Could this be 'fixed' by upping all heavy armor by +1 or +2 AC?
-YRUSirius
TBH, I would go the other way, lower Light and Medium by 2.
Could this be 'fixed' by upping all heavy armor by +1 or +2 AC?
-YRUSirius
The system uses AC and hit points, and armor makes you harder to hit, so I'd say no on this.This might sound crazy, but perhaps, it's not meant to be "balanced"?
Believe it or not, not all armor is created equal. Maybe they are trying to make armor act like it does in the real world, not arbitrary game mechanics?
This might sound crazy, but perhaps, it's not meant to be "balanced"?
Believe it or not, not all armor is created equal. Maybe they are trying to make armor act like it does in the real world, not arbitrary game mechanics?