weem
First Post
"eepop" over at RPG.net posted this house rule for the way they run Ritual Casting and I really like the idea. So, I thought I would drop it over here to see what others thought from a balance standpoint etc.
He said...
Like I said, I really like the idea/feel of this - so do two of my players I have shown it to. But I want to see what others think.
Thanks
He said...
We use a lot of house rules, so there are probably other things that impact this, but for rituals we specifically use:
"A ritual caster gains one prepared ritual slot each level. This slot can be used to prepare a ritual of that level or lower. A level 5 caster for instance, would be able to prepare a level 5 ritual, a level 4 ritual, a level 3 ritual, a level 2 ritual, and a level 1 ritual. He must be trained in one of the rituals primary skills and cannot prepare a travel ritual or any ritual that creates or destroys a magical item. Prepared rituals are performed at 1 standard action for every 10 minutes of the original ritual cost and cost no components. Using rituals not prepared follow the Rules as Written."
This has worked well for the levels we have used it at (up to 15ish).
Like I said, I really like the idea/feel of this - so do two of my players I have shown it to. But I want to see what others think.
Thanks