As we all know feats in 3.x and even in 4E don't have the same value or don't pay up for the feat slot spend.
So what about a system that gives us feat currency in feat points to spend for feats.
Lets say that a default "good feat" costs 6pts: I.E. Power attack, then weapon focus is a little bit worse and would be 5pts, skill feats would be 4 or 3 while the dreaded conjurers abrupt jaunt would be 9 or even 10. FR regional feats would be between 5 and 8.
All characters would get 8 pts at lvl 1 and 3 pts for every other level + any bonus feat points that they would get from class levels(fighter would get another 6pts at 1st lvl and 4 on all other levels but would not get heavy armor and shield proficiency). Other classes would get either some mandatory fixed bonus feat and/or bonus feat point.
To prevent too much "banking" for higher level feats there could be placed a limit to keep left over points at 8 or lover.
That way you need only 4 core classes and with feat buying would direct your character in desired way.
So what about a system that gives us feat currency in feat points to spend for feats.
Lets say that a default "good feat" costs 6pts: I.E. Power attack, then weapon focus is a little bit worse and would be 5pts, skill feats would be 4 or 3 while the dreaded conjurers abrupt jaunt would be 9 or even 10. FR regional feats would be between 5 and 8.
All characters would get 8 pts at lvl 1 and 3 pts for every other level + any bonus feat points that they would get from class levels(fighter would get another 6pts at 1st lvl and 4 on all other levels but would not get heavy armor and shield proficiency). Other classes would get either some mandatory fixed bonus feat and/or bonus feat point.
To prevent too much "banking" for higher level feats there could be placed a limit to keep left over points at 8 or lover.
That way you need only 4 core classes and with feat buying would direct your character in desired way.