Vindar of Newcree, the crippled king
Stutters and limps (obviously) after his horrific experiences with the kobold kitchens. Vindar is otherwise an average-sized man (a bit on the tall side) with thick dark hair down to his shoulders and haunted eyes. He's starvation-thin right now, his skin scarred in odd places with either burns or small cuts. The whole of his lower right leg is of course downright missing and he looks like he's sweating just standing there.
[sblock=Stats]Level 2 Paladin, XP 3176 (+5% from Prime requisites)
Alignment: Lawful
Languages: Common, Lawful
Str 14 +1
Dex 9
Con 6 -1
Int 10 Read and Write
Wis 14 +1 Magic saves
Cha 17 +2 React -2, Retainers 6, Morale 10
AC 2 (3 vs non-evil)
HP 7/7
Saving Throw (Brth 13, poi/Deth 10, Pet/Par 12, Wands 11, Spells 14)
Notes: Immune to Diseases, +1 saves vs Evil
THAC0 18 (19 missiles)
Abilities
Can use all armor
Can wield all weapons
Lay on hands (2HP/L/day)
Protection from evil 10' (+1 AC, +1 sav, Summ or Constructs if pass)
Cure diseases (1/day)
Detect Evil 60'
Equipment
Code:
Banded Mail (AC4, 35#) 85g "Mail covered in lamellar cuirass"
Chain coif and helmet (5) 10gp
Wooden Pegleg, ugly and heavy (made by Muntburg's wheelwright)
Spear/walking stick (6) 1d6
Thulian short sword +1 () 1d6+1
Dagger (1) 1d4
Healing potion
Round bossed shield (Midgrim's)
Fold-up Slate and plenty of chalk
Purse: empty
Leather Back Pack (2)
Hemp rope (1)
One large candle (equivalent of 10 regular ones, 1sp)
8 days Standard Rations (1.4)
Waterskin (2)
Bedroll (1 sp)
10 Iron Spikes (8sp)
Flint and Steel (1)
Crowbar (5)
3 Small bags
Thief-tools
[/sblock][sblock=Notes]Lowered his Con by two points (which makes sense given his recent experiences). The only thing bothering me about Vindar's paladin-build is his extremely high charisma (and the Lawful bit, a little). That high Cha really doesn't mesh too well with the shattered husk that he is right now... Maybe play it as an affinity to small animals (
a la Snow White)? And/or "looks tragically noble and cool unless he opens his mouth"?[/sblock][sblock=Treasures from 1st expedition]
15 coppers, dead kobolds R24 [M]
Rusty iron key, looting-cart mural R25 [M]
40 Thulian gold, 100 Thulian silver, hollow column R24 [half M, half G]
Silver medal, gold ring, cocooned Thulian officer R26 [K]
Fine short sword, cocooned Thulian officer R26 [K]
Poison sack (1 dose),
3 whole legs, dead spiders R26 [M]
12 coppers and a tiger-eye gem worth 10gp, dead kobolds R29 [M]
5 coppers and a tin bucket, dead kobolds R31 [M]
15 silvers and 20 coppers, all of Thulian make, shortbow and arrows, dead kobolds R32 [M]
Shortbow and arrows, dead kobolds R32 [K]
Silver cutlery, large kitchen knife, pot, sack of mushrooms, dried meat, kobold kitchen R35 [M]
Holy phalange, mint in box, secret alcove R36 [P]
4gp, 8sp, 6cp, 2 Termaxian gold, dead kobolds and insane dwarf R37 [G]
2 flasks of azoth, azoth pool R37 [C]
143 Adamasian sp, 285 modern cp, kobold guardroom R38 [G]
Map of an Unknown Land [K], Tyreth Fencing Manual [G], Tattered Zatrikio handbook [M], bookshelves R18
100 gp for information given to Sir Verodart on the Dwimmermount.[/sblock]