) (casting time: 1 action) (duration: 24 hours)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action) (duration: 1 hour)
 
Level 7 Spells:
Etherealness [Transmutation] (V,S) (casting time: 1 action) (duration: 8 hours)
Forcecage [Evocation] (V,S,M; Expensive Components) (casting time: 1 action) (duration: 1 hour)
Mirage Arcane [Illusion] (V,S) (casting time: 10 minutes) (duration: 10 days)
Mordenkainen's Magnificent Mansion [Conjuration] (V,S,M; Expensive Components) (casting time: 1 minute) (duration: 24 hours)
Regenerate [Transmutation] (V,S,M) (casting time: 1 minute) (duration: 1 hour)
 
Level 8 Spells:
Glibness [Transmutation] (V) (casting time: 1 action) (duration: 1 hour)
Mind Blank [Abjuration] (V,S) (casting time: 1 action) (duration: 24 hours)
 
Level 9 Spells:
Foresight [Divination] (V,S,M) (casting time: 1 minute) (duration: 8 hours)
 
---------------------------------------------------
Cleric Class:
---------------------------------------------------
 
Cantrips:
Light [Evocation] (V,M) (casting time: 1 action) (duration: 1 hour)
Thaumaturgy [Transmutation] (V) (casting time: 1 action) (duration: 1 minute)
 
Level 1 Spells:
Command [Enchantment] (V) (casting time: 1 action) (duration: 1 round)
Detect Evil and Good [Divination] (V,S) (casting time: 1 action) (duration: 10 minutes)
Guiding Bolt [Evocation] (V,S) (casting time: 1 action) (duration: 1 round)
Sanctuary [Abjuration] (V,S,M) (casting time: 1 bonus action) (duration: 1 minute)
 
Level 2 Spells:
Aid [Abjuration] (V,S,M) (casting time: 1 action) (duration: 8 hours)
Blindness/Deafness [Necromancy] (V) (casting time: 1 action) (duration: 1 minute)
Gentle Repose [Necromancy] (V,S,M; Ritual) (casting time: 1 action) (duration: 10 days)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action) (duration: 1 hour)
Spiritual Weapon [Evocation] (V,S) (casting time: 1 bonus action) (duration: 1 minute)
Warding Bond [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action) (duration: 1 hour)
Zone of Truth [Enchantment] (V,S) (casting time: 1 action) (duration: 10 minutes)
 
Level 3 Spells:
Daylight [Evocation] (V,S) (casting time: 1 action) (duration: 1 hour)
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute) (duration: 1 hour)
Meld Into Stone [Transmutation] (V,S; Ritual) (casting time: 1 action) (duration: 8 hours)
Sending [Evocation] (V,S,M) (casting time: 1 action) (duration: 1 round)
Speak with Dead [Necromancy] (V,S,M) (casting time: 1 action) (duration: 10 minutes)
Tongues [Divination] (V,M) (casting time: 1 action) (duration: 1 hour)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
 
Level 4 Spells:
Death Ward [Abjuration] (V,S) (casting time: 1 action) (duration: 8 hours)
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Guardian of Faith [Conjuration] (V) (casting time: 1 action) (duration: 8 hours)
 
Level 5 Spells:
Commune [Divination] (V,S,M; Ritual) (casting time: 1 minute) (duration: 1 minute)
Contagion [Necromancy] (V,S) (casting time: 1 action) (duration: 7 days)
Dispel Evil and Good [Abjuration] (V,S,M) (casting time: 1 action) (duration: 1 minute)
Geas [Enchantment] (V) (casting time: 1 minute) (duration: 30 days)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour) (duration: 24 hours)
 
Level 6 Spells:
Forbiddance [Abjuration] (V,S,M; Ritual, Expensive Components) (casting time: 10 minutes) (duration: 1 day)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action) (duration: 1 hour)
 
Level 7 Spells:
Etherealness [Transmutation] (V,S) (casting time: 1 action) (duration: 8 hours)
Regenerate [Transmutation] (V,S,M) (casting time: 1 minute) (duration: 1 hour)
 
Level 9 Spells:
Astral Projection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour) (duration: special)
 
---------------------------------------------------
Druid Class:
---------------------------------------------------
 
Cantrips:
Produce Flame [Conjuration] (V,S) (casting time: 1 action) (duration: 10 minutes)
Shillelagh [Transmutation] (V,S,M) (casting time: 1 bonus action) (duration: 1 minute)
 
Level 1 Spells:
Animal Friendship [Enchantment] (V,S,M) (casting time: 1 action) (duration: 24 hours)
Charm Person [Enchantment] (V,S) (casting time: 1 action) (duration: 1 hour)
Jump [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 minute)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Speak with Animals [Divination] (V,S; Ritual) (casting time: 1 action) (duration: 10 minutes)
 
Level 2 Spells:
Animal Messenger [Enchantment] (V,S,M; Ritual) (casting time: 1 action) (duration: 24 hours)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action) (duration: 8 hours)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action) (duration: 1 hour)
 
Level 3 Spells:
Daylight [Evocation] (V,S) (casting time: 1 action) (duration: 1 hour)
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
Meld Into Stone [Transmutation] (V,S; Ritual) (casting time: 1 action) (duration: 8 hours)
Speak with Plants [Transmutation] (V,S) (casting time: 1 action) (duration: 10 minutes)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action) (duration: 24 hours)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
 
Level 4 Spells:
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes) (duration: 24 hours)
 
Level 5 Spells:
Contagion [Necromancy] (V,S) (casting time: 1 action) (duration: 7 days)
Geas [Enchantment] (V) (casting time: 1 minute) (duration: 30 days)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour) (duration: 24 hours)
 
Level 6 Spells:
Transport via Plants [Conjuration] (V,S) (casting time: 1 action) (duration: 1 round)
Wind Walk [Transmutation] (V,S,M) (casting time: 1 minute) (duration: 8 hours)
 
Level 7 Spells:
Mirage Arcane [Illusion] (V,S) (casting time: 10 minutes) (duration: 10 days)
Regenerate [Transmutation] (V,S,M) (casting time: 1 minute) (duration: 1 hour)
 
Level 8 Spells:
Antipathy/Sympathy [Enchantment] (V,S,M) (casting time: 1 hour) (duration: 10 days)
 
Level 9 Spells:
Foresight [Divination] (V,S,M) (casting time: 1 minute) (duration: 8 hours)
 
---------------------------------------------------
Paladin Class:
---------------------------------------------------
 
Level 1 Spells:
Command [Enchantment] (V) (casting time: 1 action) (duration: 1 round)
Detect Evil and Good [Divination] (V,S) (casting time: 1 action) (duration: 10 minutes)
 
Level 2 Spells:
Aid [Abjuration] (V,S,M) (casting time: 1 action) (duration: 8 hours)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action) (duration: 1 hour)
Zone of Truth [Enchantment] (V,S) (casting time: 1 action) (duration: 10 minutes)
 
Level 3 Spells:
Daylight [Evocation] (V,S) (casting time: 1 action) (duration: 1 hour)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute) (duration: 1 hour)
 
Level 4 Spells:
Death Ward [Abjuration] (V,S) (casting time: 1 action) (duration: 8 hours)
 
Level 5 Spells:
Dispel Evil and Good [Abjuration] (V,S,M) (casting time: 1 action) (duration: 1 minute)
Geas [Enchantment] (V) (casting time: 1 minute) (duration: 30 days)
 
---------------------------------------------------
Ranger Class:
---------------------------------------------------
 
Level 1 Spells:
Alarm [Abjuration] (V,S,M; Ritual) (casting time: 1 minute) (duration: 8 hours)
Animal Friendship [Enchantment] (V,S,M) (casting time: 1 action) (duration: 24 hours)
Hail of Thorns [Conjuration] (V) (casting time: 1 bonus action) (duration: 1 minute)
Jump [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 minute)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Speak with Animals [Divination] (V,S; Ritual) (casting time: 1 action) (duration: 10 minutes)
 
Level 2 Spells:
Animal Messenger [Enchantment] (V,S,M; Ritual) (casting time: 1 action) (duration: 24 hours)
Cordon of Arrows [Transmutation] (V,S,M) (casting time: 1 action) (duration: 8 hours)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action) (duration: 8 hours)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action) (duration: 1 hour)
 
Level 3 Spells:
Daylight [Evocation] (V,S) (casting time: 1 action) (duration: 1 hour)
Nondetection [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action) (duration: 8 hours)
Speak with Plants [Transmutation] (V,S) (casting time: 1 action) (duration: 10 minutes)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action) (duration: 24 hours)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
 
Level 4 Spells:
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action) (duration: 1 hour)
 
---------------------------------------------------
Sorcerer Class:
---------------------------------------------------
 
Cantrips:
Blade Ward [Abjuration] (V,S) (casting time: 1 action) (duration: 1 round)
Chill Touch [Necromancy] (V,S) (casting time: 1 action) (duration: 1 round)
Light [Evocation] (V,M) (casting time: 1 action) (duration: 1 hour)
Mage Hand [Conjuration] (V,S) (casting time: 1 action) (duration: 1 minute)
Message [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 round)
Minor Illusion [Illusion] (S,M) (casting time: 1 action) (duration: 1 minute)
Prestidigitation [Transmutation] (V,S) (casting time: 1 action) (duration: 1 hour)
 
Level 1 Spells:
Charm Person [Enchantment] (V,S) (casting time: 1 action) (duration: 1 hour)
Color Spray [Illusion] (V,S,M) (casting time: 1 action) (duration: 1 round)
Comprehend Languages [Divination] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
Disguise Self [Illusion] (V,S) (casting time: 1 action) (duration: 1 hour)
False Life [Necromancy] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Feather Fall [Transmutation] (V,M) (casting time: 1 reaction) (duration: 1 minute)
Jump [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 minute)
Mage Armor [Abjuration] (V,S,M) (casting time: 1 action) (duration: 8 hours)
Shield [Abjuration] (V,S) (casting time: 1 reaction) (duration: 1 round)
Sleep [Enchantment] (V,S,M) (casting time: 1 action) (duration: 1 minute)
 
Level 2 Spells:
Blindness/Deafness [Necromancy] (V) (casting time: 1 action) (duration: 1 minute)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action) (duration: 8 hours)
Mirror Image [Illusion] (V,S) (casting time: 1 action) (duration: 1 minute)
See invisibility [Divination] (V,S,M) (casting time: 1 action) (duration: 1 hour)
 
Level 3 Spells:
Blink [Transmutation] (V,S) (casting time: 1 action) (duration: 1 minute)
Daylight [Evocation] (V,S) (casting time: 1 action) (duration: 1 hour)
Tongues [Divination] (V,M) (casting time: 1 action) (duration: 1 hour)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action) (duration: 24 hours)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
 
Level 5 Spells:
Creation [Illusion] (V,S,M) (casting time: 1 minute) (duration: special)
Seeming [Illusion] (V,S) (casting time: 1 action) (duration: 8 hours)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (casting time: 1 minute) (duration: 1 round)
 
Level 6 Spells:
Mass Suggestion [Enchantment] (V,M) (casting time: 1 action) (duration: 24 hours)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action) (duration: 1 hour)
 
Level 7 Spells:
Etherealness [Transmutation] (V,S) (casting time: 1 action) (duration: 8 hours)
 
---------------------------------------------------
Warlock Class:
---------------------------------------------------
Cantrips:
Blade Ward [Abjuration] (V,S) (casting time: 1 action) (duration: 1 round)
Chill Touch [Necromancy] (V,S) (casting time: 1 action) (duration: 1 round)
Mage Hand [Conjuration] (V,S) (casting time: 1 action) (duration: 1 minute)
Minor Illusion [Illusion] (S,M) (casting time: 1 action) (duration: 1 minute)
Prestidigitation [Transmutation] (V,S) (casting time: 1 action) (duration: 1 hour)
 
Level 1 Spells:
Armor of Agathys [Abjuration] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Charm Person [Enchantment] (V,S) (casting time: 1 action) (duration: 1 hour)
Comprehend Languages [Divination] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (casting time: 1 minute) (duration: 10 days)
Unseen Servant [Conjuration] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
 
Level 2 Spells:
Enthrall [Enchantment] (V,S) (casting time: 1 action) (duration: 1 minute)
Mirror Image [Illusion] (V,S) (casting time: 1 action) (duration: 1 minute)
 
Level 3 Spells:
Magic Circle [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute) (duration: 1 hour)
Tongues [Divination] (V,M) (casting time: 1 action) (duration: 1 hour)
 
Level 4 Spells:
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes) (duration: 24 hours)
 
Level 5 Spells:
Contact Other Plane [Divination] (V; Ritual) (casting time: 1 minute) (duration: 1 minute)
Dream [Illusion] (V,S,M) (casting time: 1 minute) (duration: 8 hours)
 
Level 6 Spells:
Mass Suggestion [Enchantment] (V,M) (casting time: 1 action) (duration: 24 hours)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action) (duration: 1 hour)
 
Level 7 Spells:
Etherealness [Transmutation] (V,S) (casting time: 1 action) (duration: 8 hours)
Forcecage [Evocation] (V,S,M; Expensive Components) (casting time: 1 action) (duration: 1 hour)
 
Level 8 Spells:
Demiplane [Conjuration] (S) (casting time: 1 action) (duration: 1 hour)
Glibness [Transmutation] (V) (casting time: 1 action) (duration: 1 hour)
 
Level 9 Spells:
Astral Projection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour) (duration: special)
Foresight [Divination] (V,S,M) (casting time: 1 minute) (duration: 8 hours)
 
---------------------------------------------------
Wizard Class:
---------------------------------------------------
 
Cantrips:
Blade Ward [Abjuration] (V,S) (casting time: 1 action) (duration: 1 round)
Chill Touch [Necromancy] (V,S) (casting time: 1 action) (duration: 1 round)
Light [Evocation] (V,M) (casting time: 1 action) (duration: 1 hour)
Mage Hand [Conjuration] (V,S) (casting time: 1 action) (duration: 1 minute)
Message [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 round)
Minor Illusion [Illusion] (S,M) (casting time: 1 action) (duration: 1 minute)
Prestidigitation [Transmutation] (V,S) (casting time: 1 action) (duration: 1 hour)
 
