BryonD
Hero
Design system that are not intended to compensate for poor DMing but instead reward quality DMing. Promote the idea that new DMs are going to make mistakes but that it ok and it is really not hard to quickly learn from your mistakes and become that great DM yourself.I'd like to focus on that point, rather than get into it with you BryonD. Obviously we disagree.
But where do you see the most important way to cultivate good DMs and what can WotC do to contribute to that? I think that's a really valuable question and the more voices the better.
Motivation.And, as an aside, what do you feel the role of modules should be?