Gladius Legis
Legend
Lv. 19 is practically a "whatever" level at this point.I have one question.
My character is lvl 19 Human Champion.
My stats: STR 20; DEX 14; CON 18; INT 11; WIS 12; CHA 12.
HP: 194
AC: 20
Saves: STR +13; DEX +4; CON +12; INT +2; WIS +9; CHA +4.
Fighting Style: Great Weapon Fighting and Archery
Feats: Resilient (Wisdom); Great Weapon Master.
Magical Items: Luckstone; Vorpal Sword; Cloak of Protection; Plate+2; Elven Boots; Longbow +2.
Iniciative: +6
Skills: Acrobatic + 6; Animal Handling + 2; Arcana +1; Athletics +12; Deception +2; History +7; Insight +2; Intimidation +8; Investigation +1; Medicine +2; Nature +1; Perception +8; Performance +2; Persuasion +8; Religion +1; Sleight of Hand +6; Stealth +6; Survival +2.
Weapons: Greatsword +11 to hit, 2d6+8 damage; Longbow +12 to hit, 1d8+4 damage.
Shoud I put the last 2 points in Constitution to have +19 HP, +1 on CON saves and checks, and have +10 HP on Survivor instead +9? Or put +2 on Dex to have +1 on all dex saves, checks, iniciative and sometimes bow attacks? Or another thing?
Aside from the CON bump ... Sentinel is always good, though since you're not a Battle Master you can't do Riposte cheese. Or go Alert for the massive initiative boost. Or even Lucky is always nice.