I just read over the thread "Best War Cleric" and it had me thinking, but that thread was an older thread that recently got necro'd so I figured I would just make a new thread about it.
It seems that the War Cleric is generally regarded as lacking when compared to some of the other "melee" focused Clerics, or maybe it's just lacking in melee in general.
So is there a way that it could be "fixed" or at least a way to make it better without overdoing it?
Does it even need to be fixed? I know some people are fine with it the way it is, but I've seen so many more people complaining about it, and from what I've seen in gameplay, they end up just relying on spells in the mid to higher levels anyway.
For starters, I think that maybe War should have been the only domain that should have gotten full weapons and armor proficiency. Well, I can see letting Life have full armor proficiency but that's it. Just those two. That would have helped things a bit I think.
I do like the idea of a Cleric of war.
I think the most obvious fix would be to simply give the domain a 2nd attack even if it's at a higher level than 5 or 6. Maybe level 11? At some point, it really needs a full second attack, and that is with keeping the Wis mod bonus attack the same. Some say that this is a little too OP, and maybe it is.
Another think I came up with is to allow the War domain to use it's Divine Strike on the bonus attack too. That would really up the melee damage.
Another idea would be to have some kind of feature that allows for a reaction attack similar to the Sentinel feat, which is so good on a Cleric.
What does everybody think?
It seems that the War Cleric is generally regarded as lacking when compared to some of the other "melee" focused Clerics, or maybe it's just lacking in melee in general.
So is there a way that it could be "fixed" or at least a way to make it better without overdoing it?
Does it even need to be fixed? I know some people are fine with it the way it is, but I've seen so many more people complaining about it, and from what I've seen in gameplay, they end up just relying on spells in the mid to higher levels anyway.
For starters, I think that maybe War should have been the only domain that should have gotten full weapons and armor proficiency. Well, I can see letting Life have full armor proficiency but that's it. Just those two. That would have helped things a bit I think.
I do like the idea of a Cleric of war.
I think the most obvious fix would be to simply give the domain a 2nd attack even if it's at a higher level than 5 or 6. Maybe level 11? At some point, it really needs a full second attack, and that is with keeping the Wis mod bonus attack the same. Some say that this is a little too OP, and maybe it is.
Another think I came up with is to allow the War domain to use it's Divine Strike on the bonus attack too. That would really up the melee damage.
Another idea would be to have some kind of feature that allows for a reaction attack similar to the Sentinel feat, which is so good on a Cleric.
What does everybody think?