Arlough
Explorer
I haven't had to deal with that yet. I'll probably just let them have their re-roll without modifiying it.
I found the straight-up reroll boring; it was entirely reactive, and the constant safety net removed some of the feeling of tension that challenges are supposed to create. I developed my solution because I wanted my players to be spending their resources proactively.
How one of these options on the AP.
- They can spend an action point to attempt a Bold Recovery, if they get bonuses to attacks with an AP (+3 to attacks when you spend an action point, or whatever) then they gain that bonus to the Bold Recovery roll.
- Eberron style: They can spend an action point to roll 1d6 and add the result to their existing roll.
- They can spend an action point to reroll and take damage equal to the skill check result.