epithet
Explorer
You both made it. He just had it readied before initiative was rolled and you reacted to it.
I couldn't have reacted to it unless I was ready for it ahead of time.
You both made it. He just had it readied before initiative was rolled and you reacted to it.
Eh, I disagree. But as long as you apply it consistently and your players don't have a problem with it, whether or not I like it is irrelevant.
(I will say that if I was one of your players and was aware that you allowed readied actions outside of combat, we'd all have "readied actions" to attack any enemies once the designated door opener (preferably the warlocks invisible Imp or a caster using an appropriate cantrip) opens the door for us.
Every single time. )
That's perfectly fine. You tell me what you're ready for (be specific), and if it happens before your turn you can use your reaction. If you know exactly what's on the other side of the door, then that should accrue to your advantage. Preparation is always rewarded... as long as you've prepared for what you actually encounter.
How specific? Usually it's just "I ready a [specific attack] for when I see an enemy."
If you are requiring more than that, then what are the hypothetical goblins specifying?
That's fine, but you might be taking your shot vs. 3/4 cover or losing readied attack. If you have the sharpshooter feat, no problem. Also, what's an enemy? Most cases are pretty obvious, but some aren't. Specific would be more like "if I get a clear shot at a cultist or an undead, I take it."
Most readied attacks are, in my experience, something like "I ready an arrow. When that little bastard pops his head back up, I'm gonna put a hole in it." I can totally work with that. Something like "I'm holding a ray of frost cantrip for anything that looks dangerous" is too vague, because it makes me want to ask you to roll a wisdom (perception) check to tell the difference between a (natural) shadow and the bugbear hiding in it. No one wants a "I cast magic missile at the darkness" scenario.
Yeah, but we are talking a "open the door and readied actions go off" scenario. If you let the hypothetical goblins ready an attack, what are they specifying? "Shoot through the doorway when the door opens?" or "Shoot any non-goblin that opens the door?" Something else?
What happens if the door opens and no PC's are visible? What if they put a minor illusion of a person in the door way and open it from the side?
From a DM perspective, letting the goblins ready an action works a lot like a trap. A player character triggers the trap, the trap goes off. Mechanically, traps only have reactions (unless they're complex traps that do something after their initial attack.) You don't have to be "in combat" or tracking initiative to set a trap.
I can easily imagine circumstances where initiative would be rolled before the door was opened, and circumstances where it wasn't, but it's never complicated. The inclusion of reactions in the action economy keeps it simple.
If you're really just hell bent on putting any readied action into iron-clad initiative context, then when the party opens the door and you roll initiative, you begin on the turn of whoever opened the door. Anyone with higher initiative can have an attack held and make it after the triggering action, anyone lower can't. That seems more complicated to me, and unnecessarily limits the people with the highest initiative, but I suppose it's workable.
What's not workable is a scenario where Mr. Armor Pants tromps down the hallway making a huge racket, giving the clever goblins plenty of time to take cover and knock arrows. When Armor Pants kicks in the door to the clever goblins' room, you roll initiative. Twinkle Toes wins, and she prances into the room, detonates some potent AoE on the poor goblins, and prances back out into the hall. By the time you get to the goblins' turn, they're all dead, having never taken a shot, because despite being aware that the party was coming, hearing them outside the door, and having arrows knocked, you felt like they couldn't ready an action until after that door got kicked in and initiative was rolled.
Sure, you can handle that by rolling initiative before every door is opened, but that's a lot of unnecessary initiative. If the party knows the goblins are there, you can roll initiative before the party is anywhere near the door. If the party doesn't know about the goblins, though, letting the goblins use their reactions when the door is kicked in or to be holding an attack waiting for a target to present herself is by far the most elegant way to handle the situation. It is, in fact, what reactions were designed for. It's simple, not complicated.
I don't know, I think this is a still a DM call.
I let my players attack objects all the time without going into "Combat mode". They may be hacking apart a chain, breaking a door (with your weapon instead of a Str check), shooting a rope, etc.
On the other hand, I sometimes have them roll initiative even if combat isn't happening - usually because they are all trying to interact with the same object or something similar, and it's an expedient way to determine who does their thing first.