Level 1 Spells:
Alarm [Abjuration] (V,S,M; Ritual) (casting time: 1 minute) (duration: 8 hours)
Charm Person [Enchantment] (V,S) (casting time: 1 action) (duration: 1 hour)
Color Spray [Illusion] (V,S,M) (casting time: 1 action) (duration: 1 round)
Comprehend Languages [Divination] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
Disguise Self [Illusion] (V,S) (casting time: 1 action) (duration: 1 hour)
False Life [Necromancy] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Feather Fall [Transmutation] (V,M) (casting time: 1 reaction) (duration: 1 minute)
Grease [Conjuration] (V,S,M) (casting time: 1 action) (duration: 1 minute)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (casting time: 1 minute) (duration: 10 days)
Jump [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 minute)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Mage Armor [Abjuration] (V,S,M) (casting time: 1 action) (duration: 8 hours)
Shield [Abjuration] (V,S) (casting time: 1 reaction) (duration: 1 round)
Sleep [Enchantment] (V,S,M) (casting time: 1 action) (duration: 1 minute)
Tenser's Floating Disk [Conjuration] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
Unseen Servant [Conjuration] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
 
Level 2 Spells:
Blindness/Deafness [Necromancy] (V) (casting time: 1 action) (duration: 1 minute)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action) (duration: 8 hours)
Gentle Repose [Necromancy] (V,S,M; Ritual) (casting time: 1 action) (duration: 10 days)
Mirror Image [Illusion] (V,S) (casting time: 1 action) (duration: 1 minute)
Nystul's Magic Aura [Illusion] (V,S,M) (casting time: 1 action) (duration: 24 hours)
Rope Trick [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 hour)
See invisibility [Divination] (V,S,M) (casting time: 1 action) (duration: 1 hour)
 
Level 3 Spells:
Blink [Transmutation] (V,S) (casting time: 1 action) (duration: 1 minute)
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
Leomund's Tiny Hut [Evocation] (V,S,M; Ritual) (casting time: 1 minute) (duration: 8 hours)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute) (duration: 1 hour)
Nondetection [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action) (duration: 8 hours)
Phantom Steed [Illusion] (V,S; Ritual) (casting time: 1 minute) (duration: 1 hour)
Sending [Evocation] (V,S,M) (casting time: 1 action) (duration: 1 round)
Tongues [Divination] (V,M) (casting time: 1 action) (duration: 1 hour)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action) (duration: 24 hours)
 
Level 4 Spells:
Fire Shield [Evocation] (V,S,M) (casting time: 1 action) (duration: 10 minutes)
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes) (duration: 24 hours)
Mordenkainen's Faithful Hound [Conjuration] (V,S,M) (casting time: 1 action) (duration: 8 hours)
Mordenkainen's Private Sanctum [Abjuration] (V,S,M) (casting time: 10 minutes) (duration: 24 hours)
 
Level 5 Spells:
Contact Other Plane [Divination] (V; Ritual) (casting time: 1 minute) (duration: 1 minute)
Creation [Illusion] (V,S,M) (casting time: 1 minute) (duration: special)
Dream [Illusion] (V,S,M) (casting time: 1 minute) (duration: 8 hours)
Geas [Enchantment] (V) (casting time: 1 minute) (duration: 30 days)
Passwall [Transmutation] (V,S,M) (casting time: 1 action) (duration: 1 hour)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour) (duration: 24 hours)
Rary's Telepathic Bond [Divination] (V,S,M; Ritual) (casting time: 1 action) (duration: 1 hour)
Seeming [Illusion] (V,S) (casting time: 1 action) (duration: 8 hours)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (casting time: 1 minute) (duration: 1 round)
 
Level 6 Spells:
Contingency [Evocation] (V,S,M; Expensive Components) (casting time: 10 minutes) (duration: 10 days)
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (casting time: 10 minutes) (duration: 24 hours)
Mass Suggestion [Enchantment] (V,M) (casting time: 1 action) (duration: 24 hours)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action) (duration: 1 hour)
 
Level 7 Spells:
Etherealness [Transmutation] (V,S) (casting time: 1 action) (duration: 8 hours)
Forcecage [Evocation] (V,S,M; Expensive Components) (casting time: 1 action) (duration: 1 hour)
Mirage Arcane [Illusion] (V,S) (casting time: 10 minutes) (duration: 10 days)
Mordenkainen's Magnificent Mansion [Conjuration] (V,S,M; Expensive Components) (casting time: 1 minute) (duration: 24 hours)
 
Level 8 Spells:
Antipathy/Sympathy [Enchantment] (V,S,M) (casting time: 1 hour) (duration: 10 days)
Demiplane [Conjuration] (S) (casting time: 1 action) (duration: 1 hour)
Mind Blank [Abjuration] (V,S) (casting time: 1 action) (duration: 24 hours)
Telepathy [Evocation] (V,S,M) (casting time: 1 action) (duration: 24 hours)
 
Level 9 Spells:
Astral Projection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour) (duration: special)
Foresight [Divination] (V,S,M) (casting time: 1 minute) (duration: 8 hours)
Prismatic Wall [Abjuration] (V,S) (casting time: 1 action) (duration: 10 minutes)

[/sblock] 
 

Clockwerk66

First Post
Originally posted by Leugren:

Spells That Do Not Rely on a Character's Spellcasting Attribute 
The following spells are useful for characters who do not have a high spellcasting attribute for the class in question.  They are listed by class:

Spells with No Attribute Dependency
[sblock]---------------------------------------------------
Bard Class:
---------------------------------------------------
 
Cantrips:
Blade Ward [Abjuration] (V,S) (casting time: 1 action)
Dancing Lights [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Friends [Enchantment] (S,M; Concentration) (casting time: 1 action)
Mage Hand [Conjuration] (V,S) (casting time: 1 action)
Mending [Transmutation] (V,S,M) (casting time: 1 minute)
Message [Transmutation] (V,S,M) (casting time: 1 action)
Prestidigitation [Transmutation] (V,S) (casting time: 1 action)
True Strike [Divination] (S; Concentration) (casting time: 1 action)
 
Level 1 Spells:
Comprehend Languages [Divination] (V,S,M; Ritual) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Feather Fall [Transmutation] (V,M) (casting time: 1 reaction)
Heroism [Enchantment] (V,S; Concentration) (casting time: 1 action)
Identify [Divination] (V,S,M; Ritual, Expensive Components) (casting time: 1 minute)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (casting time: 1 minute)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action)
Sleep [Enchantment] (V,S,M) (casting time: 1 action)
Speak with Animals [Divination] (V,S; Ritual) (casting time: 1 action)
Unseen Servant [Conjuration] (V,S,M; Ritual) (casting time: 1 action)
 
Level 2 Spells:
Animal Messenger [Enchantment] (V,S,M; Ritual) (casting time: 1 action)
Cloud of Daggers [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Enhance Ability [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Invisibility [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Knock [Transmutation] (V) (casting time: 1 action)
Lesser Restoration [Abjuration] (V,S) (casting time: 1 action)
Locate Animals or Plants [Divination] (V,S,M; Ritual) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action)
Magic Mouth [Illusion] (V,S,M; Expensive Components) (casting time: 1 minute)
See invisibility [Divination] (V,S,M) (casting time: 1 action)
Silence [Illusion] (V,S; Concentration, Ritual) (casting time: 1 action)
 
Level 3 Spells:
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action)
Leomund's Tiny Hut [Evocation] (V,S,M; Ritual) (casting time: 1 minute)
Nondetection [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Plant Growth [Transmutation] (V,S) (casting time: 1 action OR 8 hours)
Sending [Evocation] (V,S,M) (casting time: 1 action)
Speak with Dead [Necromancy] (V,S,M) (casting time: 1 action)
Speak with Plants [Transmutation] (V,S) (casting time: 1 action)
Tongues [Divination] (V,M) (casting time: 1 action)
 
Level 4 Spells:
Dimension Door [Conjuration] (V) (casting time: 1 action)
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action)
Greater Invisibility [Illusion] (V,S; Concentration) (casting time: 1 action)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action)
Mordenkainen's Private Sanctum [Abjuration] (V,S,M) (casting time: 10 minutes)
 
Level 5 Spells:
Animate Objects [Transmutation] (V,S; Concentration) (casting time: 1 action)
Awaken [Transmutation] (V,S,M; Expensive Components) (casting time: 8 hours)
Greater Restoration [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Legend Lore [Divination] (V,S,M; Expensive Components) (casting time: 10 minutes)
Mislead [Illusion] (S; Concentration) (casting time: 1 action)
Raise Dead [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (casting time: 1 minute)
 
Level 6 Spells:
Find the Path [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 1 minute)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 7 Spells:
Etherealness [Transmutation] (V,S) (casting time: 1 action)
Mirage Arcane [Illusion] (V,S) (casting time: 10 minutes)
Mordenkainen's Magnificent Mansion [Conjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Regenerate [Transmutation] (V,S,M) (casting time: 1 minute)
Resurrection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Teleport [Conjuration] (V) (casting time: 1 action)
 
Level 8 Spells:
Glibness [Transmutation] (V) (casting time: 1 action)
Mind Blank [Abjuration] (V,S) (casting time: 1 action)
 
Level 9 Spells:
Foresight [Divination] (V,S,M) (casting time: 1 minute)
Power Word Heal [Evocation] (V,S) (casting time: 1 action)
Power Word Kill [Enchantment] (V) (casting time: 1 action)
 
---------------------------------------------------
Cleric Class:
---------------------------------------------------
 
Cantrips:
Guidance [Divination] (V,S; Concentration) (casting time: 1 action)
Mending [Transmutation] (V,S,M) (casting time: 1 minute)
Resistance [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Spare the Dying [Necromancy] (V,S) (casting time: 1 action)
Thaumaturgy [Transmutation] (V) (casting time: 1 action)
 
Level 1 Spells:
Bless [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Create or Destroy Water [Transmutation] (V,S,M) (casting time: 1 action)
Detect Evil and Good [Divination] (V,S) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (casting time: 1 action)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Purify Food and Drink [Transmutation] (V,S; Ritual) (casting time: 1 action)
Shield of Faith [Abjuration] (V,S,M; Concentration) (casting time: 1 bonus action)
 
Level 2 Spells:
Aid [Abjuration] (V,S,M) (casting time: 1 action)
Augury [Divination] (V,S,M; Ritual, Expensive Components) (casting time: 1 minute)
Continual Flame [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Enhance Ability [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Find Traps [Divination] (V,S) (casting time: 1 action)
Gentle Repose [Necromancy] (V,S,M; Ritual) (casting time: 1 action)
Lesser Restoration [Abjuration] (V,S) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action)
Silence [Illusion] (V,S; Concentration, Ritual) (casting time: 1 action)
Warding Bond [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 3 Spells:
Animate Dead [Necromancy] (V,S,M) (casting time: 1 minute)
Beacon of Hope [Abjuration] (V,S; Concentration) (casting time: 1 action)
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
Create Food and Water [Conjuration] (V,S) (casting time: 1 action)
Daylight [Evocation] (V,S) (casting time: 1 action)
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action)
Meld Into Stone [Transmutation] (V,S; Ritual) (casting time: 1 action)
Protection from Energy [Abjuration] (V,S; Concentration) (casting time: 1 action)
Remove Curse [Abjuration] (V,S) (casting time: 1 action)
Revivify [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Sending [Evocation] (V,S,M) (casting time: 1 action)
Speak with Dead [Necromancy] (V,S,M) (casting time: 1 action)
Tongues [Divination] (V,M) (casting time: 1 action)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
 
Level 4 Spells:
Death Ward [Abjuration] (V,S) (casting time: 1 action)
Divination [Divination] (V,S,M; Ritual, Expensive Components) (casting time: 1 action)
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action)
Stone Shape [Transmutation] (V,S,M) (casting time: 1 action)
 
Level 5 Spells:
Commune [Divination] (V,S,M; Ritual) (casting time: 1 minute)
Greater Restoration [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Legend Lore [Divination] (V,S,M; Expensive Components) (casting time: 10 minutes)
Raise Dead [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
 
Level 6 Spells:
Create Undead [Necromancy] (V,S,M; Expensive Components) (casting time: 1 minute)
Find the Path [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 1 minute)
Forbiddance [Abjuration] (V,S,M; Ritual, Expensive Components) (casting time: 10 minutes)
Heal [Evocation] (V,S) (casting time: 1 action)
Heroes' Feast [Conjuration] (V,S,M; Expensive Components) (casting time: 10 minutes)
Planar Ally [Conjuration] (V,S) (casting time: 10 minutes)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action)
Word of Recall [Conjuration] (V) (casting time: 1 action)
 
Level 7 Spells:
Conjure Celestial [Conjuration] (V,S; Concentration) (casting time: 1 minute)
Etherealness [Transmutation] (V,S) (casting time: 1 action)
Regenerate [Transmutation] (V,S,M) (casting time: 1 minute)
Resurrection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
 
Level 8 Spells:
Antimagic Field [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Control Weather [Transmutation] (V,S,M; Concentration) (casting time: 10 minutes)
 
Level 9 Spells:
Astral Projection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Gate [Conjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Mass Heal [Conjuration] (V,S) (casting time: 1 action)
True Resurrection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
 
---------------------------------------------------
Druid Class:
---------------------------------------------------
 
Cantrips:
Druidcraft [Transmutation] (V,S) (casting time: 1 action)
Guidance [Divination] (V,S; Concentration) (casting time: 1 action)
Mending [Transmutation] (V,S,M) (casting time: 1 minute)
Resistance [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
 
Level 1 Spells:
Create or Destroy Water [Transmutation] (V,S,M) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (casting time: 1 action)
Fog Cloud [Conjuration] (V,S; Concentration) (casting time: 1 action)
Goodberry [Transmutation] (V,S,M) (casting time: 1 action)
Jump [Transmutation] (V,S,M) (casting time: 1 action)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action)
Purify Food and Drink [Transmutation] (V,S; Ritual) (casting time: 1 action)
Speak with Animals [Divination] (V,S; Ritual) (casting time: 1 action)
 
