L
lowkey13
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*Deleted by user*
I mean, come on - bagpipes?
I am looking for examples of play (DMing, playing as a player) in D&D (hence, the D&D thread- please restrict this to D&D so we have a common frame of reference) that you think are enhanced by presentation, performance, or style.
This can be anything- whether it's in the verbal component (using voices, diction, expressive language, facial expressions), the written component (pre-writing descriptions for certain things, using illustrations or drawing characters or rooms or your favorite sword), or other things (wearing period clothes, making real terrain battles, painting miniatures, collecting and rolling certain dice, and other stuff that I'm too dumb and old to think of).
So I'm throwing it out there- what do y'all do for presentation, performance, and/or style that works for you as a player and/or DM? Do you have any tips that have worked for you?
This guy's a War Cleric, then?Go ahead. Argue with the orc with the 18 Str, heavy armor, a battleaxe, *and* your party's healing magic, about his musical tastes. I'm sure you'll enjoy the fruits of that discussion.
I’ve started using envelopes and index cards for the contents of chests, bag, and other containers. If a player opens the envelope, then that PC is the one who gets the first peek at the contents.
Also, it allows me to put in things like a card that says “a swarm of clockwork spiders - roll for initiative” to spring on the group.
I’ve started using envelopes and index cards for the contents of chests, bag, and other containers. If a player opens the envelope, then that PC is the one who gets the first peek at the contents.
Also, it allows me to put in things like a card that says “a swarm of clockwork spiders - roll for initiative” to spring on the group.
I used to be intrigued by all the fancy item cards that are available to buy or print, and I used the 4e style item layout with a pretty picture for the magic weapon cards I made for my 3e game. I've been intending to do the same thing for a while, but next time, I'm intending to make them dirt simple. Like, just an unadorned paragraph printed in plain type.
How much work are you putting into the index cards?
Very little. With 5e’s ease of magic item identification, it’s fairly easy to put the description in one side, fold the card in half, and put the mechanics in the inside (and tape the edge). You can also do things like put little checkboxes for permanent charges, or cut little strips/tabs into the card which can be torn off for things like potions.
My rule of thumb is to spend less than 5 minutes on a “chest”.