🏳️‍🌈Pride Month- Celebrating Representation in TTRPGs🏳️‍🌈

billd91

Not your screen monkey (he/him)
Many, many years ago, back when the RPGA existed and other companies besides TSR participated, I heard tell of a rumor that Steve Jackson Games withdrew because they disagreed with some policies. There was a save-the-princess type of adventure, except the princess in this case was a prince who was to be saved by his true love who was a man. The RPGA wouldn't allow this adventure at their event so Steve Jackson Games decided to bug out. Allegedly. Does anyone know anything about this at all?
I found this:
relevant excerpt from the post on the SJGames forum said:
#38 on that FAQ is :
Why don't you participate in the RPGA?
We have a long-running dispute with the RPGA over some of their policies. One of our fans submitted a GURPS Arabian Nights adventure for RPGA tournament use, in which several of the PCs were gay. The RPGA rejected the adventure, citing their policy against "sexual themes" in adventures.

We thought this was a little hypocritical, in that heterosexual love is a fairly common element in tournament scenarios (the knight is trying to win the love of the princess, that sort of thing). No actual sexual activity was described (or even hinted at) -- simply being gay was enough of a "sexual theme" to bounce the adventure.

We don't agree, but the RPGA owns its events -- they can do whatever they want. But when they started telling their members that there were no SJ Games tournaments at RPGA events because we didn't have the time or interest, we got a little cheesed.

For the record, Steve Jackson Games is ready and willing to provide adventures to the RPGA and do whatever else it takes to get our games run in their events -- as soon as they change that hypocritical policy. Anything they may say otherwise "just ain't so." We had looked for a change when WotC bought TSR. We haven't seen it.
 

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Edit: I guess @billd91 beat me to it, with the exact same reference.

Many, many years ago, back when the RPGA existed and other companies besides TSR participated, I heard tell of a rumor that Steve Jackson Games withdrew because they disagreed with some policies. There was a save-the-princess type of adventure, except the princess in this case was a prince who was to be saved by his true love who was a man. The RPGA wouldn't allow this adventure at their event so Steve Jackson Games decided to bug out. Allegedly. Does anyone know anything about this at all?

I found this old post from 2007, which quotes a FAQ that is no longer up, and dates the incident to somewhere around or before 1997.


#38 on that FAQ is :
Why don't you participate in the RPGA?
We have a long-running dispute with the RPGA over some of their policies. One of our fans submitted a GURPS Arabian Nights adventure for RPGA tournament use, in which several of the PCs were gay. The RPGA rejected the adventure, citing their policy against "sexual themes" in adventures.

We thought this was a little hypocritical, in that heterosexual love is a fairly common element in tournament scenarios (the knight is trying to win the love of the princess, that sort of thing). No actual sexual activity was described (or even hinted at) -- simply being gay was enough of a "sexual theme" to bounce the adventure.

We don't agree, but the RPGA owns its events -- they can do whatever they want. But when they started telling their members that there were no SJ Games tournaments at RPGA events because we didn't have the time or interest, we got a little cheesed.

For the record, Steve Jackson Games is ready and willing to provide adventures to the RPGA and do whatever else it takes to get our games run in their events -- as soon as they change that hypocritical policy. Anything they may say otherwise "just ain't so." We had looked for a change when WotC bought TSR. We haven't seen it.
 

It's not that surprising depending on how well read you were on some of Cyberpunk's inspirational material. They cited books like When Gravity Fails in the Cyberpunk bibliography and Effinger's work incorporates trans characters who are present and accepted as part of the setting. Moreover, Cyberpunk as a whole often involves themes in which the body isn't some immutable thing anymore and that full transformations to match who you are, who you want to be, are within your grasp.
Likewise for transhumanism games. GURPS Bio-tech and GURPS Transhuman Space also leaned pretty heavily into 'in the future, changing gender will be trivial, so of course people won't have a problem with it (or of dating people of any given gender).'
 

Likewise for transhumanism games. GURPS Bio-tech and GURPS Transhuman Space also leaned pretty heavily into 'in the future, changing gender will be trivial, so of course people won't have a problem with it (or of dating people of any given gender).'
That's strongly influenced by the Eight Worlds setting in John Varley's SF novels and stories. In the stories and game material, gender changing is much more comprehensive than we can currently achieve, providing a complete change of physical sex, with full reproductive capability.

I've played in a couple of Transhuman Space campaigns, and run one. My PCs have been consciously somewhat traditionalist, because the setting has plenty of weirdness to cope with as a player. I had an NPC who was in the habit of changing sex annually, until they found a found a role model they liked and decided to stay female for a few years to explore it.
 

Sacrosanct

Legend
RE: the topic of our hobby, I highly recommend buying and supporting materials and publishers that are inclusive. Hire freelancers from traditionally marginalized groups. Anecdotally, when I wrote Chromatic Dungeons and made it a point to hire primarily diverse artists, I found a common theme. They were so used to be marginalized and overlooked by other publishers, that every single one gave me their best. I can't say that about artists I've hired in general. I've been hiring artists for 25 years, and sometimes I get someone who didn't deliver, clearly phoned it in, etc. Underrepresented folks just want an opportunity to be included, and if you give them a chance, you will be pleasantly surprised. Again, just anecdotal, but I've found this to be a trend. I know it sounds like a giant generalization, and I apologize for coming across that way.

