I've seen gamers seeking gamers who play
on a Skype conference call using audio only.
It's like table-top play except you only hear
the other players. Rolls can be by DM only
or on IC or EnWorld.
Yeah I watched one of those for Rifts on a different
forum. His requirement was 3-4 hours every Friday
evening. They have software tools that you can
get (some free, some not) so everyone can look at
a map, their figure for combat placement, etc. I
think some of that Traveller stuff out there would
look really good put in these tools, but I digress.
I completed listening to Critical Hits #93 & it was
crazy! For 2 hours they rolled dice & explained
actions for one encounter, I wasn't even sure what
the combat was about having not listened to the
previous. For awhile, I thought this was a Yahtzee
podcast there was so much dice rolling going on.
LOL! However, at the end of the podcast, they
asked a question to some of the players on whether
it was normal for one encounter to take 2 hours
of combat rolling from previous editions of D&D.
The answer was pretty sad. They said it was the
same! I couldn't imagine spending two hours in
combat for one encounter. I played D&D 1st ed
back when it was out, but I don't recall combat
taking that long. This must have happened back
when 3.0 came out & they increased the crap out
of the combat.
I hear GURPS combat can do this too, but haven't
heard of anyone wanting to mess with it. haha.
When I get around to buying Campaigns, I'll be
sure to read all about that (I did read a bit of it
back in GURPS 3rd back in the early 90s).