LordEntrails
Hero
Zapp, It seems to me that the only system that would make you happy is one that is detailed and accurate to a level that just isn't even possible.
Take a look at any of the major economic models and formulas used in the real-world. Every single one of them has flaws, problems, and situations that just don't work. Now try and make a set of formulas for a fantasy world that already has huge economic inconsistencies AND a thousand ways to interpret everything in the world.
It can't be done. Therefore, why not use something as flawed as rarity to determine rough price ranges and then leave it up to each DM to decide how they want to handle it?
I mean from a business decision, nothing WotC could produce (or anyone else) could ever actually "be right" so why waste time on something that will just split the community?
Take a look at any of the major economic models and formulas used in the real-world. Every single one of them has flaws, problems, and situations that just don't work. Now try and make a set of formulas for a fantasy world that already has huge economic inconsistencies AND a thousand ways to interpret everything in the world.
It can't be done. Therefore, why not use something as flawed as rarity to determine rough price ranges and then leave it up to each DM to decide how they want to handle it?
I mean from a business decision, nothing WotC could produce (or anyone else) could ever actually "be right" so why waste time on something that will just split the community?