Level 2 Spells:
Animal Messenger [Enchantment] (V,S,M; Ritual) (casting time: 1 action)
Barkskin [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Beast Sense [Divination] (S; Concentration, Ritual) (casting time: 1 action)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action)
Enhance Ability [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Find Traps [Divination] (V,S) (casting time: 1 action)
Lesser Restoration [Abjuration] (V,S) (casting time: 1 action)
Locate Animals or Plants [Divination] (V,S,M; Ritual) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action)
Pass without Trace [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action)
 
Level 3 Spells:
Conjure Animals [Conjuration] (V,S; Concentration) (casting time: 1 action)
Daylight [Evocation] (V,S) (casting time: 1 action)
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action)
Meld Into Stone [Transmutation] (V,S; Ritual) (casting time: 1 action)
Plant Growth [Transmutation] (V,S) (casting time: 1 action OR 8 hours)
Protection from Energy [Abjuration] (V,S; Concentration) (casting time: 1 action)
Speak with Plants [Transmutation] (V,S) (casting time: 1 action)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
 
Level 4 Spells:
Conjure Minor Elementals [Conjuration] (V,S; Concentration) (casting time: 1 minute)
Conjure Woodland Beings [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action)
Giant Insect [Transmutation] (V,S; Concentration) (casting time: 1 action)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action)
Stone Shape [Transmutation] (V,S,M) (casting time: 1 action)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
 
Level 5 Spells:
Antilife Shell [Abjuration] (V,S; Concentration) (casting time: 1 action)
Awaken [Transmutation] (V,S,M; Expensive Components) (casting time: 8 hours)
Commune with Nature [Divination] (V,S; Ritual) (casting time: 1 minute)
Conjure Elemental [Conjuration] (V,S,M; Concentration) (casting time: 1 minute)
Greater Restoration [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Reincarnate [Transmutation] (V,S,M; Expensive Components) (casting time: 1 hour)
Tree Stride [Conjuration] (V,S; Concentration) (casting time: 1 action)
 
Level 6 Spells:
Conjure Fey [Conjuration] (V,S; Concentration) (casting time: 1 minute)
Find the Path [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 1 minute)
Heal [Evocation] (V,S) (casting time: 1 action)
Heroes' Feast [Conjuration] (V,S,M; Expensive Components) (casting time: 10 minutes)
Move Earth [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Transport via Plants [Conjuration] (V,S) (casting time: 1 action)
Wind Walk [Transmutation] (V,S,M) (casting time: 1 minute)
 
Level 7 Spells:
Mirage Arcane [Illusion] (V,S) (casting time: 10 minutes)
Regenerate [Transmutation] (V,S,M) (casting time: 1 minute)
 
Level 8 Spells:
Animal Shapes [Transmutation] (V,S; Concentration) (casting time: 1 action)
Control Weather [Transmutation] (V,S,M; Concentration) (casting time: 10 minutes)
 
Level 9 Spells:
Foresight [Divination] (V,S,M) (casting time: 1 minute)
Shapechange [Transmutation] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
True Resurrection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
 
---------------------------------------------------
Paladin Class:
---------------------------------------------------
 
Level 1 Spells:
Bless [Enchantment] (V,S,M; Concentration) (casting time: 1 action)
Detect Evil and Good [Divination] (V,S) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (casting time: 1 action)
Divine Favor [Evocation] (V,S; Concentration) (casting time: 1 bonus action)
Heroism [Enchantment] (V,S; Concentration) (casting time: 1 action)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Purify Food and Drink [Transmutation] (V,S; Ritual) (casting time: 1 action)
Shield of Faith [Abjuration] (V,S,M; Concentration) (casting time: 1 bonus action)
 
Level 2 Spells:
Aid [Abjuration] (V,S,M) (casting time: 1 action)
Branding Smite [Evocation] (V; Concentration) (casting time: 1 bonus action)
Find Steed [Conjuration] (V,S) (casting time: 10 minutes)
Lesser Restoration [Abjuration] (V,S) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action)
Magic Weapon [Transmutation] (V,S; Concentration) (casting time: 1 bonus action)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action)
 
Level 3 Spells:
Aura of Vitality [Evocation] (V; Concentration) (casting time: 1 action)
Create Food and Water [Conjuration] (V,S) (casting time: 1 action)
Crusader's Mantle [Evocation] (V; Concentration) (casting time: 1 action)
Daylight [Evocation] (V,S) (casting time: 1 action)
Elemental Weapon [Transmutation] (V,S; Concentration) (casting time: 1 action)
Remove Curse [Abjuration] (V,S) (casting time: 1 action)
Revivify [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 4 Spells:
Aura of Life [Abjuration] (V; Concentration) (casting time: 1 action)
Aura of Purity [Abjuration] (V; Concentration) (casting time: 1 action)
Death Ward [Abjuration] (V,S) (casting time: 1 action)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action)
 
Level 5 Spells:
Banishing Smite [Abjuration] (V; Concentration) (casting time: 1 bonus action)
Circle of Power [Abjuration] (V; Concentration) (casting time: 1 action)
Raise Dead [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
 
---------------------------------------------------
Ranger Class:
---------------------------------------------------
 
Level 1 Spells:
Alarm [Abjuration] (V,S,M; Ritual) (casting time: 1 minute)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (casting time: 1 action)
Fog Cloud [Conjuration] (V,S; Concentration) (casting time: 1 action)
Goodberry [Transmutation] (V,S,M) (casting time: 1 action)
Hunter's Mark [Divination] (V; Concentration) (casting time: 1 bonus action)
Jump [Transmutation] (V,S,M) (casting time: 1 action)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action)
Speak with Animals [Divination] (V,S; Ritual) (casting time: 1 action)
 
Level 2 Spells:
Animal Messenger [Enchantment] (V,S,M; Ritual) (casting time: 1 action)
Barkskin [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Beast Sense [Divination] (S; Concentration, Ritual) (casting time: 1 action)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action)
Find Traps [Divination] (V,S) (casting time: 1 action)
Lesser Restoration [Abjuration] (V,S) (casting time: 1 action)
Locate Animals or Plants [Divination] (V,S,M; Ritual) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action)
Pass without Trace [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Protection from Poison [Abjuration] (V,S) (casting time: 1 action)
Silence [Illusion] (V,S; Concentration, Ritual) (casting time: 1 action)
 
Level 3 Spells:
Conjure Animals [Conjuration] (V,S; Concentration) (casting time: 1 action)Daylight [Evocation] (V,S) (casting time: 1 action)
Nondetection [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Plant Growth [Transmutation] (V,S) (casting time: 1 action OR 8 hours)
Protection from Energy [Abjuration] (V,S; Concentration) (casting time: 1 action)
Speak with Plants [Transmutation] (V,S) (casting time: 1 action)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
 
Level 4 Spells:
Conjure Woodland Beings [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Freedom of Movement [Abjuration] (V,S,M) (casting time: 1 action)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
 
Level 5 Spells:
Commune with Nature [Divination] (V,S; Ritual) (casting time: 1 minute)
Swift Quiver [Transmutation] (V,S,M; Concentration) (casting time: 1 bonus action)
Tree Stride [Conjuration] (V,S; Concentration) (casting time: 1 action)
 
---------------------------------------------------
Sorcerer Class:
---------------------------------------------------
 
Cantrips:
Blade Ward [Abjuration] (V,S) (casting time: 1 action)
Dancing Lights [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Friends [Enchantment] (S,M; Concentration) (casting time: 1 action)
Mage Hand [Conjuration] (V,S) (casting time: 1 action)
Mending [Transmutation] (V,S,M) (casting time: 1 minute)
Message [Transmutation] (V,S,M) (casting time: 1 action)
Prestidigitation [Transmutation] (V,S) (casting time: 1 action)
True Strike [Divination] (S; Concentration) (casting time: 1 action)
 
Level 1 Spells:
Color Spray [Illusion] (V,S,M) (casting time: 1 action)
Comprehend Languages [Divination] (V,S,M; Ritual) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Expeditious Retreat [Transmutation] (V,S; Concentration) (casting time: 1 bonus action)
False Life [Necromancy] (V,S,M) (casting time: 1 action)
Feather Fall [Transmutation] (V,M) (casting time: 1 reaction)
Fog Cloud [Conjuration] (V,S; Concentration) (casting time: 1 action)
Jump [Transmutation] (V,S,M) (casting time: 1 action)
Mage Armor [Abjuration] (V,S,M) (casting time: 1 action)
Magic Missile [Evocation] (V,S) (casting time: 1 action)
Shield [Abjuration] (V,S) (casting time: 1 reaction)
Sleep [Enchantment] (V,S,M) (casting time: 1 action)
 
Level 2 Spells:
Alter Self [Transmutation] (V,S; Concentration) (casting time: 1 action)
Blur [Illusion] (V; Concentration) (casting time: 1 action)
Cloud of Daggers [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Darkness [Evocation] (V,M; Concentration) (casting time: 1 action)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action)
Enhance Ability [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Invisibility [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Knock [Transmutation] (V) (casting time: 1 action)
Mirror Image [Illusion] (V,S) (casting time: 1 action)
Misty Step [Conjuration] (V) (casting time: 1 bonus action)
See invisibility [Divination] (V,S,M) (casting time: 1 action)
Spider Climb [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 3 Spells:
Blink [Transmutation] (V,S) (casting time: 1 action)
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
Daylight [Evocation] (V,S) (casting time: 1 action)
Fly [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Gaseous Form [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Haste [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Protection from Energy [Abjuration] (V,S; Concentration) (casting time: 1 action)
Tongues [Divination] (V,M) (casting time: 1 action)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
Water Walk [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
 
Level 4 Spells:
Dimension Door [Conjuration] (V) (casting time: 1 action)
Greater Invisibility [Illusion] (V,S; Concentration) (casting time: 1 action)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
 
Level 5 Spells:
Animate Objects [Transmutation] (V,S; Concentration) (casting time: 1 action)
Creation [Illusion] (V,S,M) (casting time: 1 minute)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (casting time: 1 minute)
 
Level 6 Spells:
Arcane Gate [Conjuration] (V,S; Concentration) (casting time: 1 action)
Globe of Invulnerability [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Move Earth [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 7 Spells:
Etherealness [Transmutation] (V,S) (casting time: 1 action)
Teleport [Conjuration] (V) (casting time: 1 action)
 
Level 9 Spells:
Gate [Conjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Power Word Kill [Enchantment] (V) (casting time: 1 action)
Time Stop [Transmutation] (V) (casting time: 1 action)
Wish [Conjuration] (V) (casting time: 1 action)
 
---------------------------------------------------
Warlock Class:
---------------------------------------------------
 
Cantrips:
Blade Ward [Abjuration] (V,S) (casting time: 1 action)
Friends [Enchantment] (S,M; Concentration) (casting time: 1 action)
Mage Hand [Conjuration] (V,S) (casting time: 1 action)
Prestidigitation [Transmutation] (V,S) (casting time: 1 action)
True Strike [Divination] (S; Concentration) (casting time: 1 action)
 
Level 1 Spells:
Armor of Agathys [Abjuration] (V,S,M) (casting time: 1 action)
Comprehend Languages [Divination] (V,S,M; Ritual) (casting time: 1 action)
Expeditious Retreat [Transmutation] (V,S; Concentration) (casting time: 1 bonus action)
Hex [Enchantment] (V,S,M; Concentration) (casting time: 1 bonus action)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (casting time: 1 minute)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Unseen Servant [Conjuration] (V,S,M; Ritual) (casting time: 1 action)
 
Level 2 Spells:
Cloud of Daggers [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Darkness [Evocation] (V,M; Concentration) (casting time: 1 action)
Invisibility [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Mirror Image [Illusion] (V,S) (casting time: 1 action)
Misty Step [Conjuration] (V) (casting time: 1 bonus action)
Spider Climb [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 3 Spells:
Fly [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Gaseous Form [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Remove Curse [Abjuration] (V,S) (casting time: 1 action)
Tongues [Divination] (V,M) (casting time: 1 action)
 
Level 4 Spells:
Dimension Door [Conjuration] (V) (casting time: 1 action)
 
Level 5 Spells:
Contact Other Plane [Divination] (V; Ritual) (casting time: 1 minute)
 
Level 6 Spells:
Arcane Gate [Conjuration] (V,S; Concentration) (casting time: 1 action)
Conjure Fey [Conjuration] (V,S; Concentration) (casting time: 1 minute)
Create Undead [Necromancy] (V,S,M; Expensive Components) (casting time: 1 minute)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 7 Spells:
Etherealness [Transmutation] (V,S) (casting time: 1 action)
 
Level 8 Spells:
Demiplane [Conjuration] (S) (casting time: 1 action)
Glibness [Transmutation] (V) (casting time: 1 action)
 
Level 9 Spells:
Astral Projection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Foresight [Divination] (V,S,M) (casting time: 1 minute)
Power Word Kill [Enchantment] (V) (casting time: 1 action)
 
---------------------------------------------------
Wizard Class:
---------------------------------------------------
 
Cantrips:
Blade Ward [Abjuration] (V,S) (casting time: 1 action)
Dancing Lights [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Friends [Enchantment] (S,M; Concentration) (casting time: 1 action)
Mage Hand [Conjuration] (V,S) (casting time: 1 action)
Mending [Transmutation] (V,S,M) (casting time: 1 minute)
Message [Transmutation] (V,S,M) (casting time: 1 action)
Prestidigitation [Transmutation] (V,S) (casting time: 1 action)
True Strike [Divination] (S; Concentration) (casting time: 1 action)
 
