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Recent content by dmnqwk

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    D&D 5E Crazy builds for one insane stat

    Super high initiative is always fun! Gunslinger Proficient in Initiative Rolls Chronomancy +Int Gloomstalker +Wis Swashbuckler +Cha So with 20s in each stat, plus Alert AND ioun stone of mastery and stone of good luck, on top of the Alert feat, you're talking an initiative bonus of +33. (Prof...
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    Lvl 3 Human V Assassin Rogue in Combat Heavy Campaign.

    If you're playing an Assassin, and you frequently get the opportunity to assassinate, don't forget how powerful Action Surge is. On your turn you make your attack as normal, then with your action surge you ready an action to attack as soon as someone else begins a turn. A level 5 Assassin with...
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    D&D 5E The Misrepresentation of Charisma

    I don't believe a low charisma should represent someone of high attractiveness, because it's just as incorrect as suggesting all high charisma scores must include high attractiveness in them. Ability scores are representative of the entire spectrum of the ability, boiling down everything into...
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    D&D 5E To make all class/race combinations viable: adding +1 ability bonus from class that you take at your 1st level

    Instead of looking for "balance" simply allow them to perform a trade. Elves, Dwarves, Gnomes, Halflings, Half Orcs, Tieflings and Dragonborn can all trade their +2 attribute for +1 to any stat, and proficiency in an extra skill from their class list. This would ensure every class is capable of...
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    D&D 5E Tweak Instant Cure spells to fix whack-a-mole

    If you're really looking to alter whack a mole into something more appropriate, just consider the depth they go into negative: A) A 105hp barbarian is fighting a group of ogres who manage to reduce him to -2hp with a lucky swing. The Cleric throws a 5th level cure spell for 42 points. B) A 16hp...
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    D&D 5E Two monk Ways I need help bringing to fruition

    Path of the Hidden Veil To see the world as it truly exists requires a dedication to more than simple sight. The Order of the Hidden Veil teaches students how to utilise all senses, both natural and supernatural, to perceive the world. When undertaking the path of the hidden veil, the Monk...
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    D&D 5E Going Without Sleep

    As I'm sure you are aware, sleep deprivation is NOT primarily about the physical detriment but more affects your mental and cognitive functions. The exhaustion table is too heavily focused on the physical aspect to really apply. As all long-term sleep deprivation studies have shown cognitive...
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    D&D 5E Help making chaos tables

    If you're looking at Chaos Tables, best thing is to remove the dice roll entirely. To create chaos, simply "feel" like using the table, and then have a player name you a colour, or an animal, and use that! Example: Red/Elephant - Nothing happens Blue/Monkey - The weather shifts abruptly. If it...
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    D&D 5E Going Without Sleep

    The main thing to consider when actively avoiding sleep is are they active or passive when doing so? If, for example, they are simply travelling through a jungle and trying to avoid sleep it'll be different to if they are racing to find a cure for a mysterious ailment. Again these would both...
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    D&D 5E 101 Hermit Backgrounds

    #65 You have discovered the true name of an Abyssal creature, but no way to tell which creature it belongs to. #66 You have discovered a way to identify any magical item by permanently removing one of your fingers.
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    need advice on a good trap for a Beholder's lair

    The main thing to remember is Xazax is floating in the middle of a 100' column, with a 20' pit filled with whatever you wish, should you decide to alter things slightly. To start with you have to rule out all melee combat, so only ranged and spells are available (which will make things more...
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    D&D 5E Should i bother with magic initiate feat?

    I don't recommend fireball either, since there are better damage spells on offer. The most broken spell is Conjure Animals, because you are able to summon 8 Giant Owls, doing 2d6+1 damage per attack (and with flyby they can all swoop the same target instead). While a nice fireball for 8d6 can...
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    D&D 5E What is a good replacement for Darkvision?

    Reduce Darkvision to 10' and I don't think you'll have any reason to replace anything.
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    D&D 5E What Alignment Am I?

    I would suggest you decide what is "good" to your character. I definitely do not agree your character is Chaotic, because of the strict adherence to a code (punish the wicked) you are clearly bent towards Lawful. Your character will not bend or sway because something feels "off" when carrying...
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    D&D 5E Standard security features of a permanent Teleportation Circle

    I like to think of Teleportation Circles as a variant of Stargates. Each TPC has an "address" which is geographically represented by the sigils, meaning it would be possible for a player to figure out how to access a TPC by way of knowing it's location and attempting to teleport there (though...
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