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I left out where it was from on purpose because I was curious what people would think it was for.
I've been playing 4.0 since it came out and this power surprised me. I couldn't believe I never noticed it before. Decent damage, great on hit effect but then daze as an effect even if you miss...
I'm curious what peoples thoughts are on a level 11 encounter attack power that does the following:
Hit:
2d8 + mod damage (+ a likely 2d6 extra damage)
teleports the target 5 squares,
has that target attack a secondary target with a basic attack
Effect: Dazes the original target til the end of...
I agree, give him the XP. Getting hit with an attack like that is going to give him the experience of fighting that effect. Besides, isn't having to sit out a whole encounter unconscious bad enough? I'd be annoyed if something like that happened and I was a level behind the rest of my party the...
Those are both correct statements.
I don't have my book with me so I can't give you the page but these are very clearly listed in the combat section of the PHB. Early in the chapter there's a section on bursts and blasts giving the details, then there's an OA section around the middle of the...
Yes.
Do you have the armor equipped?
You can tell if you're getting the armor bonus by looking at your character sheet, on the AC section there's a list adding all your modifiers.
Actually the only issue you described that is swarm druid specific is their DR in beast form. It's worth noting that it only counts against ranged and melee so bursts and blasts still do full damage.
All the other issues described seem like they're just a result of having a well built well...
I don't have the powers in front of me but I can tell you that as long as the power has the keyword the rune would take effect. Weapons that change the type of damage a power does don't normally add the keywords as far as I recall so if the Rune of the Storm requires the keyword your probably...
All the above info is correct, however it's worth noting that the marked condition still gives a -2 to the Monsters attack rolls against the warlord and the rogue.
It is very powerful at level 1 but doesn't scale much relative to the rest of character hp gain.
Another option is to increase your use of skills in encounters to make them more worth it. Traps, Hazards, terrain that utilizes skills in combat and skill challenges are all great ways to get your...
I think that's what some people do, but that's not the only way the term feat tax get's used. Most people recognize that all options (short of making your main stat an 8) are valid depending on the game and situation.
Any chance you could post a link to the thread or report that discusses the...
I'd include any class specific feat that a member of that class needs to take to keep up or that virtually every member of that class takes because of how powerful it is relative to any other feat for them. Hybrid Talent is going to be taken by almost every Hybrid character, and almost all of...
I've always thought of it as when being pushed you are flying by an enemy at high speed. It makes sense for some but not all push/pull/slide effects. For example with Forceful Dismissal I envision characters are being launched back a long distance and land prone. That's not something someone's...
I'd put the 18 into charisma and the 17 into int. The 14 might be a good idea to put into con for the extra healing surge and +1 to your fort.
I'm afraid I'm not familiar with Hauer from Fatal Fury so I'm not quite sure what you're going for.
A wand will give you a few options as far as...
We both have no problem with the original powers, it's the stuff that can be added to it that seemed to be the issue.
For reference I was unaware of Punishing Radiance (stacks with itself . . . really? Who thought that would be a good idea?) when I was coming up with the character concept. I'd...
I really like this idea. I'm willing to give up some and general use flexibility for the possibility of getting a lot of hits in when using clever party tactics and positioning. If it were nerfed I'd be pretty okay with something like this.
Special: Each target must be within 3 squares of...