This sounds great! I actually love the racial limitation cos I hate when the sci-fi races are mixed into a traditional fantasy campaign. I guess I'm old fashioned. I also love a world at war setting.
It's also a good idea to not limit the number of participants as this usually the number of pitfall of all threads when not enough responses are given. If this thread becomes a success, you might even want to consider having another co-DM to bolster the number of posts.
Quick question: Do you plan on evolving into a long term campaign or will this be just a short term fling? I'm asking because I would like to join on a long term basis and I can also plan out the PC's progression better.
I have an idea for a variant class I'd be interested in - Bounty Hunter as follows:
Bounty Hunter (Modified version of the ranger class. Same as ranger except)
Remove –
1. Favourite enemy
2. Wild empathy
3. Animal companion
4. Woodland stride
5. Camouflage
6. Hide in plain sight
7. Spells
8. Skills: craft, concentration, handle animal, heal, know(dungeoneering, nature), use rope
Add –
1. Sneak attack as rogue of same level
2. Skills: bluff, disguise, gather information, intimidate, know (local), sense motive, use magical device.
Change –
1. Instead of the combat style bonus feat a combat feat of the player’s choice is taken
What do you think?
It's also a good idea to not limit the number of participants as this usually the number of pitfall of all threads when not enough responses are given. If this thread becomes a success, you might even want to consider having another co-DM to bolster the number of posts.
Quick question: Do you plan on evolving into a long term campaign or will this be just a short term fling? I'm asking because I would like to join on a long term basis and I can also plan out the PC's progression better.
I have an idea for a variant class I'd be interested in - Bounty Hunter as follows:
Bounty Hunter (Modified version of the ranger class. Same as ranger except)
Remove –
1. Favourite enemy
2. Wild empathy
3. Animal companion
4. Woodland stride
5. Camouflage
6. Hide in plain sight
7. Spells
8. Skills: craft, concentration, handle animal, heal, know(dungeoneering, nature), use rope
Add –
1. Sneak attack as rogue of same level
2. Skills: bluff, disguise, gather information, intimidate, know (local), sense motive, use magical device.
Change –
1. Instead of the combat style bonus feat a combat feat of the player’s choice is taken
What do you think?