D&D 5E Who else uses silver as the currency denominator rather than gold?


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KahlessNestor

Adventurer
Seems to me the system is already sort of silver based. After all, it lists wages as 2 sp for unskilled labor and 5 sp for skilled. And the daily costs (food, lodging, lifestyle) seem to all be in silver and copper. I don't see the equipment prices as too unreasonable. What peasant is going to have a longsword anyway? That's a military weapon.

If the prices on the equipment list seem inflated, there's probably a couple reasons:

1. These are prices for a good, decent weapon After all, the main weapons of a peasant are essentially free (club, slimg, quarterstaff), or inferior (like a hunting bow). Maybe they have a cheap dagger.

2. The prices represent what is charged to iduot adventurers with too much gold. Or maybe government contract ($5000 toilet seats anyone?) Thus isn't the.prive you charge Bob the Baker who lives next door, who maybe went to school with you, and married your sister. No, he gets that dagger you just made for maybe 1 gp (2 days' wages). Or maybe you give it to him for free because you just gauged that adventurer in town for 2 gp. Or more likely he just gives you a week's worth of bread for the thing and you call it even.

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Draegn

Explorer
Our currencies are theft, barter, silver, electrum, gold, white gold, platinum, star silver and mithril. The first two being used the most by my group. Coins are pennies, shillings, guilder, kreuzer, marks, thaler and pounds.
 



Ancalagon

Dusty Dragon
My game has a fairly complex coin system (there are 7 main coins, not including the talents) BUT for simplicity's sake, one of these coin, the rupee is the "currency of account" It's a large fat silver coin (worth 2 sp) but the coin itself is actually quite rare. The party may be offered a 1000 rupee for a job, and be paid in a mixture of gold and silver, and only a few of the coins will actually be rupees, if any.

Specific coin type is rarely of an issue, except when it becomes part of the plot. For example, someone is evaluating the anna.
 

Inchoroi

Adventurer
I definitely considered using it, but didn't feel like redoing the equipment tables for proper prices, and I didn't feel like training my players in the old silver standard that I used back in B/X.
 

neogod22

Explorer
Yeah, we're now talking about at least two different things in this thread:

  1. A longsword costs 15 gp, but most people would state that price as 150 sp.
  2. A longsword costs 15 sp.
I was thinking 2. was a typo, I was talking about not actually changing the value, just the currency.

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