This is going to show some deep ignorance but on a deeper read I am missing what makes War worse at melee combat than other domains.
Obviously it is not as good at it an actual melee fighter, but as far as gishes go it feels solidly middle of the pack (as far as single class goes). Full armor, two chances at divine strike (if needed) while still getting a shield, limited use giant bonus to attack on top of some good buffs and other defenses. Not as defensive as a focused Bladesinger, but feels much more versatile and hard hitting than a Bladelock and way tougher than a valor bard.
It does feel a bit weird because almost all the other full caster gishes are DEX based and this one does feel heavily STR.
Obviously it is not as good at it an actual melee fighter, but as far as gishes go it feels solidly middle of the pack (as far as single class goes). Full armor, two chances at divine strike (if needed) while still getting a shield, limited use giant bonus to attack on top of some good buffs and other defenses. Not as defensive as a focused Bladesinger, but feels much more versatile and hard hitting than a Bladelock and way tougher than a valor bard.
It does feel a bit weird because almost all the other full caster gishes are DEX based and this one does feel heavily STR.