Vaalingrade
Legend
I want a big enough damage roll with a normal sword to cut the anvil in half to show how awesome the wielder is.
There are class abilities that allow a normal weapon to count as magical.I want a big enough damage roll with a normal sword to cut the anvil in half to show how awesome the wielder is.
So none that let the wielder be awesome. They all need fantasy steroids.There are class abilities that allow a normal weapon to count as magical.
Back in the 1E days, there were mechanics for that. Generally, the object got a saving throw depending on what it was made of, or if it was magical.Imagine this:
A player looks at an object of indescript material, location, and size.
The player decides they want to break the object. Do you let them do so? And how do you do it? What is the limit? Does it depend on context or as long as the object doesn't say its unbreakable, they can break it?
Class abilities are what makes characters awesome in D&D. Otherwise everyone would play commoners.So none that let the wielder be awesome. They all need fantasy steroids.
I'm pretty sure I've come across cutting through an anvil with a magic sword in order to demonstrate how powerful it is in the fiction.
Absurdly Sharp Blade - TV Tropes
I guess I'm asking what details make you outright say "no."
So rather than indescript information, you can add what your limit is.