Dungeon Tiles - Photos

Anyone have any pics of Paizo's Gamemastery Maps? Gotta have a glimpse before I buy.

Posted a request on the Paizo product comments, but haven't gotten a response.

They look good, but they are on thin cardstock, not the thick stuff WOTC uses, but they are pretty usable with the WOTC stuff. Generally I use the Paizo stuff for most of my main areas, and the WOTC tiles are usually used as the tunnels/halls and smaller areas in between. I rarely am able to use them together for the same area. Their "looks" certainly do not match up well.
 

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I love Dungeon Tiles. It's the best value product from WotC. I use them sometimes with published adventures...it doesn't usually matter much if the room in a dungeon is off by 10ft here or there, or if a strangely shaped room become a rectangle, I modify the description in the adventure to fit the tiles.

But hey WotC, don't ya think it would be good to publish some adventures with the tiles in mind? You could put codes on the tiles in future sets and tell us what codes to use...

Anyway, they're great, heavy cardstock, generic enough to fit most encounters, and perfect for traveling and random encounters. Thanks for the pics Thanee, it will help me plan which ones to use.
 

But hey WotC, don't ya think it would be good to publish some adventures with the tiles in mind? You could put codes on the tiles in future sets and tell us what codes to use...

That's something I don't quite understand either... with the focus on miniatures and the inclusion of DT into the core system, basically, the integration into published adventures could really be much better.

As for DU1... when I get it, I'll make photos again, if there aren't any in here already by then. ;)

Bye
Thanee
 

But hey WotC, don't ya think it would be good to publish some adventures with the tiles in mind? You could put codes on the tiles in future sets and tell us what codes to use...

The 4E RPGA adventure 'Death in the Skyfire Wastes' has 3 maps, all of which can be built from one set of 'Dire Tombs.'

The revised RPGA version of 'Escape from Sembia' has four maps that can all be built from Dungeon Tiles, but they require pieces from two sets: 'Ruins of the Wild' and DT1.

I haven't tried, but it looks like Kobold/Scalegloom Hall can be built with pieces from DT1.

Since DT1 is OOP, I hope 'Halls of the Giant Kings' replicates most of the basic pieces.... (to help the new folks... I have 2 sets of each, not including 'Giant Kings'.... yet.)
 
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The 4E RPGA adventure 'Death in the Skyfire Wastes' has 3 maps, all of which can be built from one set of 'Dire Tombs.'

The revised RPGA version of 'Escape from Sembia' has four maps that can all be built from Dungeon Tiles, but they require pieces from two sets: 'Ruins of the Wild' and DT1.

I haven't tried, but it looks like Kobold/Scalegloom Hall can be built with pieces from DT1.

Since DT1 is OOP, I hope 'Halls of the Giant Kings' replicates most of the basic pieces.... (to help the new folks... I have 2 sets of each, not including 'Giant Kings'.... yet.)

The Living Forgotten Realms Writer's Guidelines encourage the authors to map the dungeons using Dungeon Tiles. The idea is that after the Virtual Game Table is released, converting the tile maps to the VGT will be rather easy.

So yes, expect most of the RPGA adventures to have Dungeon Tile maps.

I hear a lot of people saying "more" Dungeon Tile Maps in adventures. Then on other boards you hear the cries from the other side. Just proves that no matter what WotC does there will be people complaining that they want something, just not what WotC is doing. :lol:
 


[SBLOCK]Well, first I need to get the Tiles, right? ;)

Nice Tile set. Pretty generic and still lots of useful extra stuff.
Note: They marked difficult terrain on the Tiles now, as they did on the poster maps in the adventure modules.

Bye
Thanee[/SBLOCK]

DU1 Halls of the Giant Kings
 

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