Paizo editor Ryan Macklin talks about the crunch to get new Pathfinder goodies to the printer in time for Gen Con Indy. "The last six weeks have been quite a slog for the development and editorial pits here at Paizo. We worked day and night, and most weekends, getting over two dozen products scheduled for Gen Con ready to go." The list is quite enormous:
File Off The Serial Numbers is a Pathfinder book by Sean K. Reynolds, who says "If you're curious about what sort of info is presented in this PDF, take a look at some of my old livejournal #monster posts, as I doled these out over several months a while back. File Off the Serial Numbers presents this information in a different format, but it's the same idea."
Welcome all to the adventure: He Chained Their Minds The following players/characters are a part of this adventure: VanderLegion's Vander (Pixie Monk)
Last Post By: jbear Today, 06:55 AM
I heard an interview on the radio this weekend that discussed dark energy. It is responsible for the universe expanding. Listening, this question came to my mind: what is the "size limit" on things expanding? I know galaxies are getting farther...
Last Post By: tomBitonti Today, 06:55 AM
I think D&D is doing a (fairly) good job at promoting equality of men and women. There are no discrimination of sorts in the rules, and men and women characters are "roughly" equally featured both in the text and the artwork (with the exception of...
Last Post By: TanithT Today, 06:55 AM
Good episode tonight, featuring that sweetheart Mero, the Titan's Bastard, and the intro of Daario Naharis, as well as Sam becoming Sam the Slayer... though, no witnesses save Gilly on the show. Poor Sansa & Tyrion. Two weeks till the next...
Last Post By: Lindeloef Today, 06:53 AM
A Call for Lovers A medium Living 4th Edition adventure, designed for 5-6 1st level characters. A Call for Lovers is set in a group of trade islands called the Crystal Isles somewhere on the trade route between the Jade kingdoms and Daunton over...
Last Post By: jbear Today, 06:49 AM




























Game Design 110: Combat