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Recent content by apoc527

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    GT and firearms?

    Here's a question. I started a d20 Modern game using the old X-com: UFO Defense game as a campaign setting. It's going well so far (only played once), and I'm planning on picking up GT so I can ditch the AdC's entirely (the whole thing with PrC's and AdC's just "pollutes" the fine concept of...
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    What's your experience with WP/VP?

    My "Wound"/MDT System Another good thread for posting my X-com d20 ideas. Attached is a preliminary document laying out the rules for a much more detailed system using Massive Damage Thresholds. I have considered the VP/WP thing and concluded that it really doesn't fit a "gritty" game as...
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    Underpowered Guns in d20 Modern (rant, long)

    Many, many thoughts Well, this has been an interesting read. That first post certainly does a lot to point out some of the deficiences of d20 Modern, even if you DO subscribe to the "highly cinematic is good" camp (which I don't). I would post my two cents, but it would be more like $100...
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    D20 Future Q&A With Rodney "Moridin" Thompson and JD Wiker!!

    You know... Many of us have Star Wars d20... Many of us likely have Warships (and it's available for free on www.alternity.net, so if you don't have it, you also don't have an excuse!). As Mr. Wiker said, "design it from scratch." Well, there's no reason why WE, as the fans, can't go ahead...
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    A d20 Rules Experiment: Damage Thresholds and Wounds

    Ok, I've been thinking about this a lot recently. I really really really (really) like it, especially for a stock d20 Modern or d20 Future game. It would also work really well for a lower magic D&D game, but it would need some modifications for a Forgotten Realms style setting. I was...
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    [d20 Future] Campaign Setting Wishlist

    I'll vote for Star*Drive. It was a really well done sci-fi setting and it deserves to live again. The Alternity system really isn't bad, but there were some odd aspects to it. A d20 system with properly done up damage rules could accomodate the grittier setting that is Star*Drive. Maybe I'll...
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    A d20 Rules Experiment: Damage Thresholds and Wounds

    Yep, Mistwell, I would agree. However, I'd also say that in order to heal Permanent Ability Damage in a modern setting, it would just require true medical treatment at a hospital or something. Basically, I'd say that "temporary ability damage" is the sort that will automatically heal on its...
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    A d20 Rules Experiment: Damage Thresholds and Wounds

    Oooh. I really like that idea. Adds more detail, but obviously also adds an extra roll. I suppose then that you could describe what happens really easily. If you lose movement, you can say something like, "And the orcs takes a wide high to low swing at you with an axe, catching your left...
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    A d20 Rules Experiment: Damage Thresholds and Wounds

    (Disclaimer: I doubt anyone from DP9 will be upset with me for using the terms "Flesh Wound" and "Deep Wound" but if they are, calling them "Light" and "Heavy" wounds amounts to the same thing.) Ok, so there I was walking to class when an interesting thought poked its way into my skull. What if...
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    [EOM] Disintegrate analog?

    Yep, as soon as that FAQ (which I'm not asking about) is posted, should help a lot. Thanks! -Apoc
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    [EOM] Disintegrate analog?

    Just d/l EOM. Awesome system. Very nice job. My first question, that I couldn't immediately find an answer to- Disintegrate is mentioned several times in the book, but I can't seem to figure out how to simulate the effect of the PHB disintegrate using EOM. Any help is appreciated! -Apoc527
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