I believe in 1E something similar applied.. With bad charisma giving a bonus when dealing with evil creatures and good charisma giving a penalty.There is an older game (Super-Hero Genre) called Villains and Vigilantes that Charisma, in part) is the degree to which you reflect "the side" you are on. So, evil characters with a high Charisma gets a bonus when dealing with evil people/nps, and good characters with a high Charisma get a bonus when dealing with good characters/npc.
This does not make a lot of sense and we never used it.