loverdrive
Prophet of the profane (She/Her)
So, I'm working on a D20 hack right now, inspired by Dark Souls. Previously, I've been contributing to Unofficial Elder Scrolls RPG, which surprisingly plays almost like Dark Souls -- with stamina management (a.k.a. don't get greedy) and dodge rolls. So, I'm kinda porting that game to D20.
The idea is pretty simple: all the characters have a limited amount of Action Points (right now I'm testing it with 3, but it's not set in stone), that they spend both on actions and reactions.
When you get attacked (or grappled, or prone), you can take a reaction (and spend an Action Point) to dodge -- and the attacker would roll against your AC, otherwise you just get hit automatically. At the end of your turn, you regain your Action Points back.
Pretty simple, and keeps the players engaged even out of their turn.
What do you think, folks?
The idea is pretty simple: all the characters have a limited amount of Action Points (right now I'm testing it with 3, but it's not set in stone), that they spend both on actions and reactions.
When you get attacked (or grappled, or prone), you can take a reaction (and spend an Action Point) to dodge -- and the attacker would roll against your AC, otherwise you just get hit automatically. At the end of your turn, you regain your Action Points back.
Pretty simple, and keeps the players engaged even out of their turn.
What do you think, folks?