[sblock=ooc]Yep, sorry, I forgot about the aura damage. Labraundos will use 2 healing surges.
Vertexx69 is doing a fine job with Emsy, but I don't mind chipping in as well. With healing and the burst spell, she's pretty useful!
I've also noticed that Emsy has:
Song of Rest
- When resting, as long as Emsy plays an instrument, she and her allies regain 4 additional hitpoints per healing surge spent.
However, she doesn't have an instrument! I was going to add the Song of Rest to Labraundos' surges when I noticed the oversight.
Anyway, I love the armour, thanks for looking Dekana. If Labraundos does go down swinging (Minotaur ability), he'll likely wake up again, though still prone, at the end of his next turn with this armour's Daily ability (can for no action make a saving throw as a 20 once per day).
[/sblock]
As the others go about their business, Labraundos stood over the poor Goliath's bones whilst he recovered from the fight. He asks Emsy if she can tell if there is anything unusual about the fine armour that the Goliath is wearing; when she confirms the enchantment, Labraundos says a prayer,
"May Joven encourage the Other's to send your soul on it's way home." He removes the enchanted armour from the Goliath's skeleton and then with it replaces his own.
"If fate smiles, I shall sacrifice later for you and your companions, Warrior."
[sblock=Mini-stats]
Labraundos
Male Minotaur Paladin, Level 1.
Initiative: +0, Passive Perception: 21, Passive Insight: 14. Senses: None.
AC: 19, Fort: 15, Reflex: 11, Will: 15.
HP:
25/30, Bloodied: 15, Surge Value: 7, Surges left:
9/13
Speed: 5 squares. Size: Medium. Languages: Allarian, Hzakan.
Saving Throw Bonuses: Nothing to report.
Action Points:
0
Powers:
Goring Charge
Second Wind
Vicious Backswing
Virtue’s Touch [Used 1 out of 4 uses]
Divine Challenge
Ardent Strike
Valiant Strike
Divine Strength
Divine Mettle
Divine Pursuit
Blood of the Mighty
Verve Armour +1 (Plate) - Daily Power
Conditions: None.[/sblock]
[sblock=Mini Emsy]Emsy - Bard
Passive Perception: 13, Passive Insight: 13
AC: 16, Fort: 11, Ref: 12, Will: 15
Initiative: +1; Speed: 5
HP: 25/25, Temp HP:
Bloodied: 12, Surge Value: 6, Surges left: 8/8
Powers:
Staggering Note
Jinx Shot
Memory of a Thousand Lifetimes [ ]
Virtue of Prescience class feature [ ]
Majestic Words [ ][ ]
Words of Friendship [ ]
Prophesied Strike [ ]
Argent Rain [ ]
Second Wind [ ]
Action Point [ ]
Arrow of Warning [ ]
Ardent Surge [ ]
Character Sheet[/sblock]