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Recent content by Essenti

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    D&D 5E Passive perception Yay or Nay?

    Ultimately you got my point. I guess I left a lot unspoken which you filled in nicely. Of course *meaningful* tension requires high stakes. Building tension around those high stakes is obviously what the DM would want to do to create a memorable and enjoyable session of play. When I used the...
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    D&D 5E Passive perception Yay or Nay?

    Although it puts the onus on the DM, I prefer to use passive perception to award hints about the presence of something out of place, rather than directly revealing that something. If they are more than 5 above the DC for the check, then I'll give them a stronger hint. If a PC passively...
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    D&D 5E Traps for DMs to Avoid

    Wow, *five pages and I have yet to read about a good trap! I'm starting to think 5e might not be the ruleset for trapping DMs. Our DM has made it home safe and sound every time...
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    D&D 5E Negative Hit Points & Dying. I think I may have been playing it wrong. Please help.

    And that is why every pit trap contains no less than three kittens.... In case you were wondering.
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    D&D 5E How does Surprise work in 5e?

    A simple solution is to give surprised creatures disadvantage on their initiative and attack rolls for the first round. This gets rid of the stunned-like condition and replaces it with disadvantage, which is still strong but isn't quite as bad as action denial. Now you are at a disadvantage...
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    D&D 5E How does Surprise work in 5e?

    The implementation of surprise as some sort of stunned condition at the start of combat is just plain silly... I have no plans to even use that implementation of surprise as a condition. I think that reactions and delay-action rules already allow for ambushes to occur naturally. The reaction is...
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    D&D 5E How good are Barbarians?

    Actually, Conan dons armor in the very first Conan movie. The last fight, the battle of the mounds, when few stood against many... blah blah blah. Arnie's Conan did indeed wear armor...
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    D&D 5E Melee Barbarian/Warlock

    I was trying to understand this one too, I have found nothing in the rules that disallow reactions while raging... I think this is a holdover from the last playtest, which did have a rage drawback that disallowed reactions, except for opportunity attacks. :)
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    D&D 5E 5e PHB Warlock Advancement Table Spells max 5th Level but Spell list max 9th Level

    I think ZombieRoboNinja meant this thread: A-tad-confused-about-Warlock-magic which was originally posted yesteraday, and last post was earlier today. I do believe I have seen at least one more thread on this. The real issue is that the Warlock magic is apparently just confusing enough that...
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    D&D 5E So I got my PHB. My impressions...

    I now understand the complaints about the PHB enormous cranium syndrome... but wow... look at that dwarf! At least the halfling skull would fit on a human sized body. That dwarf's skull would still appear too big on an ogre-sized body!
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    D&D 5E Pedantic Equipment Complaints

    Ball bearings wouldn't have to be perfect to be useable. Couldn't they just use a mass mold and a tumbler? Or... hire a 3rd level wizard, levitate should work fairly nicely for making them. About 500lbs of steel ball bearings per spell use. :D
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    D&D 5E Why is the "Dungeons & Dragons" label so discreet in 5E?

    If you look at the 1E Players Handbook, it merely said Advanced D&D in the upper left corner. WotC wasn't the first to make the D&D part prominent on the cover of a PHB. I definitely would not be concerned over an essentially aesthetic change.
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    dungeons_and_dragons_classic_players_handbook_cover.jpg

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    D&D 5E Why is the "Dungeons & Dragons" label so discreet in 5E?

    There are many instances that don't follow your quoted logic: IBM, AT&T, BMW, 3M, IKEA... there are probably thousands, and it's pointless to list them all here. Like many abbreviations, it was likely done because the shortened version has become equally iconic, and transmits the same...
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    D&D 5E Adding Skills to Saves

    edited: You answered my question about narrative complications before I finished asking it. hehe. Another idea for a mechanical complication for a failed skill-save could be introducing an extra condition tacked onto a failure effect. For instance, a PC tries kick over a table as a reaction...
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