Level 1 Spells:
Alarm [Abjuration] (V,S,M; Ritual) (casting time: 1 minute)
Color Spray [Illusion] (V,S,M) (casting time: 1 action)
Comprehend Languages [Divination] (V,S,M; Ritual) (casting time: 1 action)
Detect Magic [Divination] (V,S; Concentration, Ritual) (casting time: 1 action)
Expeditious Retreat [Transmutation] (V,S; Concentration) (casting time: 1 bonus action)
False Life [Necromancy] (V,S,M) (casting time: 1 action)
Feather Fall [Transmutation] (V,M) (casting time: 1 reaction)
Find Familiar [Conjuration] (V,S,M; Ritual, Expensive Components) (casting time: 1 hour)
Fog Cloud [Conjuration] (V,S; Concentration) (casting time: 1 action)
Identify [Divination] (V,S,M; Ritual, Expensive Components) (casting time: 1 minute)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (casting time: 1 minute)
Jump [Transmutation] (V,S,M) (casting time: 1 action)
Longstrider [Transmutation] (V,S,M) (casting time: 1 action)
Mage Armor [Abjuration] (V,S,M) (casting time: 1 action)
Magic Missile [Evocation] (V,S) (casting time: 1 action)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Shield [Abjuration] (V,S) (casting time: 1 reaction)
Sleep [Enchantment] (V,S,M) (casting time: 1 action)
Tenser's Floating Disk [Conjuration] (V,S,M; Ritual) (casting time: 1 action)
Unseen Servant [Conjuration] (V,S,M; Ritual) (casting time: 1 action)
 
Level 2 Spells:
Alter Self [Transmutation] (V,S; Concentration) (casting time: 1 action)
Arcane Lock [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Blur [Illusion] (V; Concentration) (casting time: 1 action)
Cloud of Daggers [Conjuration] (V,S,M; Concentration) (casting time: 1 action)
Continual Flame [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Darkness [Evocation] (V,M; Concentration) (casting time: 1 action)
Darkvision [Transmutation] (V,S,M) (casting time: 1 action)
Gentle Repose [Necromancy] (V,S,M; Ritual) (casting time: 1 action)
Invisibility [Illusion] (V,S,M; Concentration) (casting time: 1 action)
Knock [Transmutation] (V) (casting time: 1 action)
Locate Object [Divination] (V,S,M; Concentration) (casting time: 1 action)
Magic Mouth [Illusion] (V,S,M; Expensive Components) (casting time: 1 minute)
Magic Weapon [Transmutation] (V,S; Concentration) (casting time: 1 bonus action)
Mirror Image [Illusion] (V,S) (casting time: 1 action)
Misty Step [Conjuration] (V) (casting time: 1 bonus action)
Nystul's Magic Aura [Illusion] (V,S,M) (casting time: 1 action)
Rope Trick [Transmutation] (V,S,M) (casting time: 1 action)
See invisibility [Divination] (V,S,M) (casting time: 1 action)
Spider Climb [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 3 Spells:
Animate Dead [Necromancy] (V,S,M) (casting time: 1 minute)
Blink [Transmutation] (V,S) (casting time: 1 action)
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (casting time: 10 minutes)
Feign Death [Necromancy] (V,S,M; Ritual) (casting time: 1 action)
Fly [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Gaseous Form [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Haste [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Leomund's Tiny Hut [Evocation] (V,S,M; Ritual) (casting time: 1 minute)
Nondetection [Abjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Phantom Steed [Illusion] (V,S; Ritual) (casting time: 1 minute)
Protection from Energy [Abjuration] (V,S; Concentration) (casting time: 1 action)
Remove Curse [Abjuration] (V,S) (casting time: 1 action)
Sending [Evocation] (V,S,M) (casting time: 1 action)
Tongues [Divination] (V,M) (casting time: 1 action)
Water Breathing [Transmutation] (V,S,M; Ritual) (casting time: 1 action)
 
Level 4 Spells:
Arcane Eye [Divination] (V,S,M; Concentration) (casting time: 1 action)
Conjure Minor Elementals [Conjuration] (V,S; Concentration) (casting time: 1 minute)
Dimension Door [Conjuration] (V) (casting time: 1 action)
Fabricate [Transmutation] (V,S) (casting time: 10 minutes)
Fire Shield [Evocation] (V,S,M) (casting time: 1 action)
Greater Invisibility [Illusion] (V,S; Concentration) (casting time: 1 action)
Leomund's Secret Chest [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Locate Creature [Divination] (V,S,M; Concentration) (casting time: 1 action)
Mordenkainen's Private Sanctum [Abjuration] (V,S,M) (casting time: 10 minutes)
Stone Shape [Transmutation] (V,S,M) (casting time: 1 action)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
 
Level 5 Spells:
Animate Objects [Transmutation] (V,S; Concentration) (casting time: 1 action)
Conjure Elemental [Conjuration] (V,S,M; Concentration) (casting time: 1 minute)
Contact Other Plane [Divination] (V; Ritual) (casting time: 1 minute)
Creation [Illusion] (V,S,M) (casting time: 1 minute)
Legend Lore [Divination] (V,S,M; Expensive Components) (casting time: 10 minutes)
Mislead [Illusion] (S; Concentration) (casting time: 1 action)
Passwall [Transmutation] (V,S,M) (casting time: 1 action)
Rary's Telepathic Bond [Divination] (V,S,M; Ritual) (casting time: 1 action)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (casting time: 1 minute)
Wall of Force [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 6 Spells:
Arcane Gate [Conjuration] (V,S; Concentration) (casting time: 1 action)
Contingency [Evocation] (V,S,M; Expensive Components) (casting time: 10 minutes)
Create Undead [Necromancy] (V,S,M; Expensive Components) (casting time: 1 minute)
Drawmij's Instant Summons [Conjuration] (V,S,M; Ritual, Expensive Components) (casting time: 1 minute)
Globe of Invulnerability [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Move Earth [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
True Seeing [Divination] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 7 Spells:
Etherealness [Transmutation] (V,S) (casting time: 1 action)
Mirage Arcane [Illusion] (V,S) (casting time: 10 minutes)
Mordenkainen's Magnificent Mansion [Conjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Sequester [Transmutation] (V,S,M; Expensive Components) (casting time: 1 action)
Simulacrum [Illusion] (V,S,M; Expensive Components) (casting time: 12 hours)
Teleport [Conjuration] (V) (casting time: 1 action)
 
Level 8 Spells:
Antimagic Field [Abjuration] (V,S,M; Concentration) (casting time: 1 action)
Clone [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Control Weather [Transmutation] (V,S,M; Concentration) (casting time: 10 minutes)
Demiplane [Conjuration] (S) (casting time: 1 action)
Maze [Conjuration] (V,S; Concentration) (casting time: 1 action)
Mind Blank [Abjuration] (V,S) (casting time: 1 action)
Telepathy [Evocation] (V,S,M) (casting time: 1 action)
 
Level 9 Spells:
Astral Projection [Necromancy] (V,S,M; Expensive Components) (casting time: 1 hour)
Foresight [Divination] (V,S,M) (casting time: 1 minute)
Gate [Conjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Power Word Kill [Enchantment] (V) (casting time: 1 action)
Shapechange [Transmutation] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Time Stop [Transmutation] (V) (casting time: 1 action)
Wish [Conjuration] (V) (casting time: 1 action)

[/sblock]
 

Clockwerk66

First Post
Originally posted by Leugren:

Spells That Partially Rely on a Character's Spellcasting Attribute 
The following spells are limited in some way by the caster's spellcasting attribute for the class in question, but can still be useful even if you lack a high spellcasting attribute.  They include spells like Polymorph, for instance, which only requires a saving throw if you cast it on an unwilling target.  Other examples include illusions for which the spellcasting attribute only comes into play if an opponent uses an action to attempt to disbelieve the illusion in question. Other spells have multiple variants in which only some of the variants involve saving throws. These spells are all listed by class:

Spells with No Attribute Dependency
[sblock]---------------------------------------------------
Bard Class:
---------------------------------------------------
 
Cantrips:
Light [Evocation] (V,M) (casting time: 1 action)
Minor Illusion [Illusion] (S,M) (casting time: 1 action)
 
Level 1 Spells:
Disguise Self [Illusion] (V,S) (casting time: 1 action)
Silent Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
 
Level 2 Spells:
Detect Thoughts [Divination] (V,S,M; Concentration) (casting time: 1 action)
Heat Metal [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 3 Spells:
Glyph of Warding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour)
Major Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
 
Level 4 Spells:
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes)
Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 5 Spells:
Dream [Illusion] (V,S,M) (casting time: 1 minute)
Seeming [Illusion] (V,S) (casting time: 1 action)
 
Level 6 Spells:
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (casting time: 10 minutes)
Programmed Illusion [Illusion] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 7 Spells:
Forcecage [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Project Image [Illusion] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
 
Level 9 Spells:
True Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
---------------------------------------------------
Cleric Class:
---------------------------------------------------
 
Cantrips:
Light [Evocation] (V,M) (casting time: 1 action)
 
Level 2 Spells:
Hallow [Evocation] (V,S,M; Expensive Components) (casting time: 24 hours)
 
Level 3 Spells:
Glyph of Warding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
 
Level 4 Spells:
Control Water [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 5 Spells:
Dispel Evil and Good [Abjuration] (V,S,M) (casting time: 1 action)
 
Level 7 Spells:
Plane Shift [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 8 Spells:
Holy Aura [Abjuration] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
 
---------------------------------------------------
Druid Class:
---------------------------------------------------
 
Cantrips:
Produce Flame [Conjuration] (V,S) (casting time: 1 action)
 
Level 2 Spells:
Heat Metal [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Spike Growth [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 4 Spells:
Control Water [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes)
Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 5 Spells:
Wall of Stone [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 7 Spells:
Plane Shift [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Reverse Gravity [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
---------------------------------------------------
Paladin Class:
---------------------------------------------------
 
Level 3 Spells:
Magic Circle [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
 
Level 5 Spells:
Dispel Evil and Good [Abjuration] (V,S,M) (casting time: 1 action)
 
---------------------------------------------------
Ranger Class:
---------------------------------------------------
 
Level 2 Spells:
Spike Growth [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
---------------------------------------------------
Sorcerer Class:
---------------------------------------------------
 
Cantrips:
Light [Evocation] (V,M) (casting time: 1 action)
Minor Illusion [Illusion] (S,M) (casting time: 1 action)
 
Level 1 Spells:
Disguise Self [Illusion] (V,S) (casting time: 1 action)
Silent Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
 
Level 2 Spells:
Detect Thoughts [Divination] (V,S,M; Concentration) (casting time: 1 action)
Enlarge/Reduce [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Levitate [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 3 Spells:
Major Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
 
Level 4 Spells:
Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 5 Spells:
Seeming [Illusion] (V,S) (casting time: 1 action)
Telekinesis [Transmutation] (V,S; Concentration) (casting time: 1 action)
Wall of Stone [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 7 Spells:
Plane Shift [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Reverse Gravity [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
---------------------------------------------------
Warlock Class:
---------------------------------------------------
 
Cantrips:
Minor Illusion [Illusion] (S,M) (casting time: 1 action)
 
Level 3 Spells:
Magic Circle [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Major Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
 
Level 4 Spells:
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes)
 
Level 5 Spells:
Dream [Illusion] (V,S,M) (casting time: 1 minute)
 
Level 7 Spells:
Forcecage [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 9 Spells:
True Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
---------------------------------------------------
Wizard Class:
---------------------------------------------------
 
Cantrips:
Light [Evocation] (V,M) (casting time: 1 action)
Minor Illusion [Illusion] (S,M) (casting time: 1 action)
 
Level 1 Spells:
Disguise Self [Illusion] (V,S) (casting time: 1 action)
Silent Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
 
Level 2 Spells:
Detect Thoughts [Divination] (V,S,M; Concentration) (casting time: 1 action)
Enlarge/Reduce [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Levitate [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 3 Spells:
Glyph of Warding [Abjuration] (V,S,M; Expensive Components) (casting time: 1 hour)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (casting time: 1 minute)
Major Image [Illusion] (V,S,M; Concentration) (casting time: 1 action)
 
Level 4 Spells:
Control Water [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
Hallucinatory Terrain [Illusion] (V,S,M) (casting time: 10 minutes)
Mordenkainen's Faithful Hound [Conjuration] (V,S,M) (casting time: 1 action)
Otiluke's Resilient Sphere [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 5 Spells:
Bigby's Hand [Evocation] (V,S,M; Concentration) (casting time: 1 action)
Dream [Illusion] (V,S,M) (casting time: 1 minute)
Seeming [Illusion] (V,S) (casting time: 1 action)
Telekinesis [Transmutation] (V,S; Concentration) (casting time: 1 action)
Wall of Stone [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 6 Spells:
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (casting time: 10 minutes)
Programmed Illusion [Illusion] (V,S,M; Expensive Components) (casting time: 1 action)
 
Level 7 Spells:
Forcecage [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (casting time: 1 action)
Project Image [Illusion] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)
Reverse Gravity [Transmutation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 9 Spells:
True Polymorph [Transmutation] (V,S,M; Concentration) (casting time: 1 action)

[/sblock]
 

Clockwerk66

First Post
Originally posted by Leugren:

Spells By Saving Throw Type
The following spells all involve saving throws of one type or another. Note that some spells may involve multiple different types of saving throws, in which case they will appear multiple times in the list.

