GlassJaw
Hero
Forked from: Why do you keep playing 4e?
I found this post very interesting because the first thing that struck me what stops you from doing this in 3ed?
Where is it written that you can't fudge "the math" in 3ed? Is the concept of fudging the math some kind of new revelation in 4ed? I understand that one of the core concepts in 3ed is that building monsters and NPC's follow the same rules as the PC's. But that creates a ton of work for the DM and at the end of the day, it isn't necessary at all.
For example, if you want to create a hill giant shaman, why can't you just max out his Concentration, give him a couple of spells that he can use at will (yes, I said "at will"), and leave the rest of "the math" exactly as it appears in the PHB?
The number of rounds that shaman will actually "exist" in the campaign can be measured in rounds. Therefore, the number of abilities, spells, or attacks, that he can actually bring to bear against the PC's in his lifetime is very small. How long does the average battle last? 4-7 rounds maybe? Then why is it necessary to figure out his entire spell list or how many ranks in Craft (basket weaving) he has?
It seems that many people view this concept as unique to 4ed. I just don't understand why.
(This post is derivative from a conversation I had with Wulf so I want to give him some credit as well).
Filcher said:
- Fudging monsters without having to fear the ton of math that had to go into good monsters ("Your fiendish minotaur barbarian/rogue is short a skill point!" Huh?)
I found this post very interesting because the first thing that struck me what stops you from doing this in 3ed?
Where is it written that you can't fudge "the math" in 3ed? Is the concept of fudging the math some kind of new revelation in 4ed? I understand that one of the core concepts in 3ed is that building monsters and NPC's follow the same rules as the PC's. But that creates a ton of work for the DM and at the end of the day, it isn't necessary at all.
For example, if you want to create a hill giant shaman, why can't you just max out his Concentration, give him a couple of spells that he can use at will (yes, I said "at will"), and leave the rest of "the math" exactly as it appears in the PHB?
The number of rounds that shaman will actually "exist" in the campaign can be measured in rounds. Therefore, the number of abilities, spells, or attacks, that he can actually bring to bear against the PC's in his lifetime is very small. How long does the average battle last? 4-7 rounds maybe? Then why is it necessary to figure out his entire spell list or how many ranks in Craft (basket weaving) he has?
It seems that many people view this concept as unique to 4ed. I just don't understand why.
(This post is derivative from a conversation I had with Wulf so I want to give him some credit as well).
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