Heres something to consider; what races will there be for a playable FFD20? Would the standard PHB races be allowed? What about the Fae'run races. And is the Moogle a playable race? Second, would we imply a favored class for the races?[/qoute]
Elves and Dwarves are fine, Goblins perhaps (they were called imps for so long though... it seems odd... maybe imp as a nickname for goblins?)... Gnomes, orcs, halflings seem out of place... though there were mini-people in FF4...
Moogles are a must have, and I feel compelled to see a sasquatch statted out... if even as a higher ECL race...
The FF11 races could help us out with guidelines, or FF9... it's all possible...
I'd really like to see Chemists as a useful class.
Well, if you've seen my old chemist it had some potential... problem is that I think it needs to be as tough if not tougher than a DnD cleric in order to make it a long-term choice for a player if they want it that way. The way I worked it before was a "Chemists Only Items" system... but that's just not what I want to see... it'll be one of the more complex classes...
The most complicated are probably trying to figure out what the hell a Calculator and Mime are suppossed to do... They seem skippable though...
Also, I think Chemists should have item creation feats even without the spell pre-requisites for making items. Perhaps require more expensive materials or higher levels than a normal spell caster would have.
Or you could always provide a very extensive and thorough list of items for chemists to craft. A potion that just heals 3d8 might not be as good as the expensive magical potion that cures 3d8+15, but it's still got potential and if it's significantly cheaper it would be a common 'need' for a party. Also... magic guns... chemists should always get magic guns...
I think Knight should be the "core" warrior class, if only in name.
That's how I feel...
Of course then we have the question of where does a core class end and prestige class begin? We have to say something like "Knight Core, Paladin Prestige." Or "Paladin is just a high-leveled Knight." Again, this is where branches become important.
Yep... thats the point I'm at in my re-work... How do you get to every single point, and how do you adjudicate the beginning and ends of different powers...
Red Mages will not be some kinda Mystic Theurge. That's more of a Sage or something...