Spells By Saving Throw Type
[sblock]---------------------------------------------------
Spells that require a Charisma save:
---------------------------------------------------
 
Level 1 Spells:
Bane [Enchantment] (V,S,M; Concentration) (Bard, Cleric)
 
Level 2 Spells:
Calm Emotions [Enchantment] (V,S; Concentration) (Bard, Cleric)
Hallow [Evocation] (V,S,M; Expensive Components) (Cleric)
Zone of Truth [Enchantment] (V,S) (Bard, Cleric, Paladin)
 
Level 3 Spells:
Magic Circle [Abjuration] (V,S,M; Expensive Components) (Cleric, Paladin, Warlock, Wizard)
 
Level 4 Spells:
Banishment [Abjuration] (V,S,M; Concentration) (Cleric, Paladin, Sorcerer, Warlock, Wizard)
 
Level 5 Spells:
Dispel Evil and Good [Abjuration] (V,S,M) (Cleric, Paladin)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Druid, Wizard)
Seeming [Illusion] (V,S) (Bard, Sorcerer, Wizard)
 
Level 6 Spells:
Magic Jar [Necromancy] (V,S,M; Expensive Components) (Wizard)
 
Level 7 Spells:
Divine Word [Evocation] (V) (Cleric)
Forcecage [Evocation] (V,S,M; Expensive Components) (Bard, Warlock, Wizard)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (Cleric, Druid, Sorcerer, Warlock, Wizard)
Symbol [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
 
---------------------------------------------------
Spells that require a Constitution save:
---------------------------------------------------
 
Cantrips:
Poison Spray [Conjuration] (V,S) (Druid, Sorcerer, Warlock, Wizard)
 
Level 1 Spells:
Ray of Sickness [Necromancy] (V,S) (Sorcerer, Wizard)
Searing Smite [Evocation] (V; Concentration) (Paladin)
Thunderwave [Evocation] (V,S) (Bard, Druid, Sorcerer, Wizard)
 
Level 2 Spells:
Blindness/Deafness [Necromancy] (V) (Bard, Cleric, Sorcerer, Wizard)
Enlarge/Reduce [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Heat Metal [Transmutation] (V,S,M; Concentration) (Bard, Druid)
Levitate [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Moonbeam [Evocation] (V,S,M; Concentration) (Druid)
Ray of Enfeeblement [Necromancy] (V,S; Concentration) (Warlock, Wizard)
Shatter [Evocation] (V,S,M) (Bard, Sorcerer, Warlock, Wizard)
 
Level 3 Spells:
Blinding Smite [Evocation] (V; Concentration) (Paladin)
Sleet Storm [Conjuration] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Stinking Cloud [Conjuration] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
 
Level 4 Spells:
Blight [Necromancy] (V,S) (Druid, Sorcerer, Warlock, Wizard)
 
Level 5 Spells:
Cone of Cold [Evocation] (V,S,M) (Sorcerer, Wizard)
Contagion [Necromancy] (V,S) (Cleric, Druid)
Destructive Wave [Evocation] (V) (Paladin)
Insect Plague [Conjuration] (V,S,M; Concentration) (Cleric, Druid, Sorcerer)
 
Level 6 Spells:
Circle of Death [Necromancy] (V,S,M; Expensive Components) (Sorcerer, Warlock, Wizard)
Flesh to Stone [Transmutation] (V,S,M; Concentration) (Warlock, Wizard)
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (Bard, Wizard)
Harm [Necromancy] (V,S) (Cleric)
Otilike's Freezing Sphere [Evocation] (V,S,M) (Wizard)
Sunbeam [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Wall of Ice [Evocation] (V,S,M; Concentration) (Wizard)
 
Level 7 Spells:
Finger of Death [Necromancy] (V,S) (Sorcerer, Warlock, Wizard)
Symbol [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
 
Level 8 Spells:
Cloudkill [Conjuration] (V,S; Concentration) (Sorcerer, Wizard)
Earthquake [Evocation] (V,S,M; Concentration) (Cleric, Druid, Sorcerer)
Holy Aura [Abjuration] (V,S,M; Concentration, Expensive Components) (Cleric)
Power Word Stun [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)
Sunburst [Evocation] (V,S,M) (Druid, Sorcerer, Wizard)
 
Level 9 Spells:
Prismatic Wall [Abjuration] (V,S) (Wizard)
Storm of Vengeance [Conjuration] (V,S; Concentration) (Druid)
 
---------------------------------------------------
Spells that require a Dexterity save:
---------------------------------------------------
 
Cantrips:
Acid Splash [Conjuration] (V,S) (Sorcerer, Wizard)
Light [Evocation] (V,M) (Bard, Cleric, Sorcerer, Wizard)
Sacred Flame [Evocation] (V,S) (Cleric)
 
Level 1 Spells:
Burning Hands [Evocation] (V,S) (Sorcerer, Wizard)
Faerie Fire [Evocation] (V; Concentration) (Bard, Druid)
Grease [Conjuration] (V,S,M) (Wizard)
Hail of Thorns [Conjuration] (V) (Ranger)
Hellish Rebuke [Evocation] (V,S) (Warlock)
 
Level 2 Spells:
Cordon of Arrows [Transmutation] (V,S,M) (Ranger)
Flaming Sphere [Conjuration] (V,S,M; Concentration) (Druid, Wizard)
Web [Conjuration] (V,S,M; Concentration) (Sorcerer, Wizard)
 
Level 3 Spells:
Call Lightning [Conjuration] (V,S; Concentration) (Druid, Sorcerer)
Conjure Barrage [Conjuration] (V,S,M) (Ranger)
Fireball [Evocation] (V,S,M) (Sorcerer, Wizard)
Glyph of Warding [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
Hunger of Hadar [Conjuration] (V,S,M; Concentration) (Warlock)
Lightning Arrow [Transmutation] (V,S; Concentration) (Ranger)
Lightning Bolt [Evocation] (V,S,M) (Sorcerer, Wizard)
Sleet Storm [Conjuration] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
 
Level 4 Spells:
Evard's Black Tentacles [Conjuration] (V,S,M; Concentration) (Wizard)
Grasping Vine [Conjuration] (V,S; Concentration) (Druid, Ranger)
Guardian of Faith [Conjuration] (V) (Cleric)
Ice Storm [Evocation] (V,S,M) (Druid, Sorcerer, Wizard)
Otiluke's Resilient Sphere [Evocation] (V,S,M; Concentration) (Wizard)
Wall of Fire [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
 
Level 5 Spells:
Conjure Volley [Conjuration] (V,S,M) (Ranger)
Flame Strike [Evocation] (V,S,M) (Cleric)
Wall of Stone [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
 
Level 6 Spells:
Blade Barrier [Evocation] (V,S; Concentration) (Cleric)
Chain Lightning [Evocation] (V,S,M) (Wizard)
Disintegrate [Transmutation] (V,S,M) (Sorcerer, Wizard)
Otto's Irresistible Dance [Enchantment] (V; Concentration) (Bard, Wizard)
Wall of Ice [Evocation] (V,S,M; Concentration) (Wizard)
Wall of Thorns [Conjuration] (V,S,M; Concentration) (Druid)
 
Level 7 Spells:
Delayed Blast Fireball [Evocation] (V,S,M; Concentration) (Sorcerer, Wizard)
Fire Storm [Evocation] (V,S) (Cleric, Druid, Sorcerer)
Prismatic Spray [Evocation] (V,S) (Sorcerer, Wizard)
Reverse Gravity [Transmutation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
 
Level 8 Spells:
Earthquake [Evocation] (V,S,M; Concentration) (Cleric, Druid, Sorcerer)
Incendiary Cloud [Conjuration] (V,S; Concentration) (Sorcerer, Wizard)
 
Level 9 Spells:
Meteor Swarm [Evocation] (V,S) (Sorcerer, Wizard)
Prismatic Wall [Abjuration] (V,S) (Wizard)
Storm of Vengeance [Conjuration] (V,S; Concentration) (Druid)
 
---------------------------------------------------
Spells that require an Intelligence save:
---------------------------------------------------
 
Level 2 Spells:
Phantasmal Force [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
 
Level 7 Spells:
Symbol [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
 
Level 8 Spells:
Feeblemind [Enchantment] (V,S,M) (Bard, Druid, Warlock, Wizard)
 
---------------------------------------------------
Spells that require a Strength save:
---------------------------------------------------
 
Level 1 Spells:
Ensnaring Strike [Conjuration] (V; Concentration) (Ranger)
Entangle [Conjuration] (V,S; Concentration) (Druid)
Thunderous Smite [Evocation] (V; Concentration) (Paladin)
 
Level 2 Spells:
Gust of Wind [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
 
Level 3 Spells:
Wind Wall [Evocation] (V,S,M; Concentration) (Druid, Ranger)
 
Level 4 Spells:
Control Water [Transmutation] (V,S,M; Concentration) (Cleric, Druid, Wizard)
 
Level 6 Spells:
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (Bard, Wizard)
 
Level 8 Spells:
Tsunami [Conjuration] (V,S; Concentration) (Druid)
 
---------------------------------------------------
Spells that require a Wisdom save:
---------------------------------------------------
 
Cantrips:
Vicious Mockery [Enchantment] (V) (Bard)
 
Level 1 Spells:
Animal Friendship [Enchantment] (V,S,M) (Bard, Druid, Ranger)
Charm Person [Enchantment] (V,S) (Bard, Druid, Sorcerer, Warlock, Wizard)
Command [Enchantment] (V) (Cleric, Paladin)
Compelled Duel [Enchantment] (V; Concentration) (Paladin)
Dissonant Whispers [Enchantment] (V) (Bard)
Sanctuary [Abjuration] (V,S,M) (Cleric)
Tasha's Hideous Laughter [Enchantment] (V,S,M; Concentration) (Bard, Wizard)
Wrathful Smite [Evocation] (V; Concentration) (Paladin)
 
Level 2 Spells:
Crown of Madness [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Detect Thoughts [Divination] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Enthrall [Enchantment] (V,S) (Bard, Warlock)
Hold Person [Enchantment] (V,S,M; Concentration) (Bard, Cleric, Druid, Sorcerer, Warlock, Wizard)
Suggestion [Enchantment] (V,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
 
Level 3 Spells:
Bestow Curse [Necromancy] (V,S; Concentration) (Bard, Cleric, Wizard)
Fear [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Hypnotic Pattern [Illusion] (S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Slow [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Spirit Guardians [Conjuration] (V,S,M; Concentration) (Cleric)
 
Level 4 Spells:
Compulsion [Enchantment] (V,S; Concentration) (Bard)
Confusion [Enchantment] (V,S,M; Concentration) (Bard, Druid, Sorcerer, Wizard)
Dominate Beast [Enchantment] (V,S; Concentration) (Druid, Sorcerer)
Phantasmal Killer [Illusion] (V,S; Concentration) (Wizard)
Polymorph [Transmutation] (V,S,M; Concentration) (Bard, Druid, Sorcerer, Wizard)
Staggering Smite [Evocation] (V; Concentration) (Paladin)
 
Level 5 Spells:
Dominate Person [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Dream [Illusion] (V,S,M) (Bard, Warlock, Wizard)
Geas [Enchantment] (V) (Bard, Cleric, Druid, Paladin, Wizard)
Hold Monster [Enchantment] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Modify Memory [Enchantment] (V,S; Concentration) (Bard, Wizard)
Scrying [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Druid, Warlock, Wizard)
 
Level 6 Spells:
Eyebite [Necromancy] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (Bard, Wizard)
Mass Suggestion [Enchantment] (V,M) (Bard, Sorcerer, Warlock, Wizard)
 
Level 7 Spells:
Symbol [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
 
Level 8 Spells:
Antipathy/Sympathy [Enchantment] (V,S,M) (Druid, Wizard)
Dominate Monster [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
 
Level 9 Spells:
Imprisonment [Abjuration] (V,S,M; Expensive Components) (Warlock, Wizard)
True Polymorph [Transmutation] (V,S,M; Concentration) (Bard, Warlock, Wizard)
Weird [Illusion] (V,S; Concentration) (Wizard)

[/sblock] 
Spells That Involve a Melee Spell Attack
 
Spells That Involve a Melee Spell Attack
[sblock]---------------------------------------------------
Cleric Class:
---------------------------------------------------
 
Level 1 Spells:
Inflict Wounds [Necromancy] (V,S) (casting time: 1 action)
 
Level 2 Spells:
Spiritual Weapon [Evocation] (V,S) (casting time: 1 bonus action)
 
Level 5 Spells:
Contagion [Necromancy] (V,S) (casting time: 1 action)
Dispel Evil and Good [Abjuration] (V,S,M) (casting time: 1 action)
 
---------------------------------------------------
Druid Class:
---------------------------------------------------
 
Cantrips:
Shillelagh [Transmutation] (V,S,M) (casting time: 1 bonus action)
Thorn Whip [Transmutation] (V,S,M) (casting time: 1 action)
 
Level 2 Spells:
Flame Blade [Evocation] (V,S,M; Concentration) (casting time: 1 bonus action)
 
Level 5 Spells:
Contagion [Necromancy] (V,S) (casting time: 1 action)
 
---------------------------------------------------
Paladin Class:
---------------------------------------------------
 
Level 5 Spells:
Dispel Evil and Good [Abjuration] (V,S,M) (casting time: 1 action)
 
---------------------------------------------------
Sorcerer Class:
---------------------------------------------------
 
Cantrips:
Shocking Grasp [Evocation] (V,S) (casting time: 1 action)
 
---------------------------------------------------
Warlock Class:
---------------------------------------------------
 
Level 3 Spells:
Vampiric Touch [Necromancy] (V,S; Concentration) (casting time: 1 action)
 
---------------------------------------------------
Wizard Class:
---------------------------------------------------
 
Cantrips:
Shocking Grasp [Evocation] (V,S) (casting time: 1 action)
 
Level 3 Spells:
Vampiric Touch [Necromancy] (V,S; Concentration) (casting time: 1 action)
 
Level 5 Spells:
Bigby's Hand [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 7 Spells:
Mordenkainen's Sword [Evocation] (V,S,M; Concentration, Expensive Components) (casting time: 1 action)

[/sblock]
Spells That Involve a Ranged Spell Attack
Spells That Involve a Ranged Spell Attack
[sblock]---------------------------------------------------
Cleric Class:
---------------------------------------------------
 
Level 1 Spells:
Guiding Bolt [Evocation] (V,S) (casting time: 1 action)
 
---------------------------------------------------
Druid Class:
---------------------------------------------------
 
Cantrips:
Produce Flame [Conjuration] (V,S) (casting time: 1 action)
 
---------------------------------------------------
Sorcerer Class:
---------------------------------------------------
 
Cantrips:
Chill Touch [Necromancy] (V,S) (casting time: 1 action)
Fire Bolt [Evocation] (V,S) (casting time: 1 action)
Ray of Frost [Evocation] (V,S) (casting time: 1 action)
 
Level 1 Spells:
Chromatic Orb [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Ray of Sickness [Necromancy] (V,S) (casting time: 1 action)
Witch Bolt [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 2 Spells:
Scorching Ray [Evocation] (V,S) (casting time: 1 action)
 
---------------------------------------------------
Warlock Class:
---------------------------------------------------
 
Cantrips:
Chill Touch [Necromancy] (V,S) (casting time: 1 action)
Eldritch Blast [Evocation] (V,S) (casting time: 1 action)
 
