I'd have to dig them out and do some typing.
Never mind, here's one I prepared earlier. I should have been a boy scout or (for our UK members) a Blue Peter presenter.
Regards
Mortis
Xytar
Armour Class: 3
Hit Dice: 5+1*
Move: 120' (40')
Attacks: 1 bite or 1 breath
Damage: 1-10 or 3-18
No. Appearing: 1-6 (1-12)
Save As: Fighter:2
Morale: 8
Treasure Type: Nil
Intelligence: 4
Alignment: Neutral
XP Value: 400
A Xytar is a large, 8-foot-long, lizard-like creature. Its hide is predominantly yellow, with red and orange mottling along its back. Xytars have sixe legs and long tooth filled jaws. They live in hot desert areas and can survive for weeks without water.
Xytars are carnivorous creatures who normally hunt in packs. Human or other settlements on the fringes of deserts are often attacked by hunting xytars, as are any caravans unlucky enough to run into them. There are usually no survivors from xytar attacks.
Xytars attack with either their strong jaws or by their breath weapon. They can breath forth a cone of fire 30 feet long and 10 feet wide at its widest point. They always attack by breathing fire first and then closing to use their jaws in melee. Once in melee there is a 1-2 chance on 1d6 that a xytar will breath instead of biting its opponent.
Xytars are unaffected by normal fires and always make their Saving Throws against magical fires.
AC9 - Creature Catalogue 1986:
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Xytar
Climate/Terrain: Subtropical or tropical desert
Frequency: Rare
Organisation: Pack
Activity Cycle: Day
Diet: Carnivore
Intelligence: Semi- (4)
Treasure: Nil
Alignment: Neutral
No. Appearing: 1d6
Armour Class: 3
Movement: 12
Hit Dice: 5+1
THAC0: 15
No. of Attacks: 1
Damage/Attack: 1d10 (bite)
Special Attacks: Breath Weapon
Special Defences: Nil
Magic Resistance: Nil
Size: L (8' long)
Morale: Elite (13)
XP Value: 650
Because of xytars' fiery breath, inexperienced travelers sometimes mistake these 8-foot-long lizardlike creatures for dragons. Xytar hides, though predominantly yellow, bear red and orange mottling along the back. Xytars have six legs and long, toothy jaws. They dwell in hot desert areas and can go without water for weeks.
The carnivorous xytars hunt in packs, often targeting passing caravans and settlements on the fringes of deserts. Xytars attack either with their strong jaws or their breath weapon. They can breathe a cone of fire 30 feet long and 10 feet wide at the base, causing 10d4 hit points of damage; creatures in the area of effect take only half damage if they make a successful saving throw. A favourite xytar tactic involves first breathing fire to 'soften up' the victims, then closing in tp snap and bite in melee. Alchemists seek out the throat sacs that create the lizards' fire, using them to concoct
potions of fiery breath.
With much difficulty, xytars can be trained to attack (+4 penalty to proficiency checks). The creatures must be raised by their trainers and will not respond to anyone else. Only sis'thik lizard-kin are known to commonly raise xytars.
Monstrous Compendium - Mystara Appendix 1994