Jester David
Hero
Stan! just became my hero for turning down a regular paycheque because of principles and in protest of a bad corporate policy.
Well done sir, I salute you.
Well done sir, I salute you.
You'd have to modify federal labor law to allow it as if you're salaried you're considered to "always" be on the clock; therefore you don't have "you" time that's yours. Additionally, your comments about political speech and such don't apply to a game designer's scope of employment so long such speech doesn't adversely impact the firm.
I do not think "always on the clock" is quite the same thing as "no separation between work and private endeavours" . If it were, logically speaking wherever you were would qualify as your workplace, and your employer could be held liable for anything that happened to you, anywhere, because you were always "at work" . That that is not how things work is, I think, sufficient to demonstrate a salary cannot be an adequate reason for an all-reaching relationship.
And if Monte left for similar reasons (which wouldn't surprise me, though I have no way of verifying that), we're seeing some people willing to take big sacrifices to remain creatively independent.
To be fair, even Boeing has such a policy for full time employees, and as does Paizo (IIRC). The part of this that is important is the "exceptions" part. Most companies are good about the exceptions part. Basically the exceptions come down to whether HR / Corporate Policy thinks that what you're working on could potentially come back to compete with them. Since entertainment is a broad categories (one could argue RPGs compete with even movies for entertainment time of customers), I could see game / entertainment industries being much stricter about such things.
No wonder there are so many kickstarters if this is a standard clause. It's a horrible thing to give up your creative freedom. I can't ever imagine doing it. I can't even believe people are arguing about this infavor of Hasbro by just accepting it and saying, "well, that's a normal contract clause". I take back all the malicious things I have said about kickstarters. Good for them retaining creative freedom.
What I find unusual about Hasbro's implementation (not the clauses themselves which seem fairly standard) is, as you mentioned, the lack of exemptions. In the end the head of WotC, Hasbro man that he is, went against all the exemptions including those that already had been agreed to by others. Several of those dealt with areas that had nothing to do with any WotC product and could not have possibly "competed" against WotC. Anything related to RPGs etc. I could understand. But childrens books?