Level 1 Spells:
Witch Bolt [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 2 Spells:
Ray of Enfeeblement [Necromancy] (V,S; Concentration) (casting time: 1 action)
 
---------------------------------------------------
Wizard Class:
---------------------------------------------------
 
Cantrips:
Chill Touch [Necromancy] (V,S) (casting time: 1 action)
Fire Bolt [Evocation] (V,S) (casting time: 1 action)
Ray of Frost [Evocation] (V,S) (casting time: 1 action)
 
Level 1 Spells:
Chromatic Orb [Evocation] (V,S,M; Expensive Components) (casting time: 1 action)
Ray of Sickness [Necromancy] (V,S) (casting time: 1 action)
Witch Bolt [Evocation] (V,S,M; Concentration) (casting time: 1 action)
 
Level 2 Spells:
Melf's Acid Arrow [Evocation] (V,S,M) (casting time: 1 action)
Ray of Enfeeblement [Necromancy] (V,S; Concentration) (casting time: 1 action)
Scorching Ray [Evocation] (V,S) (casting time: 1 action)

[/sblock]
 

Clockwerk66

First Post
Originally posted by Leugren:

Spells by School

Abjuration
[sblock]---------------------------------------------------
Abjuration School:
---------------------------------------------------
 
Cantrips:
Blade Ward [Abjuration] (V,S) (Bard, Sorcerer, Warlock, Wizard)
Resistance [Abjuration] (V,S,M; Concentration) (Cleric, Druid)
 
Level 1 Spells:
Alarm [Abjuration] (V,S,M; Ritual) (Ranger, Wizard)
Armor of Agathys [Abjuration] (V,S,M) (Warlock)
Mage Armor [Abjuration] (V,S,M) (Sorcerer, Wizard)
Protection from Evil and Good [Abjuration] (V,S,M; Concentration) (Cleric, Paladin, Warlock, Wizard)
Sanctuary [Abjuration] (V,S,M) (Cleric)
Shield [Abjuration] (V,S) (Sorcerer, Wizard)
Shield of Faith [Abjuration] (V,S,M; Concentration) (Cleric, Paladin)
 
Level 2 Spells:
Aid [Abjuration] (V,S,M) (Cleric, Paladin)
Arcane Lock [Abjuration] (V,S,M; Expensive Components) (Wizard)
Lesser Restoration [Abjuration] (V,S) (Bard, Cleric, Druid, Paladin, Ranger)
Pass without Trace [Abjuration] (V,S,M; Concentration) (Druid, Ranger)
Protection from Poison [Abjuration] (V,S) (Cleric, Druid, Paladin, Ranger)
Warding Bond [Abjuration] (V,S,M; Expensive Components) (Cleric)
 
Level 3 Spells:
Beacon of Hope [Abjuration] (V,S; Concentration) (Cleric)
Counterspell [Abjuration] (S) (Sorcerer, Warlock, Wizard)
Dispel Magic [Abjuration] (V,S) (Bard, Cleric, Druid, Paladin, Sorcerer, Warlock, Wizard)
Glyph of Warding [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
Magic Circle [Abjuration] (V,S,M; Expensive Components) (Cleric, Paladin, Warlock, Wizard)
Nondetection [Abjuration] (V,S,M; Expensive Components) (Bard, Ranger, Wizard)
Protection from Energy [Abjuration] (V,S; Concentration) (Cleric, Druid, Ranger, Sorcerer, Wizard)
Remove Curse [Abjuration] (V,S) (Cleric, Paladin, Warlock, Wizard)
 
Level 4 Spells:
Aura of Life [Abjuration] (V; Concentration) (Paladin)
Aura of Purity [Abjuration] (V; Concentration) (Paladin)
Banishment [Abjuration] (V,S,M; Concentration) (Cleric, Paladin, Sorcerer, Warlock, Wizard)
Death Ward [Abjuration] (V,S) (Cleric, Paladin)
Freedom of Movement [Abjuration] (V,S,M) (Bard, Cleric, Druid, Ranger)
Mordenkainen's Private Sanctum [Abjuration] (V,S,M) (Bard, Wizard)
Stoneskin [Abjuration] (V,S,M; Concentration, Expensive Components) (Druid, Ranger, Sorcerer, Wizard)
 
Level 5 Spells:
Antilife Shell [Abjuration] (V,S; Concentration) (Druid)
Banishing Smite [Abjuration] (V; Concentration) (Paladin)
Circle of Power [Abjuration] (V; Concentration) (Paladin)
Dispel Evil and Good [Abjuration] (V,S,M) (Cleric, Paladin)
Greater Restoration [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Druid)
Planar Binding [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Druid, Wizard)
 
Level 6 Spells:
Forbiddance [Abjuration] (V,S,M; Ritual, Expensive Components) (Cleric)
Globe of Invulnerability [Abjuration] (V,S,M; Concentration) (Sorcerer, Wizard)
Guards and Wards [Abjuration] (V,S,M; Expensive Components) (Bard, Wizard)
 
Level 7 Spells:
Symbol [Abjuration] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
 
Level 8 Spells:
Antimagic Field [Abjuration] (V,S,M; Concentration) (Cleric, Wizard)
Holy Aura [Abjuration] (V,S,M; Concentration, Expensive Components) (Cleric)
Mind Blank [Abjuration] (V,S) (Bard, Wizard)
 
Level 9 Spells:
Imprisonment [Abjuration] (V,S,M; Expensive Components) (Warlock, Wizard)
Prismatic Wall [Abjuration] (V,S) (Wizard)

[/sblock] 

Conjuration
[sblock]---------------------------------------------------
Conjuration School:
---------------------------------------------------
 
Cantrips:
Acid Splash [Conjuration] (V,S) (Sorcerer, Wizard)
Mage Hand [Conjuration] (V,S) (Bard, Sorcerer, Warlock, Wizard)
Poison Spray [Conjuration] (V,S) (Druid, Sorcerer, Warlock, Wizard)
Produce Flame [Conjuration] (V,S) (Druid)
 
Level 1 Spells:
Arms of Hadar [Conjuration] (V,S) (Warlock)
Ensnaring Strike [Conjuration] (V; Concentration) (Ranger)
Entangle [Conjuration] (V,S; Concentration) (Druid)
Find Familiar [Conjuration] (V,S,M; Ritual, Expensive Components) (Wizard)
Fog Cloud [Conjuration] (V,S; Concentration) (Druid, Ranger, Sorcerer, Wizard)
Grease [Conjuration] (V,S,M) (Wizard)
Hail of Thorns [Conjuration] (V) (Ranger)
Tenser's Floating Disk [Conjuration] (V,S,M; Ritual) (Wizard)
Unseen Servant [Conjuration] (V,S,M; Ritual) (Bard, Warlock, Wizard)
 
Level 2 Spells:
Cloud of Daggers [Conjuration] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Find Steed [Conjuration] (V,S) (Paladin)
Flaming Sphere [Conjuration] (V,S,M; Concentration) (Druid, Wizard)
Misty Step [Conjuration] (V) (Sorcerer, Warlock, Wizard)
Web [Conjuration] (V,S,M; Concentration) (Sorcerer, Wizard)
 
Level 3 Spells:
Call Lightning [Conjuration] (V,S; Concentration) (Druid, Sorcerer)
Conjure Animals [Conjuration] (V,S; Concentration) (Druid, Ranger)
Conjure Barrage [Conjuration] (V,S,M) (Ranger)
Create Food and Water [Conjuration] (V,S) (Cleric, Paladin)
Hunger of Hadar [Conjuration] (V,S,M; Concentration) (Warlock)
Revivify [Conjuration] (V,S,M; Expensive Components) (Cleric, Paladin)
Sleet Storm [Conjuration] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Spirit Guardians [Conjuration] (V,S,M; Concentration) (Cleric)
Stinking Cloud [Conjuration] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
 
Level 4 Spells:
Conjure Minor Elementals [Conjuration] (V,S; Concentration) (Druid, Wizard)
Conjure Woodland Beings [Conjuration] (V,S,M; Concentration) (Druid, Ranger)
Dimension Door [Conjuration] (V) (Bard, Sorcerer, Warlock, Wizard)
Evard's Black Tentacles [Conjuration] (V,S,M; Concentration) (Wizard)
Grasping Vine [Conjuration] (V,S; Concentration) (Druid, Ranger)
Guardian of Faith [Conjuration] (V) (Cleric)
Leomund's Secret Chest [Conjuration] (V,S,M; Expensive Components) (Wizard)
Mordenkainen's Faithful Hound [Conjuration] (V,S,M) (Wizard)
 
Level 5 Spells:
Conjure Elemental [Conjuration] (V,S,M; Concentration) (Druid, Wizard)
Conjure Volley [Conjuration] (V,S,M) (Ranger)
Insect Plague [Conjuration] (V,S,M; Concentration) (Cleric, Druid, Sorcerer)
Mass Cure Wounds [Conjuration] (V,S) (Bard, Cleric, Druid)
Teleportation Circle [Conjuration] (V,M; Expensive Components) (Bard, Sorcerer, Wizard)
Tree Stride [Conjuration] (V,S; Concentration) (Druid, Ranger)
 
Level 6 Spells:
Arcane Gate [Conjuration] (V,S; Concentration) (Sorcerer, Warlock, Wizard)
Conjure Fey [Conjuration] (V,S; Concentration) (Druid, Warlock)
Drawmij's Instant Summons [Conjuration] (V,S,M; Ritual, Expensive Components) (Wizard)
Heroes' Feast [Conjuration] (V,S,M; Expensive Components) (Cleric, Druid)
Planar Ally [Conjuration] (V,S) (Cleric)
Transport via Plants [Conjuration] (V,S) (Druid)
Wall of Thorns [Conjuration] (V,S,M; Concentration) (Druid)
Word of Recall [Conjuration] (V) (Cleric)
 
Level 7 Spells:
Conjure Celestial [Conjuration] (V,S; Concentration) (Cleric)
Mordenkainen's Magnificent Mansion [Conjuration] (V,S,M; Expensive Components) (Bard, Wizard)
Plane Shift [Conjuration] (V,S,M; Expensive Components) (Cleric, Druid, Sorcerer, Warlock, Wizard)
Teleport [Conjuration] (V) (Bard, Sorcerer, Wizard)
 
Level 8 Spells:
Cloudkill [Conjuration] (V,S; Concentration) (Sorcerer, Wizard)
Demiplane [Conjuration] (S) (Warlock, Wizard)
Incendiary Cloud [Conjuration] (V,S; Concentration) (Sorcerer, Wizard)
Maze [Conjuration] (V,S; Concentration) (Wizard)
Tsunami [Conjuration] (V,S; Concentration) (Druid)
 
Level 9 Spells:
Gate [Conjuration] (V,S,M; Concentration, Expensive Components) (Cleric, Sorcerer, Wizard)
Mass Heal [Conjuration] (V,S) (Cleric)
Storm of Vengeance [Conjuration] (V,S; Concentration) (Druid)
Wish [Conjuration] (V) (Sorcerer, Wizard)

[/sblock] 

Divination
[sblock]---------------------------------------------------
Divination School:
---------------------------------------------------
 
Cantrips:
Guidance [Divination] (V,S; Concentration) (Cleric, Druid)
True Strike [Divination] (S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
 
Level 1 Spells:
Comprehend Languages [Divination] (V,S,M; Ritual) (Bard, Sorcerer, Warlock, Wizard)
Detect Evil and Good [Divination] (V,S) (Cleric, Paladin)
Detect Magic [Divination] (V,S; Concentration, Ritual) (Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard)
Detect Poison and Disease [Divination] (V,S,M; Concentration, Ritual) (Cleric, Druid, Paladin, Ranger)
Hunter's Mark [Divination] (V; Concentration) (Ranger)
Identify [Divination] (V,S,M; Ritual, Expensive Components) (Bard, Wizard)
Speak with Animals [Divination] (V,S; Ritual) (Bard, Druid, Ranger)
 
Level 2 Spells:
Augury [Divination] (V,S,M; Ritual, Expensive Components) (Cleric)
Beast Sense [Divination] (S; Concentration, Ritual) (Druid, Ranger)
Detect Thoughts [Divination] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Find Traps [Divination] (V,S) (Cleric, Druid, Ranger)
Locate Animals or Plants [Divination] (V,S,M; Ritual) (Bard, Druid, Ranger)
Locate Object [Divination] (V,S,M; Concentration) (Bard, Cleric, Druid, Paladin, Ranger, Wizard)
See invisibility [Divination] (V,S,M) (Bard, Sorcerer, Wizard)
 
Level 3 Spells:
Clairvoyance [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Sorcerer, Wizard)
Tongues [Divination] (V,M) (Bard, Cleric, Sorcerer, Warlock, Wizard)
 
Level 4 Spells:
Arcane Eye [Divination] (V,S,M; Concentration) (Wizard)
Divination [Divination] (V,S,M; Ritual, Expensive Components) (Cleric)
Locate Creature [Divination] (V,S,M; Concentration) (Bard, Cleric, Druid, Paladin, Ranger, Wizard)
 
Level 5 Spells:
Commune [Divination] (V,S,M; Ritual) (Cleric)
Commune with Nature [Divination] (V,S; Ritual) (Druid, Ranger)
Contact Other Plane [Divination] (V; Ritual) (Warlock, Wizard)
Legend Lore [Divination] (V,S,M; Expensive Components) (Bard, Cleric, Wizard)
Rary's Telepathic Bond [Divination] (V,S,M; Ritual) (Wizard)
Scrying [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Druid, Warlock, Wizard)
 
Level 6 Spells:
Find the Path [Divination] (V,S,M; Concentration, Expensive Components) (Bard, Cleric, Druid)
True Seeing [Divination] (V,S,M; Expensive Components) (Bard, Cleric, Sorcerer, Warlock, Wizard)
 
Level 9 Spells:
Foresight [Divination] (V,S,M) (Bard, Druid, Warlock, Wizard)

[/sblock] 

Enchantment
[sblock]---------------------------------------------------
Enchantment School:
---------------------------------------------------
 
