I keep seeing that forge scene pop up. Honestly, if someone asked to do this in 5e, I'd say "Sure, each round you hold it, you take fire damage." The limiter would be hit points, not ability checks which means that the high level fighter will be able to accomplish the feat while the low level one would not because they'd run out of hit points faster. I'm not even sure if I'd add on any significant penalties beyond hit point loss, possibly some penalties until some healing magic or herbalist concoction to heal the hands is used but maybe not even then.
Which is why I was replying specifically to [MENTION=22779]Hussar[/MENTION] who seems to want a different conversation than you do.
On a side note I find it interesting that the game that supposedly "corrected" this still had fighters with the lowest amount of skills, nealry all combat focused powers, nothing equivalent to rituals, and still ultimately relied on DM fiat to allow things like [MENTION=42582]pemerton[/MENTION]'s forge scene. You want to know what baffles me? How proponents of 4e can claim that edition actually fixed this supposed disparity between the magic wielders and the martial classes.
It occurs to me I have been assuming level 20 in 5e is the direct analog to 4e? Are their narratives supposed to be the same?
How many rounds does it take for artificers to grasp a magic hammer with their tools so that they can start working it?I keep seeing that forge scene pop up. Honestly, if someone asked to do this in 5e, I'd say "Sure, each round you hold it, you take fire damage." The limiter would be hit points
You mentioned me. Hence I replied to your post.Which is why I was replying specifically to [MENTION=22779]Hussar[/MENTION] who seems to want a different conversation than you do.
And two months later, any Fighter as of August 2008, two months after release date could be trained in any number of skills via Forgotten Realms backgrounds. Which are similar to 5e backgrounds. So a Fighter with an MC feat+background could be trained in 2 Fighter skills+2 other skills. Number of skills sound familiar? Literally 4e 2 months after release.
Go back and reread. I called 4e on that... and 3e and Pathfinder. And I commented how I liked 3e/PF.The way that it came up in this thread was that a poster - @Jester David, I think - said that the 4e system (of codified powers, codified DCs, etc) inhibited player choice.