Also, PRIDE month isn't just a month, and it's not about parades. It's the challenge to fight for equal rights and against oppression for decades, every day of every year. Support the community.
 

Gradine

The Elephant in the Room (she/her)
Before we get too far into patting the Cyberpunk genre on the back for trans inclusion, though they were definitely at the forefront of it, it's a history that's considerably mixed as well. In particular, stories and settings where getting body-altering surgeries reduces your "Humanity" or soul energy or whatever is an extremely problematic take for trans people, for obvious reasons.

It is really awesome to see the ways in which Tabletop RPGs are being embraced by younger generations of queer folk; it can be such an affirming activity for those who are working on issues of identity and sexuality. I live in a pretty isolated, tiny rural community (albeit one with a California State University in it) and there's at least one local "Queer D&D" group I've been invited to join, to say nothing of all of the online groups that are specifically for queer tabletop fans. Now we're seeing niche games made for and by us getting broad, major releases (Monsterhearts 2, Thirsty Sword Lesbian).

Speaking with other queer people and this is one of the scariest Pride months we've had in many, many, years. That's a big part of why normalization through representation is such an important thing, especially in this fantastic and inclusive hobby of ours.

Happy Pride! :)
 

MGibster

Legend
Before we get too far into patting the Cyberpunk genre on the back for trans inclusion, though they were definitely at the forefront of it, it's a history that's considerably mixed as well. In particular, stories and settings where getting body-altering surgeries reduces your "Humanity" or soul energy or whatever is an extremely problematic take for trans people, for obvious reasons.

While I didn't think of it in terms of trans persons way back in the early 1990s, I did think about that in terms of an amputee. Some dude loses his leg in an accident and takes a Humanity hit when he gets a replacement? That doesn't seem quite right. But, like many games, I suspect it was written to consider the points of view of those who are adventuring rather than a statement on life in general. i.e. The players are edgerunners. They type of people who get cyberware because it gives them an edge not because it fixes a problem.

But even then, in Cyberpunk 2020, getting a meat leg to replace the one you just lost doesn't cost you any Humanity. And while the main rulebook doesn't mention specifically mention changing sex, bodysculpting, a.k.a. extremely advanced plastic surgery, doesn't cost any Humanity at all. You can get your face sculpted to resemble a cat girl, grow a tail, put tiger stripes on your skin or have a light covering of fur, in addition to all the normal "general all-over bodywork" and it comes with no Humanity cost at all. It doesn't take a big leap to come to the conclusion that gender affirmation procedures wouldn't cost Humanity either. Not that I had any idea what gender affirming procedures were back in 1991.

To Mike Pondsmith's credit, Cyberpunk Red specifically points out that replacement parts that simply return normal function does not cost Humanity. And the book specifically mentions gender affirming care as not costing Humanity.

Speaking with other queer people and this is one of the scariest Pride months we've had in many, many, years. That's a big part of why normalization through representation is such an important thing, especially in this fantastic and inclusive hobby of ours.

My company put out their standard corporate Pride colors yesterday and we've already received a deluge of hate. Management could have looked at what's happening to Bud Light and Target and decided we weren't going to do anything this year, but I'm happy to say they didn't give in out of fear. And good luck boycotting my company.

So yeah, to all the LGBTQ+ out there who are worried, I get it. If you had told me ten years ago we'd be here today I would have disagreed vehemently. Things were getting better. But now? #$%#
 

Sacrosanct

Legend
Speaking with other queer people and this is one of the scariest Pride months we've had in many, many, years. That's a big part of why normalization through representation is such an important thing, especially in this fantastic and inclusive hobby of ours.

So yeah, to all the LGBTQ+ out there who are worried, I get it. If you had told me ten years ago we'd be here today I would have disagreed vehemently. Things were getting better. But now? #$%#
This was taken right after the Pulse attack, and people were scared. I did this not so much as a sign of solidarity (that was part of it), but also as a reminder to my fellow veterans that we all took an oath. And too many seem not only to have forgotten that, but are actively violating it by their behavior. I won't hesitate to call them out on it.

I imagine if I did this again this year, it just might cause people to have an aneurism... A whole bunch already flipped out about wearing my uniform for something political, to which I said, "Equal rights isn't political, it should be a base assumption in this country. Also, take it up with my commanding officer (I've been out since 1998, so good luck with that)".

13465945_10209752897682362_1032593707047032152_n.jpg
 
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Voadam

Legend
As far as representation Paizo was pretty big on putting in prominent LGBTQ NPCs (both good and bad) in their 3.5 and Pathfinder adventure paths (and eventually their iconics) and making romantic NPC options explicitly pretty open for groups. Also they made steps since early on as a company to be openly and actively welcoming to LGBTQ gamers specifically.

Green Ronin was earlier with the niche romance fantasy RPG Blue Rose, but Paizo was a much more prominent and mainstream RPG publisher with a broad reach and impact for representation.
 
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billd91

Not your screen monkey (he/him)
GameHole Con posted their logo, all Prided up.
GameHoleConPride.jpg

So, of course, local edgelord Darrick Dishaw (AKA "Venger Satanis" - I just report the facts, people, I don't make this childish crap up) is busy losing his mind over it on Twitter.
Cartoonist John Kovalic has also been inspired by Alex's example for his Dork Tower logo.
DorkTowerPride.jpeg
 

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