Cantrips:
Friends [Enchantment] (S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Vicious Mockery [Enchantment] (V) (Bard)
 
Level 1 Spells:
Animal Friendship [Enchantment] (V,S,M) (Bard, Druid, Ranger)
Bane [Enchantment] (V,S,M; Concentration) (Bard, Cleric)
Bless [Enchantment] (V,S,M; Concentration) (Cleric, Paladin)
Charm Person [Enchantment] (V,S) (Bard, Druid, Sorcerer, Warlock, Wizard)
Command [Enchantment] (V) (Cleric, Paladin)
Compelled Duel [Enchantment] (V; Concentration) (Paladin)
Dissonant Whispers [Enchantment] (V) (Bard)
Heroism [Enchantment] (V,S; Concentration) (Bard, Paladin)
Hex [Enchantment] (V,S,M; Concentration) (Warlock)
Sleep [Enchantment] (V,S,M) (Bard, Sorcerer, Wizard)
Tasha's Hideous Laughter [Enchantment] (V,S,M; Concentration) (Bard, Wizard)
 
Level 2 Spells:
Animal Messenger [Enchantment] (V,S,M; Ritual) (Bard, Druid, Ranger)
Calm Emotions [Enchantment] (V,S; Concentration) (Bard, Cleric)
Crown of Madness [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Enthrall [Enchantment] (V,S) (Bard, Warlock)
Hold Person [Enchantment] (V,S,M; Concentration) (Bard, Cleric, Druid, Sorcerer, Warlock, Wizard)
Suggestion [Enchantment] (V,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Zone of Truth [Enchantment] (V,S) (Bard, Cleric, Paladin)
 
Level 4 Spells:
Compulsion [Enchantment] (V,S; Concentration) (Bard)
Confusion [Enchantment] (V,S,M; Concentration) (Bard, Druid, Sorcerer, Wizard)
Dominate Beast [Enchantment] (V,S; Concentration) (Druid, Sorcerer)
 
Level 5 Spells:
Dominate Person [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Geas [Enchantment] (V) (Bard, Cleric, Druid, Paladin, Wizard)
Hold Monster [Enchantment] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Modify Memory [Enchantment] (V,S; Concentration) (Bard, Wizard)
 
Level 6 Spells:
Mass Suggestion [Enchantment] (V,M) (Bard, Sorcerer, Warlock, Wizard)
Otto's Irresistible Dance [Enchantment] (V; Concentration) (Bard, Wizard)
 
Level 8 Spells:
Antipathy/Sympathy [Enchantment] (V,S,M) (Druid, Wizard)
Dominate Monster [Enchantment] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Feeblemind [Enchantment] (V,S,M) (Bard, Druid, Warlock, Wizard)
Power Word Stun [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)
 
Level 9 Spells:
Power Word Kill [Enchantment] (V) (Bard, Sorcerer, Warlock, Wizard)

[/sblock] 

Evocation
[sblock]---------------------------------------------------
Evocation School:
---------------------------------------------------
 
Cantrips:
Dancing Lights [Evocation] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Eldritch Blast [Evocation] (V,S) (Warlock)
Fire Bolt [Evocation] (V,S) (Sorcerer, Wizard)
Light [Evocation] (V,M) (Bard, Cleric, Sorcerer, Wizard)
Ray of Frost [Evocation] (V,S) (Sorcerer, Wizard)
Sacred Flame [Evocation] (V,S) (Cleric)
Shocking Grasp [Evocation] (V,S) (Sorcerer, Wizard)
 
Level 1 Spells:
Burning Hands [Evocation] (V,S) (Sorcerer, Wizard)
Chromatic Orb [Evocation] (V,S,M; Expensive Components) (Sorcerer, Wizard)
Cure Wounds [Evocation] (V,S) (Bard, Cleric, Druid, Paladin, Ranger)
Divine Favor [Evocation] (V,S; Concentration) (Paladin)
Faerie Fire [Evocation] (V; Concentration) (Bard, Druid)
Guiding Bolt [Evocation] (V,S) (Cleric)
Healing Word [Evocation] (V) (Bard, Cleric, Druid)
Hellish Rebuke [Evocation] (V,S) (Warlock)
Magic Missile [Evocation] (V,S) (Sorcerer, Wizard)
Searing Smite [Evocation] (V; Concentration) (Paladin)
Thunderous Smite [Evocation] (V; Concentration) (Paladin)
Thunderwave [Evocation] (V,S) (Bard, Druid, Sorcerer, Wizard)
Witch Bolt [Evocation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard)
Wrathful Smite [Evocation] (V; Concentration) (Paladin)
 
Level 2 Spells:
Branding Smite [Evocation] (V; Concentration) (Paladin)
Continual Flame [Evocation] (V,S,M; Expensive Components) (Cleric, Wizard)
Darkness [Evocation] (V,M; Concentration) (Sorcerer, Warlock, Wizard)
Flame Blade [Evocation] (V,S,M; Concentration) (Druid)
Gust of Wind [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Hallow [Evocation] (V,S,M; Expensive Components) (Cleric)
Melf's Acid Arrow [Evocation] (V,S,M) (Wizard)
Moonbeam [Evocation] (V,S,M; Concentration) (Druid)
Prayer of Healing [Evocation] (V) (Cleric)
Scorching Ray [Evocation] (V,S) (Sorcerer, Wizard)
Shatter [Evocation] (V,S,M) (Bard, Sorcerer, Warlock, Wizard)
Spiritual Weapon [Evocation] (V,S) (Cleric)
 
Level 3 Spells:
Aura of Vitality [Evocation] (V; Concentration) (Paladin)
Blinding Smite [Evocation] (V; Concentration) (Paladin)
Crusader's Mantle [Evocation] (V; Concentration) (Paladin)
Daylight [Evocation] (V,S) (Cleric, Druid, Paladin, Ranger, Sorcerer)
Fireball [Evocation] (V,S,M) (Sorcerer, Wizard)
Leomund's Tiny Hut [Evocation] (V,S,M; Ritual) (Bard, Wizard)
Lightning Bolt [Evocation] (V,S,M) (Sorcerer, Wizard)
Mass Healing Word [Evocation] (V) (Cleric)
Sending [Evocation] (V,S,M) (Bard, Cleric, Wizard)
Wind Wall [Evocation] (V,S,M; Concentration) (Druid, Ranger)
 
Level 4 Spells:
Fire Shield [Evocation] (V,S,M) (Wizard)
Ice Storm [Evocation] (V,S,M) (Druid, Sorcerer, Wizard)
Otiluke's Resilient Sphere [Evocation] (V,S,M; Concentration) (Wizard)
Staggering Smite [Evocation] (V; Concentration) (Paladin)
Wall of Fire [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
 
Level 5 Spells:
Bigby's Hand [Evocation] (V,S,M; Concentration) (Wizard)
Cone of Cold [Evocation] (V,S,M) (Sorcerer, Wizard)
Destructive Wave [Evocation] (V) (Paladin)
Flame Strike [Evocation] (V,S,M) (Cleric)
Wall of Force [Evocation] (V,S,M; Concentration) (Wizard)
Wall of Stone [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
 
Level 6 Spells:
Blade Barrier [Evocation] (V,S; Concentration) (Cleric)
Chain Lightning [Evocation] (V,S,M) (Wizard)
Contingency [Evocation] (V,S,M; Expensive Components) (Wizard)
Heal [Evocation] (V,S) (Cleric, Druid)
Otilike's Freezing Sphere [Evocation] (V,S,M) (Wizard)
Sunbeam [Evocation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Wall of Ice [Evocation] (V,S,M; Concentration) (Wizard)
 
Level 7 Spells:
Delayed Blast Fireball [Evocation] (V,S,M; Concentration) (Sorcerer, Wizard)
Divine Word [Evocation] (V) (Cleric)
Fire Storm [Evocation] (V,S) (Cleric, Druid, Sorcerer)
Forcecage [Evocation] (V,S,M; Expensive Components) (Bard, Warlock, Wizard)
Mordenkainen's Sword [Evocation] (V,S,M; Concentration, Expensive Components) (Wizard)
Prismatic Spray [Evocation] (V,S) (Sorcerer, Wizard)
 
Level 8 Spells:
Earthquake [Evocation] (V,S,M; Concentration) (Cleric, Druid, Sorcerer)
Sunburst [Evocation] (V,S,M) (Druid, Sorcerer, Wizard)
Telepathy [Evocation] (V,S,M) (Wizard)
 
Level 9 Spells:
Meteor Swarm [Evocation] (V,S) (Sorcerer, Wizard)
Power Word Heal [Evocation] (V,S) (Bard)

[/sblock] 

Illusion
[sblock]---------------------------------------------------
Illusion School:
---------------------------------------------------
 
Cantrips:
Minor Illusion [Illusion] (S,M) (Bard, Sorcerer, Warlock, Wizard)
 
Level 1 Spells:
Color Spray [Illusion] (V,S,M) (Sorcerer, Wizard)
Disguise Self [Illusion] (V,S) (Bard, Sorcerer, Wizard)
Illusory Script [Illusion] (S,M; Ritual, Expensive Components) (Bard, Warlock, Wizard)
Silent Image [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
 
Level 2 Spells:
Blur [Illusion] (V; Concentration) (Sorcerer, Wizard)
Invisibility [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Magic Mouth [Illusion] (V,S,M; Expensive Components) (Bard, Wizard)
Mirror Image [Illusion] (V,S) (Sorcerer, Warlock, Wizard)
Nystul's Magic Aura [Illusion] (V,S,M) (Wizard)
Phantasmal Force [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Wizard)
Silence [Illusion] (V,S; Concentration, Ritual) (Bard, Cleric, Ranger)
 
Level 3 Spells:
Fear [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Hypnotic Pattern [Illusion] (S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Major Image [Illusion] (V,S,M; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Phantom Steed [Illusion] (V,S; Ritual) (Wizard)
 
Level 4 Spells:
Greater Invisibility [Illusion] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Hallucinatory Terrain [Illusion] (V,S,M) (Bard, Druid, Warlock, Wizard)
Phantasmal Killer [Illusion] (V,S; Concentration) (Wizard)
 
Level 5 Spells:
Creation [Illusion] (V,S,M) (Sorcerer, Wizard)
Dream [Illusion] (V,S,M) (Bard, Warlock, Wizard)
Mislead [Illusion] (S; Concentration) (Bard, Wizard)
Seeming [Illusion] (V,S) (Bard, Sorcerer, Wizard)
 
Level 6 Spells:
Programmed Illusion [Illusion] (V,S,M; Expensive Components) (Bard, Wizard)
 
Level 7 Spells:
Mirage Arcane [Illusion] (V,S) (Bard, Druid, Wizard)
Project Image [Illusion] (V,S,M; Concentration, Expensive Components) (Bard, Wizard)
Simulacrum [Illusion] (V,S,M; Expensive Components) (Wizard)
 
Level 9 Spells:
Weird [Illusion] (V,S; Concentration) (Wizard)

[/sblock] 

Necromancy
[sblock]---------------------------------------------------
Necromancy School:
---------------------------------------------------
 
Cantrips:
Chill Touch [Necromancy] (V,S) (Sorcerer, Warlock, Wizard)
Spare the Dying [Necromancy] (V,S) (Cleric)
 
Level 1 Spells:
False Life [Necromancy] (V,S,M) (Sorcerer, Wizard)
Inflict Wounds [Necromancy] (V,S) (Cleric)
Ray of Sickness [Necromancy] (V,S) (Sorcerer, Wizard)
 
Level 2 Spells:
Blindness/Deafness [Necromancy] (V) (Bard, Cleric, Sorcerer, Wizard)
Gentle Repose [Necromancy] (V,S,M; Ritual) (Cleric, Wizard)
Ray of Enfeeblement [Necromancy] (V,S; Concentration) (Warlock, Wizard)
 
Level 3 Spells:
Animate Dead [Necromancy] (V,S,M) (Cleric, Wizard)
Bestow Curse [Necromancy] (V,S; Concentration) (Bard, Cleric, Wizard)
Feign Death [Necromancy] (V,S,M; Ritual) (Bard, Cleric, Druid, Wizard)
Speak with Dead [Necromancy] (V,S,M) (Bard, Cleric)
Vampiric Touch [Necromancy] (V,S; Concentration) (Warlock, Wizard)
 
Level 4 Spells:
Blight [Necromancy] (V,S) (Druid, Sorcerer, Warlock, Wizard)
 
Level 5 Spells:
Contagion [Necromancy] (V,S) (Cleric, Druid)
Raise Dead [Necromancy] (V,S,M; Expensive Components) (Bard, Cleric, Paladin)
 
Level 6 Spells:
Circle of Death [Necromancy] (V,S,M; Expensive Components) (Sorcerer, Warlock, Wizard)
Create Undead [Necromancy] (V,S,M; Expensive Components) (Cleric, Warlock, Wizard)
Eyebite [Necromancy] (V,S; Concentration) (Bard, Sorcerer, Warlock, Wizard)
Harm [Necromancy] (V,S) (Cleric)
Magic Jar [Necromancy] (V,S,M; Expensive Components) (Wizard)
 
Level 7 Spells:
Finger of Death [Necromancy] (V,S) (Sorcerer, Warlock, Wizard)
Resurrection [Necromancy] (V,S,M; Expensive Components) (Bard, Cleric)
 
Level 8 Spells:
Clone [Necromancy] (V,S,M; Expensive Components) (Wizard)
 
Level 9 Spells:
Astral Projection [Necromancy] (V,S,M; Expensive Components) (Cleric, Warlock, Wizard)
True Resurrection [Necromancy] (V,S,M; Expensive Components) (Cleric, Druid)

[/sblock] 

Transmutation
[sblock]---------------------------------------------------
Transmutation School:
---------------------------------------------------
 
Cantrips:
Druidcraft [Transmutation] (V,S) (Druid)
Mending [Transmutation] (V,S,M) (Bard, Cleric, Druid, Sorcerer, Wizard)
Message [Transmutation] (V,S,M) (Bard, Sorcerer, Wizard)
Prestidigitation [Transmutation] (V,S) (Bard, Sorcerer, Warlock, Wizard)
Shillelagh [Transmutation] (V,S,M) (Druid)
Thaumaturgy [Transmutation] (V) (Cleric)
Thorn Whip [Transmutation] (V,S,M) (Druid)
 
