This is my inner cynic talking, but I'm generally wary of anything that advertises as "New!" "Original!" Especially coming from WotC. It'd likely involve something like "Instead of gnomes, HALFLINGS wear hats!" "DWARVES UNDERWATER!"*
Quite frankly, I don't want a new campaign setting, for the selfish fact that I'll also likely enjoy it, and want to spend money on it. I all ready want to work on my own, don't tempt me with new, shiny things!
*I say this even though I really do enjoy Eberron. It did play "Musical assumptions" with the racial and generic fantasy habits. But, still.
Better a new campaign setting than WotC butchering an existing fantasy setting to fit its new game.
I find the lack of a 4E specific setting that showcases the systems internal paradigms and design philosophy to be one of the biggest disappointments from WotC. And that's saying alot as IMHO, they have made a number of them.
Retconning older settings may please a number of that settings fans, but it will in all likelyhood alienate a good part of the balance, causing more strife and negativity. The job (hack) that WotC did with FR is a classic example. 4E has a very different pacing and flavor compared to earlier editions of D&D, and broke a number of "sacred" cows in its development. Why can't WotC deliver a setting that is made without those cows and earlier design goals?
Anyways ... count me in as being "interested" if WotC does create a new setting for 4E. And count me as VERY skeptical if all they do is try to "4E" yet another earlier setting.
They're less than a year into the edition. What more do you want from them? Within one year of their launch, they'll have brought out both of the most popular campaign settings there are under their new system. How much faster do you want them to work on getting you your exemplary setting? Also, you might not agree with how they changed Forgotten Realms, but Eberron is going to fit seamlessly with 4E mechanics.
The changes to Forgotten Realms had nothing to do with the new edition's pacing and mechanics, and everything to do with how people felt that the realms were completely inaccessible.
The changes to Forgotten Realms had nothing to do with the new edition's pacing and mechanics, and everything to do with how people felt that the realms were completely inaccessible.