Maxperson
Morkus from Orkus
No, I'm saying you shouldn't rule that way because it is taking a class strength and turning into a stupid nonsensical vulnerability, thereby killing a character based on a technicality. To kill a character based on a "literal" reading of a rule in clear, knowing contravention of the intent of that rule is asinine, and if you do it you should feel bad about it. Unless, as I said upthread, your players have signed up for a meat grinder experience and know ahead of time that you're going to kill their characters... then feel free to use "rocks fall, you die" rule interpretations.
A few things. First, the game has gotten reaaaaaaaally easy to play and death happens far less frequently, with far less consequence since 3e. The game was amazingly fun(still is) in 1e and 2e, despite it being much easier to die from many more things than disintegrate/druid. Second, as I pointed out above, this is a rare experience at best. First, you have to have a druid in the party. Then that druid has to be in wildshape. Then that wildshape druid has to encounter a wizard of high level or powerful creature with disintegrate. Then the wizard has to have the spell memorized, rather than another one. Then that wizard/creature has to recognize the druid as a wildshaped druid, rather than mistaking it for a normal animal of that type. Then the wizard/creature has to target the druid, instead of one of the other threats in the group. Then the druid has to fail the save. Lastly, at that level wishes and true resurrection are not terribly difficult to find. It's a set of circumstances that will come up every 5-10 campaigns at worst, so I'm not really worried about it.
I'll go one further, in fact: Jeremy Crawford was wrong to delete his tweet interpreting the rule according to its intent, and to post an "official" interpretation supporting the "literal reading." If the book came out with wording for a spell or class ability that contravenes the designer's intent, and that contravention will cause player characters to be killed in the most difficult to undo way they can be killed, then they should have issued errata to correct the rule in the book. It might not be such a big deal, really, since one might expect a DM to simply rule the way it was meant to work (that being the reasonable reading,) but no... there are clearly plenty of folks who get all exercised over the "literal" reading, reason be damned, so it should have been corrected.
He didn't get rid of what he said, though. He just moved it from tweets to the Sage Advice document. People who look up the Sage Advice and read the document, as opposed to the article he said it in, will see that it's not the intent for disintegrate to kill the druid.
I remember this argument from back when the thread was young, Max. Unless I'm very much mistaken, you admitted back then that you wouldn't rip up someone's character sheet over a technicality, a mis-statement of the intended rule. I really do not understand why you have anointed yourself the champion of the literal rule, but regardless...
It really depends on the technicality. One which makes sense and happens so rarely that it might never be seen in several years of play is not one that I really have to worry about.
I have no hesitation in saying that the literal interpretation, as described by Jeremy Crawford, is bad wrong (un)fun.
For you. Again, you should stay away from One True Way statements like that. I know plenty of people who want added danger placed into games of 3e and up. This particular one doesn't even really do that. It's so rare that the amount of added danger is so miniscule that it won't even be noticed in the vast majority of game play.