Level 1 Spells:
Create or Destroy Water [Transmutation] (V,S,M) (Cleric, Druid)
Expeditious Retreat [Transmutation] (V,S; Concentration) (Sorcerer, Warlock, Wizard)
Feather Fall [Transmutation] (V,M) (Bard, Sorcerer, Wizard)
Goodberry [Transmutation] (V,S,M) (Druid, Ranger)
Jump [Transmutation] (V,S,M) (Druid, Ranger, Sorcerer, Wizard)
Longstrider [Transmutation] (V,S,M) (Bard, Druid, Ranger, Wizard)
Purify Food and Drink [Transmutation] (V,S; Ritual) (Cleric, Druid, Paladin)
 
Level 2 Spells:
Alter Self [Transmutation] (V,S; Concentration) (Sorcerer, Wizard)
Barkskin [Transmutation] (V,S,M; Concentration) (Druid, Ranger)
Cordon of Arrows [Transmutation] (V,S,M) (Ranger)
Darkvision [Transmutation] (V,S,M) (Druid, Ranger, Sorcerer, Wizard)
Enhance Ability [Transmutation] (V,S,M; Concentration) (Bard, Cleric, Druid, Sorcerer)
Enlarge/Reduce [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Heat Metal [Transmutation] (V,S,M; Concentration) (Bard, Druid)
Knock [Transmutation] (V) (Bard, Sorcerer, Wizard)
Levitate [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Magic Weapon [Transmutation] (V,S; Concentration) (Paladin, Wizard)
Rope Trick [Transmutation] (V,S,M) (Wizard)
Spider Climb [Transmutation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard)
Spike Growth [Transmutation] (V,S,M; Concentration) (Druid, Ranger)
 
Level 3 Spells:
Blink [Transmutation] (V,S) (Sorcerer, Wizard)
Elemental Weapon [Transmutation] (V,S; Concentration) (Paladin)
Fly [Transmutation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard)
Gaseous Form [Transmutation] (V,S,M; Concentration) (Sorcerer, Warlock, Wizard)
Haste [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Lightning Arrow [Transmutation] (V,S; Concentration) (Ranger)
Meld Into Stone [Transmutation] (V,S; Ritual) (Cleric, Druid)
Plant Growth [Transmutation] (V,S) (Bard, Druid, Ranger)
Slow [Transmutation] (V,S,M; Concentration) (Sorcerer, Wizard)
Speak with Plants [Transmutation] (V,S) (Bard, Druid, Ranger)
Water Breathing [Transmutation] (V,S,M; Ritual) (Druid, Ranger, Sorcerer, Wizard)
Water Walk [Transmutation] (V,S,M; Ritual) (Cleric, Druid, Ranger, Sorcerer)
 
Level 4 Spells:
Control Water [Transmutation] (V,S,M; Concentration) (Cleric, Druid, Wizard)
Fabricate [Transmutation] (V,S) (Wizard)
Giant Insect [Transmutation] (V,S; Concentration) (Druid)
Polymorph [Transmutation] (V,S,M; Concentration) (Bard, Druid, Sorcerer, Wizard)
Stone Shape [Transmutation] (V,S,M) (Cleric, Druid, Wizard)
 
Level 5 Spells:
Animate Objects [Transmutation] (V,S; Concentration) (Bard, Sorcerer, Wizard)
Awaken [Transmutation] (V,S,M; Expensive Components) (Bard, Druid)
Passwall [Transmutation] (V,S,M) (Wizard)
Reincarnate [Transmutation] (V,S,M; Expensive Components) (Druid)
Swift Quiver [Transmutation] (V,S,M; Concentration) (Ranger)
Telekinesis [Transmutation] (V,S; Concentration) (Sorcerer, Wizard)
 
Level 6 Spells:
Disintegrate [Transmutation] (V,S,M) (Sorcerer, Wizard)
Flesh to Stone [Transmutation] (V,S,M; Concentration) (Warlock, Wizard)
Move Earth [Transmutation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Wind Walk [Transmutation] (V,S,M) (Druid)
 
Level 7 Spells:
Etherealness [Transmutation] (V,S) (Bard, Cleric, Sorcerer, Warlock, Wizard)
Regenerate [Transmutation] (V,S,M) (Bard, Cleric, Druid)
Reverse Gravity [Transmutation] (V,S,M; Concentration) (Druid, Sorcerer, Wizard)
Sequester [Transmutation] (V,S,M; Expensive Components) (Wizard)
 
Level 8 Spells:
Animal Shapes [Transmutation] (V,S; Concentration) (Druid)
Control Weather [Transmutation] (V,S,M; Concentration) (Cleric, Druid, Wizard)
Glibness [Transmutation] (V) (Bard, Warlock)
 
Level 9 Spells:
Shapechange [Transmutation] (V,S,M; Concentration, Expensive Components) (Druid, Wizard)
Time Stop [Transmutation] (V) (Sorcerer, Wizard)
True Polymorph [Transmutation] (V,S,M; Concentration) (Bard, Warlock, Wizard)

[/sblock]
 

Clockwerk66

First Post
Originally posted by Yunru:

Leugren wrote:OK. That should be enough.  Please let me know if there are any other lists that you would like to see.
Top 100 tentacle hentais? :pBut seriously, good job.


Originally posted by mellored:

I suggest putting spells into sblocks
 
like so...
 
{sblock=non-somatic spells}
Vicious Mockery [Enchantment] (V) (Bard)
{/sblock}
 
Except replace { with [ 
 
and you get..
 

non-somatic spells
[sblock]Vicious Mockery [Enchantment] (V) (Bard)

[/sblock]

Originally posted by Leugren:

mellored wrote:I suggest putting spells into sblocks
 
like so...
 
{sblock=non-somatic spells}
Vicious Mockery [Enchantment] (V) (Bard)
{/sblock}
 
Except replace { with [ 
 
and you get..
 
 
Vicious Mockery [Enchantment] (V) (Bard)
 
Does that make it more difficult for people who want to print or copy-paste these lists?
 
EDIT: It should be OK as long as I stuff the whole list in and don't try to break it up into sections.  I'll do it.


Originally posted by Jay_Ibero_911:

Leugren wrote: 
mellored wrote:I suggest putting spells into sblocks
 
like so...
 
{sblock=non-somatic spells}
Vicious Mockery [Enchantment] (V) (Bard)
{/sblock}
 
Except replace { with [ 
 
and you get..
 
 
Vicious Mockery [Enchantment] (V) (Bard)
 
 
Does that make it more difficult for people who want to print or copy-paste these lists?
 
They would have to open up the sblocks for whatever sections they wanted to print or copy, but once open it looks the same.


Originally posted by mellored:

Leugren wrote:EDIT: It should be OK as long as I stuff the whole list in and don't try to break it up into sections.  I'll do it.
Yea, it should be fine. 
I'm debating as to weather to suggest also breaking it up by level...  you can put sblocks inside slbocks..
 
probably not, this looks good.
 
 
Unforutnatly, there doesn't seem to be enough V only spells to make an usable quadrapaligic caster...  
weep.gif



Originally posted by Leugren:

mellored wrote:Unforutnatly, there doesn't seem to be enough V only spells to make an usable quadrapaligic caster...  
weep.gif
True.  If you can think of any other useful lists, let me know. I've got all of the spell data loaded into a MySQL database running on my machine, front-ended by a Java program that I can customize to generate a new list in a very short amount of time.


Originally posted by mellored:

Leugren wrote: 
mellored wrote:Unforutnatly, there doesn't seem to be enough V only spells to make an usable quadrapaligic caster...  
weep.gif

 
True.  If you can think of any other useful lists, let me know. I've got all of the spell data loaded into a MySQL database running on my machine, front-ended by a Java program that I can customize to generate a new list in a very short amount of time.
Non-Concentration buffs?

Originally posted by Yunru:

mellored wrote: 
Leugren wrote:EDIT: It should be OK as long as I stuff the whole list in and don't try to break it up into sections.  I'll do it.
Yea, it should be fine.
 
I'm debating as to weather to suggest also breaking it up by level...  you can put sblocks inside slbocks..
 
probably not, this looks good.
 
 
Unforutnatly, there doesn't seem to be enough V only spells to make an usable quadrapaligic caster...  
weep.gif
Would a Mage Hand count as the needed "hand free"?

Originally posted by Leugren:

mellored wrote: 
Leugren wrote: 
mellored wrote:Unforutnatly, there doesn't seem to be enough V only spells to make an usable quadrapaligic caster...  
weep.gif

 
True.  If you can think of any other useful lists, let me know. I've got all of the spell data loaded into a MySQL database running on my machine, front-ended by a Java program that I can customize to generate a new list in a very short amount of time.
 
Non-Concentration buffs?
Hmmm.  How would one tell by looking at the data that its a buff spell?


Originally posted by Yunru:

I think you'd have to do it manually. At least, initially.


Originally posted by mellored:

Leugren wrote: 
mellored wrote: 
Leugren wrote: 
mellored wrote:Unforutnatly, there doesn't seem to be enough V only spells to make an usable quadrapaligic caster...  
weep.gif

 
True.  If you can think of any other useful lists, let me know. I've got all of the spell data loaded into a MySQL database running on my machine, front-ended by a Java program that I can customize to generate a new list in a very short amount of time.
 
Non-Concentration buffs?
Hmmm.  How would one tell by looking at the data that its a buff spell?
Not sure how you setup your database, but spells that don't have instantanious or permanate durration and don't have concentration. 
They might not be buffs, but whatever.


Originally posted by mellored:

Yunru wrote: 
mellored wrote: 
Leugren wrote:EDIT: It should be OK as long as I stuff the whole list in and don't try to break it up into sections.  I'll do it.
Yea, it should be fine.
 
I'm debating as to weather to suggest also breaking it up by level...  you can put sblocks inside slbocks..
 
probably not, this looks good.
 
 
Unforutnatly, there doesn't seem to be enough V only spells to make an usable quadrapaligic caster...  
weep.gif

 
Would a Mage Hand count as the needed "hand free"?
Mage hand, unfortunatly, requires a hand. 
But i'll see if my DM will let me "research" an improved mage hand.


Originally posted by Leugren:

mellored wrote: 
Leugren wrote: 
mellored wrote: 
Leugren wrote: 
mellored wrote:Unforutnatly, there doesn't seem to be enough V only spells to make an usable quadrapaligic caster...  
weep.gif

 
True.  If you can think of any other useful lists, let me know. I've got all of the spell data loaded into a MySQL database running on my machine, front-ended by a Java program that I can customize to generate a new list in a very short amount of time.
 
Non-Concentration buffs?
Hmmm.  How would one tell by looking at the data that its a buff spell?
 
Not sure how you setup your database, but spells that don't have instantanious or permanate durration and don't have concentration.
 
They might not be buffs, but whatever.
I'll need to adjust the data a bit, but I should be able to get it done within the next hour or so.


Originally posted by mellored:

Just get all the spells that don't have...
 
Duration: Instantaneous
Duration: Concentration
Duration: Until dispelled


Originally posted by Leugren:

mellored wrote:Just get all the spells that don't have...
 
Duration: Instantaneous
Duration: Concentration
Duration: Until dispelled
Done. I thinks its a pretty useful list actually, even if it's not as narrowed down as you had originally hoped.  It still includes a lot of buffs and debuffs that can be maintained without Concentration.


Originally posted by Clutchbone:

Arcane Tricksters are not limited to Enchantment or Illusion cantrips, but otherwise this is great!


Originally posted by Leugren:

Clutchbone wrote:Arcane Tricksters are not limited to Enchantment or Illusion cantrips, but otherwise this is great!
Valid point. I forgot about that. I'll fix it, and fix the Eldritch Knight as well.  It should be done in a minute.


Originally posted by Yunru:

I cannot beleive this hasn't already been request yet but: A list of spells that don't rely on an attribute? Basically anything that doesn't need an attack roll/save DC.


Originally posted by awaken_D_M_golem:

cheerblue.gif
... +1
 
Possibly split the Druid Wildshape list
into the Conc and Non-Conc spells.
 
Now that I think about it, with that hard limit
on 1 conc spell going, other casters can
benefit from a conc / non-conc separation.
 


Originally posted by borg285:

I request combat spells be added. I've already tagged them manually
https://docs.google.com/spreadsheet...-oEz-pqv4EZaZJGzW6JkrHBAw/edit#gid=2129635762
Please consider the other tags also, like single target, AoE, No save (falling prone for earthqake, heat metal, death ward, [SIZE=110%]Otiluke's Resilient Sphere, [/SIZE][SIZE=110%]Ray of Enfeeblement[/SIZE]).
Also consider adding a section for Non-concentration long lasting spells. There aren't many, but it's nice to know.


Originally posted by Leugren:


Yunru wrote:I cannot beleive this hasn't already been request yet but: A list of spells that don't rely on an attribute? Basically anything that doesn't need an attack roll/save DC.
 

awaken_D_M_golem wrote:
cheerblue.gif
 ... +1
 
Possibly split the Druid Wildshape list
into the Conc and Non-Conc spells.
 
Now that I think about it, with that hard limit
on 1 conc spell going, other casters can
benefit from a conc / non-conc separation.
 
 

borg285 wrote:I request combat spells be added. I've already tagged them manually
https://docs.google.com/spreadsheets/d/15PcHJh9ImVKCCSffwl-oEz-pqv4EZaZJGzW6JkrHBAw/edit#gid=2129635762
Please consider the other tags also, like single target, AoE, No save (falling prone for earthqake, heat metal, death ward, Otiluke's Resilient Sphere, Ray of Enfeeblement).
Also consider adding a section for Non-concentration long lasting spells. There aren't many, but it's nice to know.
 
I'll try to meet some of these requests over the weekend.  As for the last one, I already have a list entitled "Non-Instantaneous Spells That Don't Require Concentration to Maintain" (http://community.wizards.com/comment/51252121#comment-51252121(x)). 
 


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